linux: use CLOCK_MONOTONIC_COARSE if available
On some systems, clock_gettime(CLOCK_MONOTONIC) is only serviced from the vDSO when the __vdso_clock_gettime() wrapper is confident enough that the vDSO timestamp is highly accurate. When in doubt, it falls back to making a traditional SYS_clock_gettime system call with all the overhead that entails. While a commendable approach, it's overkill for our purposes because we don't usually need high precision time. That's why this commit switches to CLOCK_MONOTONIC_COARSE for low-precision timekeeping, provided said clock has at least a one millisecond resolution. This change should eliminate the system call on almost all systems, including virtualized ones, provided the kernel is >= 2.6.32 and glibc is new enough to find and parse the vDSO.
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@ -45,7 +45,7 @@
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#include <sys/proc.h>
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#include <sys/procfs.h>
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uint64_t uv__hrtime(void) {
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uint64_t uv__hrtime(uv_clocktype_t type) {
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uint64_t G = 1000000000;
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timebasestruct_t t;
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read_wall_time(&t, TIMEBASE_SZ);
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@ -73,7 +73,7 @@ STATIC_ASSERT(offsetof(uv_buf_t, len) == offsetof(struct iovec, iov_len));
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uint64_t uv_hrtime(void) {
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return uv__hrtime();
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return uv__hrtime(UV_CLOCK_PRECISE);
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}
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@ -52,7 +52,7 @@ void uv__platform_loop_delete(uv_loop_t* loop) {
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}
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uint64_t uv__hrtime(void) {
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uint64_t uv__hrtime(uv_clocktype_t type) {
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mach_timebase_info_data_t info;
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if (mach_timebase_info(&info) != KERN_SUCCESS)
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@ -67,7 +67,7 @@ void uv__platform_loop_delete(uv_loop_t* loop) {
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}
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uint64_t uv__hrtime(void) {
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uint64_t uv__hrtime(uv_clocktype_t type) {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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return (((uint64_t) ts.tv_sec) * NANOSEC + ts.tv_nsec);
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@ -128,6 +128,11 @@ enum {
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UV_TCP_SINGLE_ACCEPT = 0x1000 /* Only accept() when idle. */
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};
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typedef enum {
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UV_CLOCK_PRECISE = 0, /* Use the highest resolution clock available. */
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UV_CLOCK_FAST = 1 /* Use the fastest clock with <= 1ms granularity. */
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} uv_clocktype_t;
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/* core */
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int uv__nonblock(int fd, int set);
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int uv__close(int fd);
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@ -191,7 +196,7 @@ void uv__work_submit(uv_loop_t* loop,
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void uv__work_done(uv_async_t* handle, int status);
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/* platform specific */
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uint64_t uv__hrtime(void);
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uint64_t uv__hrtime(uv_clocktype_t type);
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int uv__kqueue_init(uv_loop_t* loop);
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int uv__platform_loop_init(uv_loop_t* loop, int default_loop);
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void uv__platform_loop_delete(uv_loop_t* loop);
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@ -263,7 +268,9 @@ UV_UNUSED(static void uv__req_init(uv_loop_t* loop,
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uv__req_init((loop), (uv_req_t*)(req), (type))
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UV_UNUSED(static void uv__update_time(uv_loop_t* loop)) {
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loop->time = uv__hrtime() / 1000000;
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/* Use a fast time source if available. We only need millisecond precision.
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*/
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loop->time = uv__hrtime(UV_CLOCK_FAST) / 1000000;
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}
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UV_UNUSED(static char* uv__basename_r(const char* path)) {
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@ -52,8 +52,10 @@
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# include <linux/if_packet.h>
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#endif
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#undef NANOSEC
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#define NANOSEC ((uint64_t) 1e9)
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/* Available from 2.6.32 onwards. */
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#ifndef CLOCK_MONOTONIC_COARSE
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# define CLOCK_MONOTONIC_COARSE 6
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#endif
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/* This is rather annoying: CLOCK_BOOTTIME lives in <linux/time.h> but we can't
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* include that file because it conflicts with <time.h>. We'll just have to
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@ -245,10 +247,36 @@ update_timeout:
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}
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uint64_t uv__hrtime(void) {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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return (((uint64_t) ts.tv_sec) * NANOSEC + ts.tv_nsec);
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uint64_t uv__hrtime(uv_clocktype_t type) {
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static clock_t fast_clock_id = -1;
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struct timespec t;
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clock_t clock_id;
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/* Prefer CLOCK_MONOTONIC_COARSE if available but only when it has
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* millisecond granularity or better. CLOCK_MONOTONIC_COARSE is
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* serviced entirely from the vDSO, whereas CLOCK_MONOTONIC may
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* decide to make a costly system call.
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*/
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/* TODO(bnoordhuis) Use CLOCK_MONOTONIC_COARSE for UV_CLOCK_PRECISE
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* when it has microsecond granularity or better (unlikely).
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*/
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if (type == UV_CLOCK_FAST && fast_clock_id == -1) {
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if (clock_getres(CLOCK_MONOTONIC_COARSE, &t) == 0 &&
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t.tv_nsec <= 1 * 1000 * 1000) {
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fast_clock_id = CLOCK_MONOTONIC_COARSE;
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} else {
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fast_clock_id = CLOCK_MONOTONIC;
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}
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}
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clock_id = CLOCK_MONOTONIC;
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if (type == UV_CLOCK_FAST)
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clock_id = fast_clock_id;
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if (clock_gettime(clock_id, &t))
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return 0; /* Not really possible. */
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return t.tv_sec * (uint64_t) 1e9 + t.tv_nsec;
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}
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@ -96,7 +96,7 @@ static int uv__loop_init(uv_loop_t* loop, int default_loop) {
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QUEUE_INIT(&loop->watcher_queue);
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loop->closing_handles = NULL;
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loop->time = uv__hrtime() / 1000000;
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uv__update_time(loop);
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uv__async_init(&loop->async_watcher);
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loop->signal_pipefd[0] = -1;
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loop->signal_pipefd[1] = -1;
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@ -57,7 +57,7 @@ void uv__platform_loop_delete(uv_loop_t* loop) {
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}
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uint64_t uv__hrtime(void) {
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uint64_t uv__hrtime(uv_clocktype_t type) {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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return (((uint64_t) ts.tv_sec) * NANOSEC + ts.tv_nsec);
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@ -56,7 +56,7 @@ void uv__platform_loop_delete(uv_loop_t* loop) {
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}
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uint64_t uv__hrtime(void) {
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uint64_t uv__hrtime(uv_clocktype_t type) {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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return (((uint64_t) ts.tv_sec) * NANOSEC + ts.tv_nsec);
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@ -239,7 +239,7 @@ update_timeout:
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}
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uint64_t uv__hrtime(void) {
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uint64_t uv__hrtime(uv_clocktype_t type) {
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return gethrtime();
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}
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@ -335,7 +335,7 @@ int uv_cond_timedwait(uv_cond_t* cond, uv_mutex_t* mutex, uint64_t timeout) {
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ts.tv_nsec = timeout % NANOSEC;
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r = pthread_cond_timedwait_relative_np(cond, mutex, &ts);
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#else
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timeout += uv__hrtime();
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timeout += uv__hrtime(UV_CLOCK_PRECISE);
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ts.tv_sec = timeout / NANOSEC;
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ts.tv_nsec = timeout % NANOSEC;
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#if defined(__ANDROID__)
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