libuv/src/threadpool.c
Trevor Norris e02642cf3b src: fix events/events_waiting metrics counter (#3957)
The worker pool calls all callbacks locally within the queue. So the
value of nevents doesn't properly reflect that case. Increase the number
of events directly from the worker pool's callback to correct this.

In order to properly determine if the events_waiting counter needs to be
incremented, store the timeout value at the time the event provider was
called.
2023-04-24 15:29:14 -06:00

419 lines
11 KiB
C

/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "uv-common.h"
#if !defined(_WIN32)
# include "unix/internal.h"
#endif
#include <stdlib.h>
#define MAX_THREADPOOL_SIZE 1024
static uv_once_t once = UV_ONCE_INIT;
static uv_cond_t cond;
static uv_mutex_t mutex;
static unsigned int idle_threads;
static unsigned int slow_io_work_running;
static unsigned int nthreads;
static uv_thread_t* threads;
static uv_thread_t default_threads[4];
static QUEUE exit_message;
static QUEUE wq;
static QUEUE run_slow_work_message;
static QUEUE slow_io_pending_wq;
static unsigned int slow_work_thread_threshold(void) {
return (nthreads + 1) / 2;
}
static void uv__cancelled(struct uv__work* w) {
abort();
}
/* To avoid deadlock with uv_cancel() it's crucial that the worker
* never holds the global mutex and the loop-local mutex at the same time.
*/
static void worker(void* arg) {
struct uv__work* w;
QUEUE* q;
int is_slow_work;
uv_sem_post((uv_sem_t*) arg);
arg = NULL;
uv_mutex_lock(&mutex);
for (;;) {
/* `mutex` should always be locked at this point. */
/* Keep waiting while either no work is present or only slow I/O
and we're at the threshold for that. */
while (QUEUE_EMPTY(&wq) ||
(QUEUE_HEAD(&wq) == &run_slow_work_message &&
QUEUE_NEXT(&run_slow_work_message) == &wq &&
slow_io_work_running >= slow_work_thread_threshold())) {
idle_threads += 1;
uv_cond_wait(&cond, &mutex);
idle_threads -= 1;
}
q = QUEUE_HEAD(&wq);
if (q == &exit_message) {
uv_cond_signal(&cond);
uv_mutex_unlock(&mutex);
break;
}
QUEUE_REMOVE(q);
QUEUE_INIT(q); /* Signal uv_cancel() that the work req is executing. */
is_slow_work = 0;
if (q == &run_slow_work_message) {
/* If we're at the slow I/O threshold, re-schedule until after all
other work in the queue is done. */
if (slow_io_work_running >= slow_work_thread_threshold()) {
QUEUE_INSERT_TAIL(&wq, q);
continue;
}
/* If we encountered a request to run slow I/O work but there is none
to run, that means it's cancelled => Start over. */
if (QUEUE_EMPTY(&slow_io_pending_wq))
continue;
is_slow_work = 1;
slow_io_work_running++;
q = QUEUE_HEAD(&slow_io_pending_wq);
QUEUE_REMOVE(q);
QUEUE_INIT(q);
/* If there is more slow I/O work, schedule it to be run as well. */
if (!QUEUE_EMPTY(&slow_io_pending_wq)) {
QUEUE_INSERT_TAIL(&wq, &run_slow_work_message);
if (idle_threads > 0)
uv_cond_signal(&cond);
}
}
uv_mutex_unlock(&mutex);
w = QUEUE_DATA(q, struct uv__work, wq);
w->work(w);
uv_mutex_lock(&w->loop->wq_mutex);
w->work = NULL; /* Signal uv_cancel() that the work req is done
executing. */
QUEUE_INSERT_TAIL(&w->loop->wq, &w->wq);
uv_async_send(&w->loop->wq_async);
uv_mutex_unlock(&w->loop->wq_mutex);
/* Lock `mutex` since that is expected at the start of the next
* iteration. */
uv_mutex_lock(&mutex);
if (is_slow_work) {
/* `slow_io_work_running` is protected by `mutex`. */
slow_io_work_running--;
}
}
}
static void post(QUEUE* q, enum uv__work_kind kind) {
uv_mutex_lock(&mutex);
if (kind == UV__WORK_SLOW_IO) {
/* Insert into a separate queue. */
QUEUE_INSERT_TAIL(&slow_io_pending_wq, q);
if (!QUEUE_EMPTY(&run_slow_work_message)) {
/* Running slow I/O tasks is already scheduled => Nothing to do here.
