@PACKAGE_INIT@ include(CMakeFindDependencyMacro) if (@UUID_SYSTEM_GENERATOR@) if (WIN32 OR APPLE) else () list (APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_LIST_DIR}) find_dependency(Libuuid REQUIRED) endif () endif () include("${CMAKE_CURRENT_LIST_DIR}/@PROJECT_NAME@-targets.cmake") check_required_components(@PROJECT_NAME@)