We add a function called uv_loop_size which returns the size of
the loop. It is an additional function which complements
`uv_handle_size` and` uv_req_size` in order to provide full FFI
support.
Signed-off-by: Fedor Indutny <fedor@indutny.com>
Add some basic doc comments to the uv_barrier_*() functions and document
the "serializer" return value from the previous commit.
Signed-off-by: Fedor Indutny <fedor@indutny.com>
Make uv_barrier_wait() return a boolean value indicating whether this
thread was the "serializer".
From `man pthread_barrier_wait`:
Upon successful completion, the pthread_barrier_wait() function
shall return PTHREAD_BARRIER_SERIAL_THREAD for a single (arbitrary)
thread synchronized at the barrier and zero for each of the other
threads.
Exposing that information from libuv is useful because it can make
cleanup significantly easier:
if (uv_barrier_wait(&barrier) > 0)
uv_barrier_destroy(&barrier);
Signed-off-by: Fedor Indutny <fedor@indutny.com>
Add UV_UDP_REUSEADDR flag instead, which can be passed to uv_udp_bind.
If the udp handle is unbound when uv_udp_set_memberhsip or
uv_udp_set_multicast_interface is called, the handle will be bound with
UV_UDP_REUSEADDR set.
Introduce `int uv_pipe_pending_count(uv_pipe_t*)` and
`uv_handle_type uv_pipe_pending_type(uv_pipe_t*)`. They should be
used in IPC pipe's read cb to accept incoming handles:
int count = uv_pipe_pending_count(pipe);
int i;
for (i = 0; i < count; i++) {
uv_handle_type type = uv_pipe_pending_type(pipe);
/* ... */
uv_accept(...);
}
When the supplied buffer is not big enough and UV_ENOBUFS is
returned, hint the user about the required size by setting
the len paramemeter to the required value.
Applies to:
- uv_pipe_getsockname
- uv_fs_event_getpath
- uv_fs_poll_getpath
This improves API consistency with uv_read and uv_write and may
improve efficiency for some uses. Vectored IO is emulated when the
requisite system calls are unavailable.
These functions supersede uv_loop_new and uv_loop_delete.
uv_loop_init initialized a user allocated loop and uv_loop_close
removes all associated resources a loop uses after it has finished
execution.
uv_loop_new and uv_loop_delete are now deprecated.
This improves API consistency with uv_read and uv_write and may
improve efficiency for some uses. Vectored IO is emulated when the
requisite system calls are unavailable.
Signals don't exist on Windows, but libuv emulates the behaviour of
several Unix signals. This wasn't documented, and the existing
documentation for signal reception emulation on Windows was worded as if
it applied to signal sending, which it does not.
If multiple handles arrive to the IPC pipe at the same time (happens on
some platforms), libuv will queue them internally, and call `read2_cb`
multiple times with a null-buffer and proper `handle_type`.
Useful to know when the the event loop is empty, this can't be done with
uv_run() without possibly blocking, or running some events (which might
empty the event loop as a side-effect).
`uv_try_write(stream, buf, size)` acts like `uv_write()`,
but without queueing actual write until UV_POLLOUT (or IOCP completion).
This is useful for doing writes using on-stack `uv_write_t` requests.
fix#1025
If spawning a process fails due to an exec() failure (but it succeeded
in forking), then this should be considered a spawn failure instead of
an asynchronous termination of the process. This allows to check for
common exec() failure conditions such as a bad path quickly instead of
having to rely on keeping track of the async callback.
Additionally, the meaning of the two fields returned in the callback are
now exactly what they advertise to be. The process exit argument is not
one of two values depending on what happened to the child.
Fixes#978.
Document the fact that the maximum path length for UNIX domain socket
paths is much less than _POSIX_PATH_MAX.
For most file systems, _POSIX_PATH_MAX is 1024 or 4096 bytes while
`sizeof(sockaddr_un.sun_path)` is typically between 92 and 108 bytes.