The worker that runs said other task will schedule this one as well. */
uv_mutex_unlock(&mutex);
return;
}
q = &run_slow_work_message;
}
QUEUE_INSERT_TAIL(&wq, q);
if (idle_threads > 0)
uv_cond_signal(&cond);
uv_mutex_unlock(&mutex);
}
#ifdef __MVS__
/* TODO(itodorov) - zos: revisit when Woz compiler is available. */
__attribute__((destructor))
#endif
void uv__threadpool_cleanup(void) {
unsigned int i;
if (nthreads == 0)
return;
#ifndef __MVS__
/* TODO(gabylb) - zos: revisit when Woz compiler is available. */
post(&exit_message, UV__WORK_CPU);
#endif
for (i = 0; i < nthreads; i++)
if (uv_thread_join(threads + i))
abort();
if (threads != default_threads)
uv__free(threads);
uv_mutex_destroy(&mutex);
uv_cond_destroy(&cond);
threads = NULL;
nthreads = 0;
}
static void init_threads(void) {
uv_thread_options_t config;
unsigned int i;
const char* val;
uv_sem_t sem;
nthreads = ARRAY_SIZE(default_threads);
val = getenv("UV_THREADPOOL_SIZE");
if (val != NULL)
nthreads = atoi(val);
if (nthreads == 0)
nthreads = 1;
if (nthreads > MAX_THREADPOOL_SIZE)
nthreads = MAX_THREADPOOL_SIZE;
threads = default_threads;
if (nthreads > ARRAY_SIZE(default_threads)) {
threads = uv__malloc(nthreads * sizeof(threads[0]));
if (threads == NULL) {
nthreads = ARRAY_SIZE(default_threads);
threads = default_threads;
}
}
if (uv_cond_init(&cond))
abort();
if (uv_mutex_init(&mutex))
abort();
QUEUE_INIT(&wq);
QUEUE_INIT(&slow_io_pending_wq);
QUEUE_INIT(&run_slow_work_message);
if (uv_sem_init(&sem, 0))
abort();
config.flags = UV_THREAD_HAS_STACK_SIZE;
config.stack_size = 8u << 20; /* 8 MB */
for (i = 0; i < nthreads; i++)
if (uv_thread_create_ex(threads + i, &config, worker, &sem))
abort();
for (i = 0; i < nthreads; i++)
uv_sem_wait(&sem);
uv_sem_destroy(&sem);
}
#ifndef _WIN32
static void reset_once(void) {
uv_once_t child_once = UV_ONCE_INIT;
memcpy(&once, &child_once, sizeof(child_once));
}
#endif
static void init_once(void) {
#ifndef _WIN32
/* Re-initialize the threadpool after fork.
* Note that this discards the global mutex and condition as well
* as the work queue.
*/
if (pthread_atfork(NULL, NULL, &reset_once))
abort();
#endif
init_threads();
}
void uv__work_submit(uv_loop_t* loop,
struct uv__work* w,
enum uv__work_kind kind,
void (*work)(struct uv__work* w),
void (*done)(struct uv__work* w, int status)) {
uv_once(&once, init_once);
w->loop = loop;
w->work = work;
w->done = done;
post(&w->wq, kind);
}
/* TODO(bnoordhuis) teach libuv how to cancel file operations
* that go through io_uring instead of the thread pool.
