libuv/test/test-udp-connect.c
tjarlama 270d05189c
test: move to ASSERT_NULL and ASSERT_NOT_NULL test macros
Moving to new style test macros will make debugging easier in case
of test failure and improve redability. This commit will replace all
ASSERT macros matching the statement:
`ASSERT(identifier (== or !=) value);`
to:
`ASSERT_(NOT_)NULL(identifier);`

Refs: https://github.com/libuv/libuv/issues/2974
PR-URL: https://github.com/libuv/libuv/pull/3081
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
2021-02-14 10:05:46 +01:00

198 lines
5.7 KiB
C

/* Copyright libuv project and contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "uv.h"
#include "task.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define CHECK_HANDLE(handle) \
ASSERT((uv_udp_t*)(handle) == &server || (uv_udp_t*)(handle) == &client)
static uv_udp_t server;
static uv_udp_t client;
static uv_buf_t buf;
static struct sockaddr_in lo_addr;
static int cl_send_cb_called;
static int sv_recv_cb_called;
static int close_cb_called;
static void alloc_cb(uv_handle_t* handle,
size_t suggested_size,
uv_buf_t* buf) {
static char slab[65536];
CHECK_HANDLE(handle);
ASSERT(suggested_size <= sizeof(slab));
buf->base = slab;
buf->len = sizeof(slab);
}
static void close_cb(uv_handle_t* handle) {
CHECK_HANDLE(handle);
ASSERT(uv_is_closing(handle));
close_cb_called++;
}
static void cl_send_cb(uv_udp_send_t* req, int status) {
int r;
ASSERT_NOT_NULL(req);
ASSERT(status == 0);
CHECK_HANDLE(req->handle);
if (++cl_send_cb_called == 1) {
uv_udp_connect(&client, NULL);
r = uv_udp_send(req, &client, &buf, 1, NULL, cl_send_cb);
ASSERT(r == UV_EDESTADDRREQ);
r = uv_udp_send(req,
&client,
&buf,
1,
(const struct sockaddr*) &lo_addr,
cl_send_cb);
ASSERT(r == 0);
}
}
static void sv_recv_cb(uv_udp_t* handle,
ssize_t nread,
const uv_buf_t* rcvbuf,
const struct sockaddr* addr,
unsigned flags) {
if (nread > 0) {
ASSERT(nread == 4);
ASSERT_NOT_NULL(addr);
ASSERT(memcmp("EXIT", rcvbuf->base, nread) == 0);
if (++sv_recv_cb_called == 4) {
uv_close((uv_handle_t*) &server, close_cb);
uv_close((uv_handle_t*) &client, close_cb);
}
}
}
TEST_IMPL(udp_connect) {
#if defined(__PASE__)
RETURN_SKIP(
"IBMi PASE's UDP connection can not be disconnected with AF_UNSPEC.");
#endif
uv_udp_send_t req;
struct sockaddr_in ext_addr;
struct sockaddr_in tmp_addr;
int r;
int addrlen;
ASSERT(0 == uv_ip4_addr("0.0.0.0", TEST_PORT, &lo_addr));
r = uv_udp_init(uv_default_loop(), &server);
ASSERT(r == 0);
r = uv_udp_bind(&server, (const struct sockaddr*) &lo_addr, 0);
ASSERT(r == 0);
r = uv_udp_recv_start(&server, alloc_cb, sv_recv_cb);
ASSERT(r == 0);
r = uv_udp_init(uv_default_loop(), &client);
ASSERT(r == 0);
buf = uv_buf_init("EXIT", 4);
/* connect() to INADDR_ANY fails on Windows wih WSAEADDRNOTAVAIL */
ASSERT_EQ(0, uv_ip4_addr("0.0.0.0", TEST_PORT, &tmp_addr));
r = uv_udp_connect(&client, (const struct sockaddr*) &tmp_addr);
#ifdef _WIN32
ASSERT_EQ(r, UV_EADDRNOTAVAIL);
#else
ASSERT_EQ(r, 0);
r = uv_udp_connect(&client, NULL);
ASSERT_EQ(r, 0);
#endif
ASSERT(0 == uv_ip4_addr("8.8.8.8", TEST_PORT, &ext_addr));
ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &lo_addr));
r = uv_udp_connect(&client, (const struct sockaddr*) &lo_addr);
ASSERT(r == 0);
r = uv_udp_connect(&client, (const struct sockaddr*) &ext_addr);
ASSERT(r == UV_EISCONN);
addrlen = sizeof(tmp_addr);
r = uv_udp_getpeername(&client, (struct sockaddr*) &tmp_addr, &addrlen);
ASSERT(r == 0);
/* To send messages in connected UDP sockets addr must be NULL */
r = uv_udp_try_send(&client, &buf, 1, (const struct sockaddr*) &lo_addr);
ASSERT(r == UV_EISCONN);
r = uv_udp_try_send(&client, &buf, 1, NULL);
ASSERT(r == 4);
r = uv_udp_try_send(&client, &buf, 1, (const struct sockaddr*) &ext_addr);
ASSERT(r == UV_EISCONN);
r = uv_udp_connect(&client, NULL);
ASSERT(r == 0);
r = uv_udp_connect(&client, NULL);
ASSERT(r == UV_ENOTCONN);
addrlen = sizeof(tmp_addr);
r = uv_udp_getpeername(&client, (struct sockaddr*) &tmp_addr, &addrlen);
ASSERT(r == UV_ENOTCONN);
/* To send messages in disconnected UDP sockets addr must be set */
r = uv_udp_try_send(&client, &buf, 1, (const struct sockaddr*) &lo_addr);
ASSERT(r == 4);
r = uv_udp_try_send(&client, &buf, 1, NULL);
ASSERT(r == UV_EDESTADDRREQ);
r = uv_udp_connect(&client, (const struct sockaddr*) &lo_addr);
ASSERT(r == 0);
r = uv_udp_send(&req,
&client,
&buf,
1,
(const struct sockaddr*) &lo_addr,
cl_send_cb);
ASSERT(r == UV_EISCONN);
r = uv_udp_send(&req, &client, &buf, 1, NULL, cl_send_cb);
ASSERT(r == 0);
uv_run(uv_default_loop(), UV_RUN_DEFAULT);
ASSERT(close_cb_called == 2);
ASSERT(sv_recv_cb_called == 4);
ASSERT(cl_send_cb_called == 2);
ASSERT(client.send_queue_size == 0);
ASSERT(server.send_queue_size == 0);
MAKE_VALGRIND_HAPPY();
return 0;
}