593 lines
16 KiB
C
593 lines
16 KiB
C
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <assert.h>
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#include "uv.h"
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#include "../uv-common.h"
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#include "internal.h"
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#include <stdio.h>
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#if 0
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/*
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* Threshold of active udp streams for which to preallocate udp read buffers.
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*/
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const unsigned int uv_active_udp_streams_threshold = 0;
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/* A zero-size buffer for use by uv_udp_read */
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static char uv_zero_[] = "";
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#endif
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/* Counter to keep track of active udp streams */
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static unsigned int active_udp_streams = 0;
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int uv_udp_getsockname(uv_loop_t* loop, uv_udp_t* handle,
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struct sockaddr* name, int* namelen) {
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int result;
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result = getsockname(handle->socket, name, namelen);
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if (result != 0) {
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uv_set_sys_error(loop, WSAGetLastError());
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return -1;
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}
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return 0;
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}
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static int uv_udp_set_socket(uv_loop_t* loop, uv_udp_t* handle,
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SOCKET socket) {
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DWORD yes = 1;
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assert(handle->socket == INVALID_SOCKET);
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/* Set the socket to nonblocking mode */
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if (ioctlsocket(socket, FIONBIO, &yes) == SOCKET_ERROR) {
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uv_set_sys_error(loop, WSAGetLastError());
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return -1;
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}
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/* Make the socket non-inheritable */
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if (!SetHandleInformation((HANDLE)socket, HANDLE_FLAG_INHERIT, 0)) {
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uv_set_sys_error(loop, GetLastError());
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return -1;
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}
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/* Associate it with the I/O completion port. */
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/* Use uv_handle_t pointer as completion key. */
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if (CreateIoCompletionPort((HANDLE)socket,
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loop->iocp,
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(ULONG_PTR)socket,
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0) == NULL) {
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uv_set_sys_error(loop, GetLastError());
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return -1;
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}
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if (pSetFileCompletionNotificationModes) {
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if (!pSetFileCompletionNotificationModes((HANDLE)socket,
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FILE_SKIP_SET_EVENT_ON_HANDLE | FILE_SKIP_COMPLETION_PORT_ON_SUCCESS)) {
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uv_set_sys_error(loop, GetLastError());
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return -1;
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}
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handle->flags |= UV_HANDLE_SYNC_BYPASS_IOCP;
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}
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handle->socket = socket;
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return 0;
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}
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int uv_udp_init(uv_loop_t* loop, uv_udp_t* handle) {
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handle->type = UV_UDP;
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handle->socket = INVALID_SOCKET;
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handle->reqs_pending = 0;
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handle->loop = loop;
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handle->flags = 0;
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uv_req_init(loop, (uv_req_t*) &(handle->recv_req));
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handle->recv_req.type = UV_UDP_RECV;
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handle->recv_req.data = handle;
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uv_ref(loop);
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loop->counters.handle_init++;
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loop->counters.udp_init++;
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return 0;
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}
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void uv_udp_endgame(uv_loop_t* loop, uv_udp_t* handle) {
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if (handle->flags & UV_HANDLE_CLOSING &&
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handle->reqs_pending == 0) {
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assert(!(handle->flags & UV_HANDLE_CLOSED));
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handle->flags |= UV_HANDLE_CLOSED;
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if (handle->close_cb) {
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handle->close_cb((uv_handle_t*)handle);
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}
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uv_unref(loop);
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}
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}
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static int uv__bind(uv_udp_t* handle, int domain, struct sockaddr* addr,
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int addrsize, unsigned int flags) {
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uv_loop_t* loop = handle->loop;
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DWORD err;
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int r;
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SOCKET sock;
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if ((flags & UV_UDP_IPV6ONLY) && domain != AF_INET6) {
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/* UV_UDP_IPV6ONLY is supported only for IPV6 sockets */
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uv_set_sys_error(loop, UV_EINVAL);
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}
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if (handle->socket == INVALID_SOCKET) {
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sock = socket(domain, SOCK_DGRAM, 0);
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if (sock == INVALID_SOCKET) {
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uv_set_sys_error(loop, WSAGetLastError());
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return -1;
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}
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if (uv_udp_set_socket(loop, handle, sock) == -1) {
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closesocket(sock);
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return -1;
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}
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}
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if (domain == AF_INET6 && !(flags & UV_UDP_IPV6ONLY)) {
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DWORD off = 0;
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/* On windows IPV6ONLY is on by default. */
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/* If the user doesn't specify it libuv turns it off. */
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/* TODO: how to handle errors? This may fail if there is no ipv4 stack */
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/* available, or when run on XP/2003 which have no support for dualstack */
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/* sockets. For now we're silently ignoring the error. */
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setsockopt(sock,
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IPPROTO_IPV6,
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IPV6_V6ONLY,
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(const char*) &off,
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sizeof off);
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}
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r = bind(handle->socket, addr, addrsize);
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if (r == SOCKET_ERROR) {
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err = WSAGetLastError();
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uv_set_sys_error(loop, WSAGetLastError());
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return -1;
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}
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handle->flags |= UV_HANDLE_BOUND;