*/
static int uv__work_cancel(uv_loop_t* loop, uv_req_t* req, struct uv__work* w) {
int cancelled;
uv_once(&once, init_once); /* Ensure |mutex| is initialized. */
uv_mutex_lock(&mutex);
uv_mutex_lock(&w->loop->wq_mutex);
cancelled = !QUEUE_EMPTY(&w->wq) && w->work != NULL;
if (cancelled)
QUEUE_REMOVE(&w->wq);
uv_mutex_unlock(&w->loop->wq_mutex);
uv_mutex_unlock(&mutex);
if (!cancelled)
return UV_EBUSY;
w->work = uv__cancelled;
uv_mutex_lock(&loop->wq_mutex);
QUEUE_INSERT_TAIL(&loop->wq, &w->wq);
uv_async_send(&loop->wq_async);
uv_mutex_unlock(&loop->wq_mutex);
return 0;
}
void uv__work_done(uv_async_t* handle) {
struct uv__work* w;
uv_loop_t* loop;
QUEUE* q;
QUEUE wq;
int err;
int nevents;
loop = container_of(handle, uv_loop_t, wq_async);
uv_mutex_lock(&loop->wq_mutex);
QUEUE_MOVE(&loop->wq, &wq);
uv_mutex_unlock(&loop->wq_mutex);
nevents = 0;
while (!QUEUE_EMPTY(&wq)) {
q = QUEUE_HEAD(&wq);
QUEUE_REMOVE(q);
w = container_of(q, struct uv__work, wq);
err = (w->work == uv__cancelled) ? UV_ECANCELED : 0;
w->done(w, err);
nevents++;
}
/* This check accomplishes 2 things:
* 1. Even if the queue was empty, the call to uv__work_done() should count
* as an event. Which will have been added by the event loop when
* calling this callback.
* 2. Prevents accidental wrap around in case nevents == 0 events == 0.
*/
if (nevents > 1) {
/* Subtract 1 to counter the call to uv__work_done(). */
uv__metrics_inc_events(loop, nevents - 1);
if (uv__get_internal_fields(loop)->current_timeout == 0)
uv__metrics_inc_events_waiting(loop, nevents - 1);
}
}
static void uv__queue_work(struct uv__work* w) {
uv_work_t* req = container_of(w, uv_work_t, work_req);
req->work_cb(req);
}
static void uv__queue_done(struct uv__work* w, int err) {
uv_work_t* req;
req = container_of(w, uv_work_t, work_req);
uv__req_unregister(req->loop, req);
if (req->after_work_cb == NULL)
return;
req->after_work_cb(req, err);
}
int uv_queue_work(uv_loop_t* loop,
uv_work_t* req,
uv_work_cb work_cb,
uv_after_work_cb after_work_cb) {
if (work_cb == NULL)
return UV_EINVAL;
uv__req_init(loop, req, UV_WORK);
req->loop = loop;
req->work_cb = work_cb;
req->after_work_cb = after_work_cb;
uv__work_submit(loop,
&req->work_req,
UV__WORK_CPU,
uv__queue_work,
uv__queue_done);
return 0;
}
int uv_cancel(uv_req_t* req) {
struct uv__work* wreq;
uv_loop_t* loop;
switch (req->type) {
case UV_FS:
loop = ((uv_fs_t*) req)->loop;
wreq = &((uv_fs_t*) req)->work_req;
break;
case UV_GETADDRINFO:
loop = ((uv_getaddrinfo_t*) req)->loop;
wreq = &((uv_getaddrinfo_t*) req)->work_req;
break;
case UV_GETNAMEINFO:
loop = ((uv_getnameinfo_t*) req)->loop;
wreq = &((uv_getnameinfo_t*) req)->work_req;
break;
case UV_RANDOM:
loop = ((uv_random_t*) req)->loop;
wreq = &((uv_random_t*) req)->work_req;
break;
case UV_WORK:
loop = ((uv_work_t*) req)->loop;
wreq = &((uv_work_t*) req)->work_req;
break;
default:
return UV_EINVAL;
}
return uv__work_cancel(loop, req, wreq);
}