libuv/src/queue.h
Bert Belder 7d8504cf69 queue: fix pointer truncation on LLP64 platforms
QUEUE_DATA used to cast a pointer to long and back to pointer. This can
corrupt pointers on systems where the long type isn't large enough to
store pointer, like Windows x64. This commit fixes that.

Fixes #835
2013-06-15 14:08:36 +02:00

95 lines
4.8 KiB
C

/* Copyright (c) 2013, Ben Noordhuis <info@bnoordhuis.nl>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef QUEUE_H_
#define QUEUE_H_
#include <stdint.h>
typedef void *QUEUE[2];
/* Private macros. */
#define QUEUE_NEXT(q) ((*(q))[0])
#define QUEUE_PREV(q) ((*(q))[1])
#define QUEUE_PREV_NEXT(q) (QUEUE_NEXT((QUEUE *) QUEUE_PREV(q)))
#define QUEUE_NEXT_PREV(q) (QUEUE_PREV((QUEUE *) QUEUE_NEXT(q)))
/* Public macros. */
#define QUEUE_DATA(ptr, type, field) \
((type *) ((char *) (ptr) - ((uintptr_t) &((type *) 0)->field)))
#define QUEUE_FOREACH(q, h) \
for ((q) = (QUEUE *) (*(h))[0]; (q) != (h); (q) = (QUEUE *) (*(q))[0])
#define QUEUE_EMPTY(q) \
(QUEUE_NEXT(q) == (q))
#define QUEUE_HEAD(q) \
(QUEUE_NEXT(q))
#define QUEUE_INIT(q) \
do { \
QUEUE_NEXT(q) = (q); \
QUEUE_PREV(q) = (q); \
} \
while (0)
#define QUEUE_ADD(h, n) \
do { \
QUEUE_PREV_NEXT(h) = QUEUE_NEXT(n); \
QUEUE_NEXT_PREV(n) = QUEUE_PREV(h); \
QUEUE_PREV(h) = QUEUE_PREV(n); \
QUEUE_PREV_NEXT(h) = (h); \
} \
while (0)
#define QUEUE_SPLIT(h, q, n) \
do { \
QUEUE_PREV(n) = QUEUE_PREV(h); \
QUEUE_PREV_NEXT(n) = (n); \
QUEUE_NEXT(n) = (q); \
QUEUE_PREV(h) = QUEUE_PREV(q); \
QUEUE_PREV_NEXT(h) = (h); \
QUEUE_PREV(q) = (n); \
} \
while (0)
#define QUEUE_INSERT_HEAD(h, q) \
do { \
QUEUE_NEXT(q) = QUEUE_NEXT(h); \
QUEUE_PREV(q) = (h); \
QUEUE_NEXT_PREV(q) = (q); \
QUEUE_NEXT(h) = (q); \
} \
while (0)
#define QUEUE_INSERT_TAIL(h, q) \
do { \
QUEUE_NEXT(q) = (h); \
QUEUE_PREV(q) = QUEUE_PREV(h); \
QUEUE_PREV_NEXT(q) = (q); \
QUEUE_PREV(h) = (q); \
} \
while (0)
#define QUEUE_REMOVE(q) \
do { \
QUEUE_PREV_NEXT(q) = QUEUE_NEXT(q); \
QUEUE_NEXT_PREV(q) = QUEUE_PREV(q); \
} \
while (0)
#endif /* QUEUE_H_ */