Cross-platform asynchronous I/O
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Saúl Ibarra Corretgé 817c09257d unix: remove incorrect assert
After 41891222bc landed it's possible that uv__udp_sendmsg is called
even if there are no pending write nor write completed requests:

1. User calls uv_udp_send and the request is sent immediately. The
   request is the added to the completed queue and we 'feed' the uv__io
   handle so that we process the completed request in the next
   iteration.
2. User calls uv_udp_send again but the request is not completed
   immediately, so it's queued in the write_queue.
3. The uv__io handle gets a UV__POLLOUT event and uv__udp_sendmsg is
   run, which completes the send request and puts it in the
   write_completed_queue. Afterwards, uv__udp_run_completed is executed
   and the write_completed queue is drained.
4. At this point, the uv__io handle was made pending in step 3, in
   uv__udp_sendmsg, but we no longer have requests to write or to complete,
   so we skip processing.
2014-07-11 22:53:59 +02:00
include doc: cleanup API documentation in uv.h 2014-07-06 22:33:15 +02:00
m4 build: fix building with old versions of autoconf 2014-04-10 10:48:55 +02:00
samples gyp: qualify library variable 2014-02-05 21:29:25 +04:00
src unix: remove incorrect assert 2014-07-11 22:53:59 +02:00
test unix: remove incorrect assert 2014-07-11 22:53:59 +02:00
.gitignore gitignore: root test ignores at /test 2014-02-03 20:49:38 +04:00
.mailmap 2014.06.28, Version 0.11.26 (Unstable) 2014-06-27 04:40:57 +04:00
android-configure build: update android toolchain 2014-02-21 18:54:52 +01:00
AUTHORS 2014.06.28, Version 0.11.26 (Unstable) 2014-06-27 04:40:57 +04:00
autogen.sh build: fix automake serial-tests check again 2013-08-17 15:08:49 +02:00
ChangeLog Now working on v0.11.27 2014-06-27 04:41:02 +04:00
checksparse.sh Revert "inet: allow scope in uv_inet_pton ip6 check" 2014-04-14 15:13:20 +04:00
common.gypi gyp: qualify library variable 2014-02-05 21:29:25 +04:00
configure.ac Now working on v0.11.27 2014-06-27 04:41:02 +04:00
CONTRIBUTING.md doc: remove requirement for signing the CLA 2014-06-11 22:18:36 +02:00
gyp_uv.py gyp: qualify library variable 2014-02-05 21:29:25 +04:00
libuv.pc.in build: add required libraries to libuv.pc.in 2014-03-02 11:46:32 +01:00
LICENSE android: add support of ifaddrs in android 2014-03-16 23:16:25 +01:00
Makefile.am unix: remove incorrect assert 2014-07-11 22:53:59 +02:00
Makefile.mingw unix, windows: use the same threadpool implementation 2014-06-27 14:27:04 +02:00
README.md windows: fix PYTHON environment variable usage 2014-06-11 23:01:32 +02:00
uv.gyp unix: remove incorrect assert 2014-07-11 22:53:59 +02:00
vcbuild.bat Merge branch 'v0.10' 2014-06-25 10:31:21 +02:00

libuv

libuv is a multi-platform support library with a focus on asynchronous I/O. It was primarily developed for use by Node.js, but it's also used by Mozilla's Rust language, Luvit, Julia, pyuv, and others.

Feature highlights

  • Full-featured event loop backed by epoll, kqueue, IOCP, event ports.

  • Asynchronous TCP and UDP sockets

  • Asynchronous DNS resolution

  • Asynchronous file and file system operations

  • File system events

  • ANSI escape code controlled TTY

  • IPC with socket sharing, using Unix domain sockets or named pipes (Windows)

  • Child processes

  • Thread pool

  • Signal handling

  • High resolution clock

  • Threading and synchronization primitives

Community

Documentation

Build Instructions

For GCC there are two methods building: via autotools or via GYP. GYP is a meta-build system which can generate MSVS, Makefile, and XCode backends. It is best used for integration into other projects.

To build with autotools:

$ sh autogen.sh
$ ./configure
$ make
$ make check
$ make install

Windows

First, Python 2.6 or 2.7 must be installed as it is required by GYP. If python is not in your path set the environment variable PYTHON to its location. For example: set PYTHON=C:\Python27\python.exe

To build with Visual Studio, launch a git shell (e.g. Cmd or PowerShell) and run vcbuild.bat which will checkout the GYP code into build/gyp and generate uv.sln as well as related project files.

To have GYP generate build script for another system, checkout GYP into the project tree manually:

$ mkdir -p build
$ git clone https://git.chromium.org/external/gyp.git build/gyp

Unix

Run:

$ ./gyp_uv.py -f make
$ make -C out

OS X

Run:

$ ./gyp_uv.py -f xcode
$ xcodebuild -ARCHS="x86_64" -project uv.xcodeproj \
     -configuration Release -target All

Note to OS X users:

Make sure that you specify the architecture you wish to build for in the "ARCHS" flag. You can specify more than one by delimiting with a space (e.g. "x86_64 i386").

Android

Run:

$ source ./android-configure NDK_PATH gyp
$ make -C out

Note for UNIX users: compile your project with -D_LARGEFILE_SOURCE and -D_FILE_OFFSET_BITS=64. GYP builds take care of that automatically.

Running tests

Run:

$ ./gyp_uv.py -f make
$ make -C out
$ ./out/Debug/run-tests

Supported Platforms

Microsoft Windows operating systems since Windows XP SP2. It can be built with either Visual Studio or MinGW. Consider using Visual Studio Express 2010 or later if you do not have a full Visual Studio license.

Linux using the GCC toolchain.

OS X using the GCC or XCode toolchain.

Solaris 121 and later using GCC toolchain.

Patches

See the guidelines for contributing.