windows: a closing async watcher should not call it's callback
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@ -118,10 +118,10 @@ void uv_process_async_wakeup_req(uv_loop_t* loop, uv_async_t* handle,
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assert(req->type == UV_WAKEUP);
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handle->async_sent = 0;
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if (handle->async_cb) {
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if (!(handle->flags & UV_HANDLE_CLOSING)) {
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handle->async_cb((uv_async_t*) handle, 0);
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}
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if (handle->flags & UV_HANDLE_CLOSING) {
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} else {
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uv_want_endgame(loop, (uv_handle_t*)handle);
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}
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}
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