Remove uv_init from uv.h and windows backend
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b450d87719
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f790b689a7
@ -81,11 +81,10 @@ typedef struct uv_work_s uv_work_t;
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* All callbacks in libuv are made asynchronously. That is they are never
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* made by the function that takes them as a parameter.
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*/
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void uv_init();
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uv_loop_t* uv_loop_new();
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void uv_loop_delete(uv_loop_t*);
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/*
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* Returns the default loop.
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*/
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@ -33,7 +33,22 @@
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/* The only event loop we support right now */
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static uv_loop_t uv_default_loop_;
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static int uv_default_loop_initialized_ = 0;
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/* uv_once intialization guards */
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static uv_once_t uv_init_guard_ = UV_ONCE_INIT;
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static uv_once_t uv_default_loop_init_guard_ = UV_ONCE_INIT;
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static void uv_init(void) {
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/* Initialize winsock */
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uv_winsock_init();
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/* Fetch winapi function pointers */
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uv_winapi_init();
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/* Initialize FS */
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uv_fs_init();
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}
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static void uv_loop_init(uv_loop_t* loop) {
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@ -68,25 +83,18 @@ static void uv_loop_init(uv_loop_t* loop) {
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}
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uv_loop_t* uv_default_loop() {
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if (!uv_default_loop_initialized_) {
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uv_loop_init(&uv_default_loop_);
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uv_default_loop_initialized_ = 1;
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}
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static void uv_default_loop_init(void) {
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/* Intialize libuv itself first */
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uv_once(&uv_init_guard_, uv_init);
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return &uv_default_loop_;
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/* Initialize the main loop */
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uv_loop_init(&uv_default_loop_);
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}
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void uv_init() {
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/* Initialize winsock */
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uv_winsock_init();
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/* Fetch winapi function pointers */
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uv_winapi_init();
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/* Initialize FS */
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uv_fs_init();
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uv_loop_t* uv_default_loop() {
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uv_once(&uv_default_loop_init_guard_, uv_default_loop_init);
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return &uv_default_loop_;
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}
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@ -279,4 +279,19 @@ void uv_winsock_init();
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int uv_ntstatus_to_winsock_error(NTSTATUS status);
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/* Threads and synchronization */
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typedef struct uv_once_s {
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unsigned char ran;
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/* The actual event handle must be aligned to sizeof(HANDLE), so in */
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/* practice it might overlap padding a little. */
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HANDLE event;
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HANDLE padding;
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} uv_once_t;
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#define UV_ONCE_INIT \
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{ 0, NULL, NULL }
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void uv_once(uv_once_t* guard, void (*callback)(void));
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#endif /* UV_WIN_INTERNAL_H_ */
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81
src/win/threads.c
Normal file
81
src/win/threads.c
Normal file
@ -0,0 +1,81 @@
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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <assert.h>
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#include "uv.h"
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#include "../uv-common.h"
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#include "internal.h"
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#ifdef _MSC_VER /* msvc */
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# define NOINLINE __declspec (noinline)
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#else /* gcc */
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# define NOINLINE __attribute__ ((noinline))
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#endif
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static NOINLINE void uv__once_inner(uv_once_t* guard,
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void (*callback)(void)) {
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DWORD result;
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HANDLE existing_event, created_event;
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HANDLE* event_ptr;
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/* Fetch and align event_ptr */
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event_ptr = (HANDLE*) (((uintptr_t) &guard->event + (sizeof(HANDLE) - 1)) &
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~(sizeof(HANDLE) - 1));
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created_event = CreateEvent(NULL, 1, 0, NULL);
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if (created_event == 0) {
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/* Could fail in a low-memory situation? */
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uv_fatal_error(GetLastError(), "CreateEvent");
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}
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existing_event = InterlockedCompareExchangePointer(event_ptr,
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created_event,
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NULL);
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if (existing_event == NULL) {
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/* We won the race */
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callback();
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result = SetEvent(created_event);
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assert(result);
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guard->ran = 1;
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} else {
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/* We lost the race. Destroy the event we created and wait for the */
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/* existing one to become signaled. */
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CloseHandle(created_event);
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result = WaitForSingleObject(existing_event, INFINITE);
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assert(result == WAIT_OBJECT_0);
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}
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}
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void uv_once(uv_once_t* guard, void (*callback)(void)) {
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/* Fast case - avoid WaitForSingleObject. */
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if (guard->ran) {
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return;
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}
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uv__once_inner(guard, callback);
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}
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