Some long overdue refactoring that unifies more of the UNIX and Windows
backends.
PR-URL: https://github.com/libuv/libuv/pull/1904
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
Back in the day I wrote comments in a really unusual way. Nowadays it
makes my eyes bleed, and clang-format doesn't know how to deal with it.
PR-URL: https://github.com/libuv/libuv/pull/1853
Reviewed-By: Bartosz Sosnowski <bartosz@janeasystems.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Fixes a TODO in src/threadpool.c. Updates the Windows code to drop the
unused `loop` parameter in calls to uv_req_init().
PR-URL: https://github.com/libuv/libuv/pull/1091
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
This commit changes how the event loop determines if it needs to stay alive.
Previously, an internal counter was increased whenever a handle got created
and decreased again when the handle was closed.
While conceptually simple, it turned out hard to work with: you often want
to keep the event loop alive only if the handle is actually doing something.
Stopped or inactive handles were a frequent source of hanging event loops.
That's why this commit changes the reference counting scheme to a model where
a handle only references the event loop when it's active. 'Active' means
different things for different handle types, e.g.:
* timers: ticking
* sockets: reading, writing or listening
* processes: always active (for now, subject to change)
* idle, check, prepare: only active when started
This commit also changes how the uv_ref() and uv_unref() functions work: they
now operate on the level of individual handles, not the whole event loop.
The Windows implementation was done by Bert Belder.