Make it possible to call uv_tty_reset_mode() from inside a signal
handler. The primary motivation is to make it possible to restore
the TTY from inside a SIGINT or SIGTERM signal handler.
Fixes#954.
Seems to have been overlooked in the reference counting refactor back
in May 2012 in commit 9efa8b3. Clarify what "active" means for
different kinds of handles.
On BSD-like platforms, EADDRINUSE is returned by the bind() system call.
On other platforms, it's returned by the listen() system call.
In other words, some platforms are 'first to bind wins', others are
'first to listen wins' - but only with TCP sockets: UNIX domain sockets
always return EADDRINUSE from the bind() system call, UDP sockets don't
call listen() in the first place.
Fixes#769.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Uses the pthread_key_{create,delete} and pthread_{get,set}specific
functions on UNIX platforms, Tls{Alloc,Free} and Tls{Get,Set}Value
on Windows.
Fixes#904.
Mention that:
* these functions set the SO_REUSEADDR and SO_REUSEPORT socket flags,
* what the effect of those flags is, and
* that we may remove it someday
This means we no longer have to strip the high bit from the process exit
code on Windows, which is problematic because an unhandled SEH exception
can make a process exit with a status code that has the high bit set.
Change the uv_fs_write() prototype so the 'buf' argument is now
`const void*` rather than `void*`.
The argument is stored in a non-const field in the uv_fs_t but that's
inconsequential because the memory it points to is not touched.
Make it possible for the libuv user to handle out of memory conditions
gracefully. When alloc_cb() returns a buffer with len==0, call the read
or recv callback with nread=UV_ENOBUFS. It's up to the user to stop or
close the handle.
Fixes#752.
Before this commit, uv_fs_chown() and uv_fs_fchown() took the uid and
gid as signed integers which is wrong because uid_t and gid_t are
unsigned on most all platforms and IDs that don't fit in a signed
integer do exist.
This is not an ABI change because the size of the uid and gid arguments
do not change, only their sign.
On Windows, uv_uid_t and uv_gid_t are typedef'd as unsigned char for
reasons that are unclear. It doesn't matter: they get cast to ints when
used as function arguments. The arguments themselves are unused.
Partial fix for joyent/node#5890.
This commit changes the libuv API to return error codes directly rather
than storing them in a loop-global field.
A code snippet like this one:
if (uv_foo(loop) < 0) {
uv_err_t err = uv_last_error(loop);
fprintf(stderr, "%s\n", uv_strerror(err));
}
Should be rewritten like this:
int err = uv_foo(loop);
if (err < 0)
fprintf(stderr, "%s\n", uv_strerror(err));
The rationale for this change is that it should make creating bindings
for other languages a lot easier: dealing with struct return values is
painful with most FFIs and often downright buggy.
Switch to the build tool everyone loves to hate. The Makefile has
served us well over the years but it's been acquiring more and more
features that autotools gives us for free, like easy static+shared
library building, sane install targets, and so on.
This commit drops MinGW support. If there is demand for it, we'll
re-add it.
This patch adds the `uv_stream_set_blocking` API which makes all
uv_write calls to that stream blocking. It currently only works for
pipes, on windows.
Include the netmask when returning information about the OS network
interfaces.
This commit provides implementations for windows and those unix
platforms using getifaddrs().
AIX was not implemented because it requires the use of ioctls and I do
not have an AIX development/test environment. The windows code was
developed using mingw on winxp as I do not have access to visual studio.
Tested on darwin (ipv4/ipv6) and winxp (ipv4 only). Needs testing on
newer windows using ipv6 and other unix platforms.
On Unix, uv_udp_open can be used with any socket as long as the socket
follows the datagram contract (works in unconnected mode, supports
sendmsg()/recvmsg(), etc.). This means that any datagram-socket, like
for example netlink or raw sockets, can be used with libuv. Added this
information to the documentation.