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return 0;
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}
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int uv_udp_bind(uv_udp_t* handle, struct sockaddr_in addr,
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unsigned int flags) {
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uv_loop_t* loop = handle->loop;
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if (addr.sin_family != AF_INET) {
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uv_set_sys_error(loop, WSAEFAULT);
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return -1;
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}
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return uv__bind(handle,
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AF_INET,
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(struct sockaddr*) &addr,
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sizeof(struct sockaddr_in),
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flags);
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}
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int uv_udp_bind6(uv_udp_t* handle, struct sockaddr_in6 addr,
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unsigned int flags) {
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uv_loop_t* loop = handle->loop;
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if (addr.sin6_family != AF_INET6) {
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uv_set_sys_error(loop, WSAEFAULT);
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return -1;
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}
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if (uv_allow_ipv6) {
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handle->flags |= UV_HANDLE_IPV6;
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return uv__bind(handle,
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AF_INET6,
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(struct sockaddr*) &addr,
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sizeof(struct sockaddr_in6),
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flags);
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} else {
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uv_new_sys_error(WSAEAFNOSUPPORT);
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return -1;
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}
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}
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static void uv_udp_queue_recv(uv_loop_t* loop, uv_udp_t* handle) {
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uv_req_t* req;
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uv_buf_t buf;
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DWORD bytes, flags;
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int result;
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assert(handle->flags & UV_HANDLE_READING);
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assert(!(handle->flags & UV_HANDLE_READ_PENDING));
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req = &handle->recv_req;
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memset(&req->overlapped, 0, sizeof(req->overlapped));
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/*
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* Preallocate a read buffer if the number of active streams is below
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* the threshold.
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*/
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#if 0
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if (active_udp_streams < uv_active_udp_streams_threshold) {
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handle->flags &= ~UV_HANDLE_ZERO_READ;
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#endif
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handle->recv_buffer = handle->alloc_cb((uv_handle_t*) handle, 65536);
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assert(handle->recv_buffer.len > 0);
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buf = handle->recv_buffer;
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memset(&handle->recv_from, 0, sizeof handle->recv_from);
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handle->recv_from_len = sizeof handle->recv_from;
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flags = 0;
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result = WSARecvFrom(handle->socket,
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(WSABUF*) &buf,
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1,
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&bytes,
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&flags,
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(struct sockaddr*) &handle->recv_from,
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&handle->recv_from_len,
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&req->overlapped,
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NULL);
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if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
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/* Process the req without IOCP. */
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handle->flags |= UV_HANDLE_READ_PENDING;
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req->overlapped.InternalHigh = bytes;
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handle->reqs_pending++;
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uv_insert_pending_req(loop, req);
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} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
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/* The req will be processed with IOCP. */
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handle->flags |= UV_HANDLE_READ_PENDING;
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handle->reqs_pending++;
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} else {
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/* Make this req pending reporting an error. */
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SET_REQ_ERROR(req, WSAGetLastError());
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uv_insert_pending_req(loop, req);
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handle->reqs_pending++;
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}
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#if 0
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} else {
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handle->flags |= UV_HANDLE_ZERO_READ;
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buf.base = (char*) uv_zero_;
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buf.len = 0;
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flags = MSG_PARTIAL;
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result = WSARecv(handle->socket,
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(WSABUF*) &buf,
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1,
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&bytes,
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&flags,
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&req->overlapped,
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NULL);
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if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
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/* Process the req without IOCP. */
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handle->flags |= UV_HANDLE_READ_PENDING;
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req->overlapped.InternalHigh = bytes;
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handle->reqs_pending++;
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uv_insert_pending_req(loop, req);
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} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
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/* The req will be processed with IOCP. */
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handle->flags |= UV_HANDLE_READ_PENDING;
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handle->reqs_pending++;
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} else {
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/* Make this req pending reporting an error. */
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SET_REQ_ERROR(req, WSAGetLastError());
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uv_insert_pending_req(loop, req);
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handle->reqs_pending++;
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}
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}
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#endif
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}
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int uv_udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloc_cb,
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uv_udp_recv_cb recv_cb) {
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uv_loop_t* loop = handle->loop;
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if (handle->flags & UV_HANDLE_READING) {
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uv_set_sys_error(loop, WSAEALREADY);
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return -1;
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}
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if (!(handle->flags & UV_HANDLE_BOUND) &&
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uv_udp_bind(handle, uv_addr_ip4_any_, 0) < 0) {
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return -1;
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}
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handle->flags |= UV_HANDLE_READING;
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active_udp_streams++;
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handle->recv_cb = recv_cb;
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handle->alloc_cb = alloc_cb;
