/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef _WIN32_WINNT # define _WIN32_WINNT 0x0600 #endif #if !defined(_SSIZE_T_) && !defined(_SSIZE_T_DEFINED) typedef intptr_t ssize_t; # define _SSIZE_T_ # define _SSIZE_T_DEFINED #endif #include #ifndef LOCALE_INVARIANT # define LOCALE_INVARIANT 0x007f #endif #include #include #include #include #include "tree.h" #include "uv-threadpool.h" #define MAX_PIPENAME_LEN 256 #ifndef S_IFLNK # define S_IFLNK 0xA000 #endif /* Signals supported by uv_signal and or uv_kill */ #define SIGHUP 1 #define SIGINT 2 #define SIGILL 4 #define SIGABRT_COMPAT 6 #define SIGFPE 8 #define SIGKILL 9 #define SIGSEGV 11 #define SIGTERM 15 #define SIGBREAK 21 #define SIGABRT 22 #define SIGWINCH 28 typedef int (WSAAPI* LPFN_WSARECV) (SOCKET socket, LPWSABUF buffers, DWORD buffer_count, LPDWORD bytes, LPDWORD flags, LPWSAOVERLAPPED overlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_routine); typedef int (WSAAPI* LPFN_WSARECVFROM) (SOCKET socket, LPWSABUF buffers, DWORD buffer_count, LPDWORD bytes, LPDWORD flags, struct sockaddr* addr, LPINT addr_len, LPWSAOVERLAPPED overlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_routine); #ifndef _NTDEF_ typedef LONG NTSTATUS; typedef NTSTATUS *PNTSTATUS; #endif #ifndef RTL_CONDITION_VARIABLE_INIT typedef PVOID CONDITION_VARIABLE, *PCONDITION_VARIABLE; #endif typedef struct _AFD_POLL_HANDLE_INFO { HANDLE Handle; ULONG Events; NTSTATUS Status; } AFD_POLL_HANDLE_INFO, *PAFD_POLL_HANDLE_INFO; typedef struct _AFD_POLL_INFO { LARGE_INTEGER Timeout; ULONG NumberOfHandles; ULONG Exclusive; AFD_POLL_HANDLE_INFO Handles[1]; } AFD_POLL_INFO, *PAFD_POLL_INFO; #define UV_MSAFD_PROVIDER_COUNT 3 /** * It should be possible to cast uv_buf_t[] to WSABUF[] * see http://msdn.microsoft.com/en-us/library/ms741542(v=vs.85).aspx */ typedef struct uv_buf_t { ULONG len; char* base; } uv_buf_t; typedef SOCKET uv_os_sock_t; typedef HANDLE uv_os_fd_t; typedef HANDLE uv_thread_t; typedef HANDLE uv_sem_t; typedef CRITICAL_SECTION uv_mutex_t; typedef CONDITION_VARIABLE uv_cond_t; typedef struct { unsigned int num_readers_; CRITICAL_SECTION num_readers_lock_; HANDLE write_semaphore_; } uv_rwlock_t; typedef struct { unsigned int n; unsigned int count; uv_mutex_t mutex; uv_sem_t turnstile1; uv_sem_t turnstile2; } uv_barrier_t; typedef struct { DWORD tls_index; } uv_key_t; #define UV_ONCE_INIT { 0, NULL } typedef struct uv_once_s { unsigned char ran; HANDLE event; } uv_once_t; /* Platform-specific definitions for uv_spawn support. */ typedef unsigned char uv_uid_t; typedef unsigned char uv_gid_t; typedef struct uv__dirent_s { int d_type; char d_name[1]; } uv__dirent_t; #define HAVE_DIRENT_TYPES #define UV__DT_DIR UV_DIRENT_DIR #define UV__DT_FILE UV_DIRENT_FILE #define UV__DT_LINK UV_DIRENT_LINK #define UV__DT_FIFO UV_DIRENT_FIFO #define UV__DT_SOCKET UV_DIRENT_SOCKET #define UV__DT_CHAR UV_DIRENT_CHAR #define UV__DT_BLOCK UV_DIRENT_BLOCK /* Platform-specific definitions for uv_dlopen support. */ #define UV_DYNAMIC FAR WINAPI typedef struct { HMODULE handle; char* errmsg; } uv_lib_t; #define UV_LOOP_PRIVATE_FIELDS \ /* The loop's I/O completion port */ \ HANDLE iocp; \ /* The current time according to the event loop. in msecs. */ \ uint64_t time; \ /* Tail of a single-linked circular queue of pending reqs. If the queue */ \ /* is empty, tail_ is NULL. If there is only one item, */ \ /* tail_->next_req == tail_ */ \ uv_req_t* pending_reqs_tail; \ /* Head of a single-linked