Cross-platform asynchronous I/O
Go to file
Sam Roberts ed36b85d3b unix, windows: add uv_loop_alive() function
Useful to know when the the event loop is empty, this can't be done with
uv_run() without possibly blocking, or running some events (which might
empty the event loop as a side-effect).
2013-12-19 15:35:03 -08:00
include unix, windows: add uv_loop_alive() function 2013-12-19 15:35:03 -08:00
m4 build: add DTrace detection for autotools 2013-07-03 16:04:01 -07:00
samples samples: add socks5 proxy sample application 2013-11-19 13:20:31 +01:00
src unix, windows: add uv_loop_alive() function 2013-12-19 15:35:03 -08:00
test unix, windows: add uv_loop_alive() function 2013-12-19 15:35:03 -08:00
.gitignore build: ignore generated makefiles on android 2013-12-18 17:56:22 +04:00
.mailmap 2013.12.14, Version 0.11.16 (Unstable) 2013-12-13 10:32:32 -08:00
android-configure build: fix windows smp build with gyp 2013-11-05 14:28:10 +01:00
AUTHORS 2013.12.14, Version 0.11.16 (Unstable) 2013-12-13 10:32:32 -08:00
autogen.sh build: fix automake serial-tests check again 2013-08-17 15:08:49 +02:00
ChangeLog Now working on v0.11.17 2013-12-13 10:32:35 -08:00
checksparse.sh Merge branch 'v0.10' 2013-11-12 15:30:54 +04:00
common.gypi Merge remote-tracking branch 'origin/v0.10' 2013-10-01 13:20:21 +02:00
configure.ac Now working on v0.11.17 2013-12-13 10:32:35 -08:00
CONTRIBUTING.md doc: add guidelines for contributing 2013-12-01 03:23:18 +01:00
gyp_uv.py build: make ./gyp_uv.py -f eclipse work 2013-11-27 17:28:03 +01:00
libuv.pc.in build: add support for pkg-config 2013-12-07 00:49:25 +01:00
LICENSE unix: support for android builds 2013-05-25 21:16:52 +02:00
Makefile.am unix, windows: add uv_loop_alive() function 2013-12-19 15:35:03 -08:00
Makefile.mingw windows: tweak Makefile.mingw for easier usage 2013-08-25 16:01:33 +02:00
README.md doc: document how to run tests 2013-12-05 14:56:53 +04:00
uv.gyp unix, windows: add uv_loop_alive() function 2013-12-19 15:35:03 -08:00
vcbuild.bat build: add support for VS2013 2013-12-17 09:15:16 +01:00

libuv

libuv is a multi-platform support library with a focus on asynchronous I/O. It was primarily developed for use by Node.js, but it's also used by Mozilla's Rust language, Luvit, Julia, pyuv, and others.

Feature highlights

  • Full-featured event loop backed by epoll, kqueue, IOCP, event ports.

  • Asynchronous TCP and UDP sockets

  • Asynchronous DNS resolution

  • Asynchronous file and file system operations

  • File system events

  • ANSI escape code controlled TTY

  • IPC with socket sharing, using Unix domain sockets or named pipes (Windows)

  • Child processes

  • Thread pool

  • Signal handling

  • High resolution clock

  • Threading and synchronization primitives

Community

Documentation

Build Instructions

For GCC there are two methods building: via autotools or via GYP. GYP is a meta-build system which can generate MSVS, Makefile, and XCode backends. It is best used for integration into other projects.

To build with autotools:

$ sh autogen.sh
$ ./configure
$ make
$ make check
$ make install

Windows

First, Python 2.6 or 2.7 must be installed as it is required by GYP.

Also, the directory for the preferred Python executable must be specified by the PYTHON or Path environment variables.

To build with Visual Studio, launch a git shell (e.g. Cmd or PowerShell) and run vcbuild.bat which will checkout the GYP code into build/gyp and generate uv.sln as well as related project files.

To have GYP generate build script for another system, checkout GYP into the project tree manually:

$ mkdir -p build
$ git clone https://git.chromium.org/external/gyp.git build/gyp

Unix

Run:

$ ./gyp_uv.py -f make
$ make -C out

OS X

Run:

$ ./gyp_uv.py -f xcode
$ xcodebuild -project uv.xcodeproj -configuration Release -target All

Android

Run:

$ source ./android-configure NDK_PATH gyp
$ make -C out

Note for UNIX users: compile your project with -D_LARGEFILE_SOURCE and -D_FILE_OFFSET_BITS=64. GYP builds take care of that automatically.

Running tests

Run:

$ ./gyp_uv.py -f make
$ make -C out
$ ./out/Debug/run-tests

Supported Platforms

Microsoft Windows operating systems since Windows XP SP2. It can be built with either Visual Studio or MinGW. Consider using Visual Studio Express 2010 or later if you do not have a full Visual Studio license.

Linux using the GCC toolchain.

OS X using the GCC or XCode toolchain.

Solaris 121 and later using GCC toolchain.

patches

See the guidelines for contributing.