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/* If reading was stopped and then started again, there could stell be a */
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/* recv request pending. */
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if (!(handle->flags & UV_HANDLE_READ_PENDING))
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uv_udp_queue_recv(loop, handle);
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return 0;
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}
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int uv_udp_recv_stop(uv_udp_t* handle) {
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if (handle->flags & UV_HANDLE_READING) {
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handle->flags &= ~UV_HANDLE_READING;
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active_udp_streams--;
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}
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return 0;
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}
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int uv_udp_connect6(uv_connect_t* req, uv_udp_t* handle,
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struct sockaddr_in6 address, uv_connect_cb cb) {
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uv_loop_t* loop = handle->loop;
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int addrsize = sizeof(struct sockaddr_in6);
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BOOL success;
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DWORD bytes;
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if (!uv_allow_ipv6) {
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uv_new_sys_error(WSAEAFNOSUPPORT);
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return -1;
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}
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if (address.sin6_family != AF_INET6) {
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uv_set_sys_error(loop, WSAEFAULT);
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return -1;
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}
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if (!(handle->flags & UV_HANDLE_BOUND) &&
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uv_udp_bind6(handle, uv_addr_ip6_any_, 0) < 0)
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return -1;
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uv_req_init(loop, (uv_req_t*) req);
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req->type = UV_CONNECT;
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req->handle = (uv_stream_t*) handle;
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req->cb = cb;
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memset(&req->overlapped, 0, sizeof(req->overlapped));
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success = pConnectEx6(handle->socket,
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(struct sockaddr*) &address,
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addrsize,
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NULL,
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0,
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&bytes,
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&req->overlapped);
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if (UV_SUCCEEDED_WITHOUT_IOCP(success)) {
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handle->reqs_pending++;
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uv_insert_pending_req(loop, (uv_req_t*)req);
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} else if (UV_SUCCEEDED_WITH_IOCP(success)) {
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handle->reqs_pending++;
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} else {
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uv_set_sys_error(loop, WSAGetLastError());
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return -1;
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}
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return 0;
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}
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static int uv__udp_send(uv_udp_send_t* req, uv_udp_t* handle, uv_buf_t bufs[],
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int bufcnt, struct sockaddr* addr, int addr_len, uv_udp_send_cb cb) {
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uv_loop_t* loop = handle->loop;
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DWORD result, bytes;
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uv_req_init(loop, (uv_req_t*) req);
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req->type = UV_UDP_SEND;
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req->handle = handle;
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req->cb = cb;
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memset(&req->overlapped, 0, sizeof(req->overlapped));
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result = WSASendTo(handle->socket,
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(WSABUF*)bufs,
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bufcnt,
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&bytes,
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0,
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addr,
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addr_len,
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&req->overlapped,
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NULL);
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if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
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/* Request completed immediately. */
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req->queued_bytes = 0;
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handle->reqs_pending++;
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uv_insert_pending_req(loop, (uv_req_t*)req);
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} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
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/* Request queued by the kernel. */
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req->queued_bytes = uv_count_bufs(bufs, bufcnt);
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handle->reqs_pending++;
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} else {
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/* Send failed due to an error. */
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uv_set_sys_error(loop, WSAGetLastError());
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return -1;
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}
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return 0;
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}
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int uv_udp_send(uv_udp_send_t* req, uv_udp_t* handle, uv_buf_t bufs[],
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int bufcnt, struct sockaddr_in addr, uv_udp_send_cb cb) {
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if (!(handle->flags & UV_HANDLE_BOUND) &&
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uv_udp_bind(handle, uv_addr_ip4_any_, 0) < 0) {
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return -1;
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}
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return uv__udp_send(req,
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handle,
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bufs,
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bufcnt,
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(struct sockaddr*) &addr,
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sizeof addr,
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cb);
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}
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int uv_udp_send6(uv_udp_send_t* req, uv_udp_t* handle, uv_buf_t bufs[],
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int bufcnt, struct sockaddr_in6 addr, uv_udp_send_cb cb) {
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if (!(handle->flags & UV_HANDLE_BOUND) &&
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uv_udp_bind6(handle, uv_addr_ip6_any_, 0) < 0) {
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return -1;
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}
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return uv__udp_send(req,
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handle,
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bufs,
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bufcnt,
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(struct sockaddr*) &addr,
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sizeof addr,
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cb);
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}
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void uv_process_udp_recv_req(uv_loop_t* loop, uv_udp_t* handle,
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uv_req_t* req) {
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uv_buf_t buf;
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int partial;
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assert(handle->type == UV_UDP);
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handle->flags &= ~UV_HANDLE_READ_PENDING;
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if (!REQ_SUCCESS(req) &&
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GET_REQ_STATUS(req) != STATUS_RECEIVE_EXPEDITED) {
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/* An error occurred doing the read. */
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if ((handle->flags & UV_HANDLE_READING)) {
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loop->last_error = GET_REQ_UV_SOCK_ERROR(req);
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uv_udp_recv_stop(handle);
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#if 0
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buf = (handle->flags & UV_HANDLE_ZERO_READ) ?
