`timer_less_than()` function is basically a comparator function that returns true or false. In the end of the function we were checking for the comparison of id, but the later if is redundant as we are anyways in the end are returning `0`. That extra check can thus be safely removed. PR-URL: https://github.com/libuv/libuv/pull/2785 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
177 lines
4.4 KiB
C
177 lines
4.4 KiB
C
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "uv.h"
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#include "uv-common.h"
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#include "heap-inl.h"
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#include <assert.h>
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#include <limits.h>
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static struct heap *timer_heap(const uv_loop_t* loop) {
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#ifdef _WIN32
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return (struct heap*) loop->timer_heap;
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#else
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return (struct heap*) &loop->timer_heap;
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#endif
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}
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static int timer_less_than(const struct heap_node* ha,
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const struct heap_node* hb) {
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const uv_timer_t* a;
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const uv_timer_t* b;
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a = container_of(ha, uv_timer_t, heap_node);
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b = container_of(hb, uv_timer_t, heap_node);
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if (a->timeout < b->timeout)
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return 1;
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if (b->timeout < a->timeout)
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return 0;
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/* Compare start_id when both have the same timeout. start_id is
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* allocated with loop->timer_counter in uv_timer_start().
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*/
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return a->start_id < b->start_id;
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}
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int uv_timer_init(uv_loop_t* loop, uv_timer_t* handle) {
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uv__handle_init(loop, (uv_handle_t*)handle, UV_TIMER);
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handle->timer_cb = NULL;
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handle->repeat = 0;
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return 0;
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}
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int uv_timer_start(uv_timer_t* handle,
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uv_timer_cb cb,
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uint64_t timeout,
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uint64_t repeat) {
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uint64_t clamped_timeout;
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if (uv__is_closing(handle) || cb == NULL)
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return UV_EINVAL;
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if (uv__is_active(handle))
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uv_timer_stop(handle);
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clamped_timeout = handle->loop->time + timeout;
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if (clamped_timeout < timeout)
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clamped_timeout = (uint64_t) -1;
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handle->timer_cb = cb;
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handle->timeout = clamped_timeout;
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handle->repeat = repeat;
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/* start_id is the second index to be compared in timer_less_than() */
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handle->start_id = handle->loop->timer_counter++;
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heap_insert(timer_heap(handle->loop),
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(struct heap_node*) &handle->heap_node,
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timer_less_than);
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uv__handle_start(handle);
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return 0;
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}
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int uv_timer_stop(uv_timer_t* handle) {
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if (!uv__is_active(handle))
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return 0;
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heap_remove(timer_heap(handle->loop),
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(struct heap_node*) &handle->heap_node,
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timer_less_than);
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uv__handle_stop(handle);
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return 0;
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}
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int uv_timer_again(uv_timer_t* handle) {
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if (handle->timer_cb == NULL)
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return UV_EINVAL;
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if (handle->repeat) {
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uv_timer_stop(handle);
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uv_timer_start(handle, handle->timer_cb, handle->repeat, handle->repeat);
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}
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return 0;
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}
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void uv_timer_set_repeat(uv_timer_t* handle, uint64_t repeat) {
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handle->repeat = repeat;
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}
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uint64_t uv_timer_get_repeat(const uv_timer_t* handle) {
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return handle->repeat;
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}
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int uv__next_timeout(const uv_loop_t* loop) {
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const struct heap_node* heap_node;
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const uv_timer_t* handle;
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uint64_t diff;
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heap_node = heap_min(timer_heap(loop));
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if (heap_node == NULL)
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return -1; /* block indefinitely */
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handle = container_of(heap_node, uv_timer_t, heap_node);
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if (handle->timeout <= loop->time)
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return 0;
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diff = handle->timeout - loop->time;
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if (diff > INT_MAX)
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diff = INT_MAX;
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return (int) diff;
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}
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void uv__run_timers(uv_loop_t* loop) {
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struct heap_node* heap_node;
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uv_timer_t* handle;
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for (;;) {
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heap_node = heap_min(timer_heap(loop));
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if (heap_node == NULL)
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break;
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handle = container_of(heap_node, uv_timer_t, heap_node);
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if (handle->timeout > loop->time)
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break;
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uv_timer_stop(handle);
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uv_timer_again(handle);
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handle->timer_cb(handle);
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}
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}
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void uv__timer_close(uv_timer_t* handle) {
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uv_timer_stop(handle);
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}
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