226 lines
5.2 KiB
C
226 lines
5.2 KiB
C
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to
|
|
* deal in the Software without restriction, including without limitation the
|
|
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
* sell copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
* IN THE SOFTWARE.
|
|
*/
|
|
|
|
#include <assert.h>
|
|
#include <io.h>
|
|
|
|
#include "uv.h"
|
|
#include "internal.h"
|
|
|
|
|
|
uv_handle_type uv_guess_handle(uv_file file) {
|
|
HANDLE handle;
|
|
DWORD mode;
|
|
|
|
if (file < 0) {
|
|
return UV_UNKNOWN_HANDLE;
|
|
}
|
|
|
|
handle = (HANDLE) _get_osfhandle(file);
|
|
|
|
switch (GetFileType(handle)) {
|
|
case FILE_TYPE_CHAR:
|
|
if (GetConsoleMode(handle, &mode)) {
|
|
return UV_TTY;
|
|
} else {
|
|
return UV_FILE;
|
|
}
|
|
|
|
case FILE_TYPE_PIPE:
|
|
return UV_NAMED_PIPE;
|
|
|
|
case FILE_TYPE_DISK:
|
|
return UV_FILE;
|
|
|
|
default:
|
|
return UV_UNKNOWN_HANDLE;
|
|
}
|
|
}
|
|
|
|
|
|
int uv_is_active(const uv_handle_t* handle) {
|
|
switch (handle->type) {
|
|
case UV_TIMER:
|
|
case UV_IDLE:
|
|
case UV_PREPARE:
|
|
case UV_CHECK:
|
|
return (handle->flags & UV_HANDLE_ACTIVE) ? 1 : 0;
|
|
|
|
default:
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
|
|
void uv_close(uv_handle_t* handle, uv_close_cb cb) {
|
|
uv_pipe_t* pipe;
|
|
uv_udp_t* udp;
|
|
uv_process_t* process;
|
|
|
|
uv_loop_t* loop = handle->loop;
|
|
|
|
if (handle->flags & UV_HANDLE_CLOSING) {
|
|
return;
|
|
}
|
|
|
|
handle->flags |= UV_HANDLE_CLOSING;
|
|
handle->close_cb = cb;
|
|
|
|
/* Handle-specific close actions */
|
|
switch (handle->type) {
|
|
case UV_TCP:
|
|
uv_tcp_close((uv_tcp_t*)handle);
|
|
return;
|
|
|
|
case UV_NAMED_PIPE:
|
|
pipe = (uv_pipe_t*)handle;
|
|
pipe->flags &= ~(UV_HANDLE_READING | UV_HANDLE_LISTENING);
|
|
close_pipe(pipe, NULL, NULL);
|
|
if (pipe->reqs_pending == 0) {
|
|
uv_want_endgame(loop, handle);
|
|
}
|
|
return;
|
|
|
|
case UV_TTY:
|
|
uv_tty_close((uv_tty_t*) handle);
|
|
return;
|
|
|
|
case UV_UDP:
|
|
udp = (uv_udp_t*) handle;
|
|
uv_udp_recv_stop(udp);
|
|
closesocket(udp->socket);
|
|
if (udp->reqs_pending == 0) {
|
|
uv_want_endgame(loop, handle);
|
|
}
|
|
return;
|
|
|
|
case UV_TIMER:
|
|
uv_timer_stop((uv_timer_t*)handle);
|
|
uv_want_endgame(loop, handle);
|
|
return;
|
|
|
|
case UV_PREPARE:
|
|
uv_prepare_stop((uv_prepare_t*)handle);
|
|
uv_want_endgame(loop, handle);
|
|
return;
|
|
|
|
case UV_CHECK:
|
|
uv_check_stop((uv_check_t*)handle);
|
|
uv_want_endgame(loop, handle);
|
|
return;
|
|
|
|
case UV_IDLE:
|
|
uv_idle_stop((uv_idle_t*)handle);
|
|
uv_want_endgame(loop, handle);
|
|
return;
|
|
|
|
case UV_ASYNC:
|
|
if (!((uv_async_t*)handle)->async_sent) {
|
|
uv_want_endgame(loop, handle);
|
|
}
|
|
return;
|
|
|
|
case UV_PROCESS:
|
|
process = (uv_process_t*)handle;
|
|
uv_process_close(loop, process);
|
|
return;
|
|
|
|
case UV_FS_EVENT:
|
|
uv_fs_event_close(loop, (uv_fs_event_t*)handle);
|
|
return;
|
|
|
|
default:
|
|
/* Not supported */
|
|
abort();
|
|
}
|
|
}
|
|
|
|
|
|
int uv_is_closing(uv_handle_t* handle) {
|
|
return handle->flags & (UV_HANDLE_CLOSING | UV_HANDLE_CLOSED);
|
|
}
|
|
|
|
|
|
void uv_want_endgame(uv_loop_t* loop, uv_handle_t* handle) {
|
|
if (!(handle->flags & UV_HANDLE_ENDGAME_QUEUED)) {
|
|
handle->flags |= UV_HANDLE_ENDGAME_QUEUED;
|
|
|
|
handle->endgame_next = loop->endgame_handles;
|
|
loop->endgame_handles = handle;
|
|
}
|
|
}
|
|
|
|
|
|
void uv_process_endgames(uv_loop_t* loop) {
|
|
uv_handle_t* handle;
|
|
|
|
while (loop->endgame_handles && loop->refs > 0) {
|
|
handle = loop->endgame_handles;
|
|
loop->endgame_handles = handle->endgame_next;
|
|
|
|
handle->flags &= ~UV_HANDLE_ENDGAME_QUEUED;
|
|
|
|
switch (handle->type) {
|
|
case UV_TCP:
|
|
uv_tcp_endgame(loop, (uv_tcp_t*) handle);
|
|
break;
|
|
|
|
case UV_NAMED_PIPE:
|
|
uv_pipe_endgame(loop, (uv_pipe_t*) handle);
|
|
break;
|
|
|
|
case UV_TTY:
|
|
uv_tty_endgame(loop, (uv_tty_t*) handle);
|
|
break;
|
|
|
|
case UV_UDP:
|
|
uv_udp_endgame(loop, (uv_udp_t*) handle);
|
|
break;
|
|
|
|
case UV_TIMER:
|
|
uv_timer_endgame(loop, (uv_timer_t*) handle);
|
|
break;
|
|
|
|
case UV_PREPARE:
|
|
case UV_CHECK:
|
|
case UV_IDLE:
|
|
uv_loop_watcher_endgame(loop, handle);
|
|
break;
|
|
|
|
case UV_ASYNC:
|
|
uv_async_endgame(loop, (uv_async_t*) handle);
|
|
break;
|
|
|
|
case UV_PROCESS:
|
|
uv_process_endgame(loop, (uv_process_t*) handle);
|
|
break;
|
|
|
|
case UV_FS_EVENT:
|
|
uv_fs_event_endgame(loop, (uv_fs_event_t*) handle);
|
|
break;
|
|
|
|
default:
|
|
assert(0);
|
|
break;
|
|
}
|
|
}
|
|
}
|