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uv_buf_init(NULL, 0) : handle->recv_buffer;
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#else
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buf = handle->recv_buffer;
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#endif
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handle->recv_cb(handle, -1, buf, NULL, 0);
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}
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goto done;
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}
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#if 0
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if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
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#endif
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/* Successful read */
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partial = (GET_REQ_STATUS(req) == STATUS_RECEIVE_EXPEDITED);
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handle->recv_cb(handle,
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req->overlapped.InternalHigh,
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handle->recv_buffer,
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(struct sockaddr*) &handle->recv_from,
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partial ? UV_UDP_PARTIAL : 0);
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#if 0
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} else {
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DWORD bytes, err, flags;
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struct sockaddr_storage from;
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int from_len;
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|
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/* Do a nonblocking receive */
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/* TODO: try to read multiple datagrams at once. FIONREAD maybe? */
|
|
buf = handle->alloc_cb((uv_handle_t*) handle, 65536);
|
|
assert(buf.len > 0);
|
|
|
|
memset(&from, 0, sizeof from);
|
|
from_len = sizeof from;
|
|
flags = MSG_PARTIAL;
|
|
|
|
if (WSARecvFrom(handle->socket,
|
|
(WSABUF*)&buf,
|
|
1,
|
|
&bytes,
|
|
&flags,
|
|
(struct sockaddr*) &from,
|
|
&from_len,
|
|
NULL,
|
|
NULL) != SOCKET_ERROR) {
|
|
|
|
/* Message received */
|
|
handle->recv_cb(handle,
|
|
bytes,
|
|
buf,
|
|
(struct sockaddr*) &from,
|
|
(flags & MSG_PARTIAL) ? UV_UDP_PARTIAL : 0);
|
|
} else {
|
|
err = WSAGetLastError();
|
|
if (err == WSAEWOULDBLOCK) {
|
|
uv_set_sys_error(loop, WSAEWOULDBLOCK);
|
|
handle->recv_cb(handle, 0, buf, NULL, 0);
|
|
} else {
|
|
/* Ouch! serious error. */
|
|
uv_set_sys_error(loop, err);
|
|
handle->recv_cb(handle, -1, buf, NULL, 0);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
done:
|
|
/* Post another read if still reading and not closing. */
|
|
if ((handle->flags & UV_HANDLE_READING) &&
|
|
!(handle->flags & UV_HANDLE_READ_PENDING)) {
|
|
uv_udp_queue_recv(loop, handle);
|
|
}
|
|
|
|
DECREASE_PENDING_REQ_COUNT(handle);
|
|
}
|
|
|
|
|
|
void uv_process_udp_send_req(uv_loop_t* loop, uv_udp_t* handle,
|
|
uv_udp_send_t* req) {
|
|
assert(handle->type == UV_UDP);
|
|
|
|
if (req->cb) {
|
|
if (REQ_SUCCESS(req)) {
|
|
req->cb(req, 0);
|
|
} else {
|
|
loop->last_error = GET_REQ_UV_SOCK_ERROR(req);
|
|
req->cb(req, -1);
|
|
}
|
|
}
|
|
|
|
DECREASE_PENDING_REQ_COUNT(handle);
|
|
}
|
|
|