As promised in #2970, this attempts to migrate code to a common set of utilities in a common place in the code and use them everywhere. This also exports the functionality, since the Windows API with WideCharToMultiByte is fairly verbose relative to what libuv and libuv's clients typically need, so it is useful not to require clients to reimplement this conversion logic unnecessarily (and because Windows is not 64-bit ready here, but this implementation is.)
32 lines
1.4 KiB
C
32 lines
1.4 KiB
C
/* Copyright libuv contributors. All rights reserved.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef UV_SRC_IDNA_H_
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#define UV_SRC_IDNA_H_
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/* Decode a single codepoint. Returns the codepoint or UINT32_MAX on error.
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* |p| is updated on success _and_ error, i.e., bad multi-byte sequences are
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* skipped in their entirety, not just the first bad byte.
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*/
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unsigned uv__utf8_decode1(const char** p, const char* pe);
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/* Convert a UTF-8 domain name to IDNA 2008 / Punycode. A return value >= 0
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* is the number of bytes written to |d|, including the trailing nul byte.
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* A return value < 0 is a libuv error code. |s| and |d| can not overlap.
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*/
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ssize_t uv__idna_toascii(const char* s, const char* se, char* d, char* de);
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#endif /* UV_SRC_IDNA_H_ */
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