164 lines
4.2 KiB
C
164 lines
4.2 KiB
C
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "uv.h"
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#include "tree.h"
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#include "internal.h"
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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static int uv__loop_init(uv_loop_t* loop, int default_loop);
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static void uv__loop_delete(uv_loop_t* loop);
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static uv_loop_t default_loop_struct;
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static uv_loop_t* default_loop_ptr;
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uv_loop_t* uv_default_loop(void) {
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if (default_loop_ptr != NULL)
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return default_loop_ptr;
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if (uv__loop_init(&default_loop_struct, /* default_loop? */ 1))
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return NULL;
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default_loop_ptr = &default_loop_struct;
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return default_loop_ptr;
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}
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uv_loop_t* uv_loop_new(void) {
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uv_loop_t* loop;
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loop = malloc(sizeof(*loop));
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if (loop == NULL)
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return NULL;
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if (uv__loop_init(loop, /* default_loop? */ 0)) {
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free(loop);
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return NULL;
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}
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return loop;
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}
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void uv_loop_delete(uv_loop_t* loop) {
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uv__loop_delete(loop);
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#ifndef NDEBUG
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memset(loop, -1, sizeof(*loop));
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#endif
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if (loop == default_loop_ptr)
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default_loop_ptr = NULL;
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else
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free(loop);
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}
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static int uv__loop_init(uv_loop_t* loop, int default_loop) {
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unsigned int i;
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int err;
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uv__signal_global_once_init();
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memset(loop, 0, sizeof(*loop));
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RB_INIT(&loop->timer_handles);
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QUEUE_INIT(&loop->wq);
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QUEUE_INIT(&loop->active_reqs);
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QUEUE_INIT(&loop->idle_handles);
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QUEUE_INIT(&loop->async_handles);
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QUEUE_INIT(&loop->check_handles);
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QUEUE_INIT(&loop->prepare_handles);
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QUEUE_INIT(&loop->handle_queue);
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loop->nfds = 0;
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loop->watchers = NULL;
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loop->nwatchers = 0;
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QUEUE_INIT(&loop->pending_queue);
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QUEUE_INIT(&loop->watcher_queue);
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loop->closing_handles = NULL;
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loop->time = uv__hrtime() / 1000000;
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uv__async_init(&loop->async_watcher);
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loop->signal_pipefd[0] = -1;
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loop->signal_pipefd[1] = -1;
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loop->backend_fd = -1;
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loop->emfile_fd = -1;
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loop->timer_counter = 0;
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loop->stop_flag = 0;
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err = uv__platform_loop_init(loop, default_loop);
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if (err)
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return err;
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uv_signal_init(loop, &loop->child_watcher);
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uv__handle_unref(&loop->child_watcher);
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loop->child_watcher.flags |= UV__HANDLE_INTERNAL;
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for (i = 0; i < ARRAY_SIZE(loop->process_handles); i++)
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QUEUE_INIT(loop->process_handles + i);
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if (uv_mutex_init(&loop->wq_mutex))
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abort();
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if (uv_async_init(loop, &loop->wq_async, uv__work_done))
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abort();
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uv__handle_unref(&loop->wq_async);
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loop->wq_async.flags |= UV__HANDLE_INTERNAL;
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return 0;
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}
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static void uv__loop_delete(uv_loop_t* loop) {
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uv__signal_loop_cleanup(loop);
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uv__platform_loop_delete(loop);
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uv__async_stop(loop, &loop->async_watcher);
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if (loop->emfile_fd != -1) {
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close(loop->emfile_fd);
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loop->emfile_fd = -1;
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}
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if (loop->backend_fd != -1) {
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close(loop->backend_fd);
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loop->backend_fd = -1;
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}
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uv_mutex_lock(&loop->wq_mutex);
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assert(QUEUE_EMPTY(&loop->wq) && "thread pool work queue not empty!");
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assert(!uv__has_active_reqs(loop));
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uv_mutex_unlock(&loop->wq_mutex);
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uv_mutex_destroy(&loop->wq_mutex);
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#if 0
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assert(QUEUE_EMPTY(&loop->pending_queue));
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assert(QUEUE_EMPTY(&loop->watcher_queue));
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assert(loop->nfds == 0);
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#endif
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free(loop->watchers);
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loop->watchers = NULL;
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loop->nwatchers = 0;
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}
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