list of closed handles */ \ uv_handle_t* endgame_handles; \ /* Timers */ \ struct { \ void* min; \ unsigned int nelts; \ } timer_heap; \ uint64_t timer_counter; \ /* Lists of active loop (prepare / check / idle) watchers */ \ void* prepare_handles[2]; \ void* check_handles[2]; \ void* idle_handles[2]; \ /* This handle holds the peer sockets for the fast variant of uv_poll_t */ \ SOCKET poll_peer_sockets[UV_MSAFD_PROVIDER_COUNT]; \ /* Threadpool */ \ void* wq[2]; \ uv_mutex_t wq_mutex; \ uv_async_t wq_async; \ /* Async handle */ \ struct uv_req_s async_req; \ void* async_handles[2]; \ /* Global queue of loops */ \ void* loops_queue[2]; #define UV_REQ_TYPE_PRIVATE \ /* TODO: remove the req suffix */ \ UV_ACCEPT, \ UV_FS_EVENT_REQ, \ UV_POLL_REQ, \ UV_PROCESS_EXIT, \ UV_READ, \ UV_UDP_RECV, \ UV_WAKEUP, \ UV_SIGNAL_REQ, #define UV_REQ_PRIVATE_FIELDS \ union { \ /* Used by I/O operations */ \ struct { \ OVERLAPPED overlapped; \ size_t queued_bytes; \ } io; \ } u; \ struct uv_req_s* next_req; #define UV_WRITE_PRIVATE_FIELDS \ int ipc_header; \ uv_buf_t write_buffer; \ HANDLE event_handle; \ HANDLE wait_handle; #define UV_CONNECT_PRIVATE_FIELDS \ /* empty */ #define UV_SHUTDOWN_PRIVATE_FIELDS \ /* empty */ #define UV_UDP_SEND_PRIVATE_FIELDS \ /* empty */ #define UV_PRIVATE_REQ_TYPES \ typedef struct uv_pipe_accept_s { \ UV_REQ_FIELDS \ HANDLE pipeHandle; \ struct uv_pipe_accept_s* next_pending; \ } uv_pipe_accept_t; \ \ typedef struct uv_tcp_accept_s { \ UV_REQ_FIELDS \ SOCKET accept_socket; \ char accept_buffer[sizeof(struct sockaddr_storage) * 2 + 32]; \ HANDLE event_handle; \ HANDLE wait_handle; \ struct uv_tcp_accept_s* next_pending; \ } uv_tcp_accept_t; \ \ typedef struct uv_read_s { \ UV_REQ_FIELDS \ HANDLE event_handle; \ HANDLE wait_handle; \ } uv_read_t; #define uv_stream_connection_fields \ unsigned int write_reqs_pending; \ uv_shutdown_t* shutdown_req; #define uv_stream_server_fields \ uv_connection_cb connection_cb; #define UV_STREAM_PRIVATE_FIELDS \ unsigned int reqs_pending; \ int activecnt; \ uv_read_t read_req; \ union { \ struct { uv_stream_connection_fields } conn; \ struct { uv_stream_server_fields } serv; \ } stream; #define uv_tcp_server_fields \ uv_tcp_accept_t* accept_reqs; \ unsigned int processed_accepts; \ uv_tcp_accept_t* pending_accepts; \ LPFN_ACCEPTEX func_acceptex; #define uv_tcp_connection_fields \ uv_buf_t read_buffer; \ LPFN_CONNECTEX func_connectex; #define UV_TCP_PRIVATE_FIELDS \ SOCKET socket; \ int delayed_error; \ union { \ struct { uv_tcp_server_fields } serv; \ struct { uv_tcp_connection_fields } conn; \ } tcp; #define UV_UDP_PRIVATE_FIELDS \ SOCKET socket; \ unsigned int reqs_pending; \ int activecnt; \ uv_req_t recv_req; \ uv_buf_t recv_buffer; \ struct sockaddr_storage recv_from; \ int recv_from_len; \ uv_udp_recv_cb recv_cb; \ uv_alloc_cb alloc_cb; \ LPFN_WSARECV func_wsarecv; \ LPFN_WSARECVFROM func_wsarecvfrom; #define uv_pipe_server_fields \ int pending_instances; \ uv_pipe_accept_t* accept_reqs; \ uv_pipe_accept_t* pending_accepts; #define uv_pipe_connection_fields \ uv_timer_t* eof_timer; \ uv_write_t ipc_header_write_req; \ int ipc_pid; \ uint64_t remaining_ipc_rawdata_bytes; \ struct { \ void* queue[2]; \ int queue_len; \ } pending_ipc_info; \ uv_write_t* non_overlapped_writes_tail; \ uv_mutex_t readfile_mutex; \ volatile HANDLE readfile_thread; #define UV_PIPE_PRIVATE_FIELDS \ HANDLE handle; \ WCHAR* name; \ union { \ struct { uv_pipe_server_fields } serv; \ struct { uv_pipe_connection_fields } conn; \ } pipe; /* TODO: put the parser states in an union - TTY handles are always */ /* half-duplex so read-state can safely overlap write-state. */ #define UV_TTY_PRIVATE_FIELDS \ HANDLE handle; \ union { \ struct { \ /* Used for readable TTY handles */ \ uv_buf_t read_line_buffer; \ HANDLE read_raw_wait; \ /* Fields used for translating win keystrokes into vt100 characters */ \ char last_key[8]; \ unsigned char last_key_offset; \ unsigned char last_key_len; \ WCHAR last_utf16_high_surrogate; \ INPUT_RECORD last_input_record; \ } rd; \ struct { \ /* Used for writable TTY handles */ \ /* utf8-to-utf16 conversion state */ \ unsigned int utf8_codepoint; \ unsigned char utf8_bytes_left; \ /* eol conversion state */ \ unsigned char previous_eol; \ /* ansi parser state */ \ unsigned char ansi_parser_state; \ unsigned char ansi_csi_argc; \ unsigned short ansi_csi_argv[4]; \ COORD saved_position; \ WORD saved_attributes; \ } wr; \ } tty; #define UV_POLL_PRIVATE_FIELDS \ SOCKET socket; \ /* Used in fast mode */ \ SOCKET peer_socket; \ AFD_POLL_INFO afd_poll_info_1; \ AFD_POLL_INFO afd_poll_info_2; \ /* Used in fast and slow mode. */ \ uv_req_t poll_req_1; \ uv_req_t poll_req_2; \ unsigned char submitted_events_1; \ unsigned char submitted_events_2; \ unsigned char mask_events_1; \ unsigned char mask_events_2; \ unsigned char events; #define UV_TIMER_PRIVATE_FIELDS \ uv_timer_cb timer_cb; \ void* heap_node[3]; \ uint64_t timeout; \ uint64_t repeat; \ uint64_t start_id; #define UV_ASYNC_PRIVATE_FIELDS \ void* queue[2]; \ uv_async_cb async_cb; \ LONG volatile async_sent; #define UV_PREPARE_PRIVATE_FIELDS \ void* queue[2]; \ uv_prepare_cb prepare_cb; #define UV_CHECK_PRIVATE_FIELDS \ void* queue[2]; \ uv_check_cb check_cb; #define UV_IDLE_PRIVATE_FIELDS \ void* queue[2]; \ uv_idle_cb idle_cb; #define UV_HANDLE_PRIVATE_FIELDS \ uv_handle_t* endgame_next; \ unsigned int flags; #define UV_GETADDRINFO_PRIVATE_FIELDS \ struct uv__work work_req; \ uv_getaddrinfo_cb getaddrinfo_cb; \ void* alloc; \ WCHAR* node; \ WCHAR* service; \ /* The addrinfoW field is used to store a pointer to the hints, and */ \ /* later on to store the result of GetAddrInfoW. The final result will */ \ /* be converted to struct addrinfo* and stored in the addrinfo field. */ \ struct addrinfoW* addrinfow; \ struct addrinfo* addrinfo; \ int retcode; #define UV_GETNAMEINFO_PRIVATE_FIELDS \ struct uv__work work_req; \ uv_getnameinfo_cb getnameinfo_cb; \ struct sockaddr_storage storage; \ int flags; \ char host[NI_MAXHOST]; \ char service[NI_MAXSERV]; \ int retcode; #define UV_PROCESS_PRIVATE_FIELDS \ struct uv_process_exit_s { \ UV_REQ_FIELDS \ } exit_req; \ BYTE* child_stdio_buffer; \ int exit_signal; \ HANDLE wait_handle; \ HANDLE process_handle; \ volatile char exit_cb_pending; #define UV_FS_PRIVATE_FIELDS \ struct uv__work work_req; \ int flags; \ DWORD sys_errno_; \ union { \ /* TODO: remove me in 0.9. */ \ WCHAR* pathw; \ HANDLE hFile; \ } file; \ union { \ struct { \ int mode; \ WCHAR* new_pathw; \ int file_flags; \ HANDLE hFile_out; \ unsigned int nbufs; \ uv_buf_t* bufs; \ int64_t offset; \ uv_buf_t bufsml[4]; \ } info; \ struct { \ double atime; \ double mtime; \ } time; \ } fs; #define UV_WORK_PRIVATE_FIELDS \ struct uv__work work_req; #define UV_FS_EVENT_PRIVATE_FIELDS \ struct uv_fs_event_req_s { \ UV_REQ_FIELDS \ } req; \ HANDLE dir_handle; \ int req_pending; \ uv_fs_event_cb cb; \ WCHAR* filew; \ WCHAR* short_filew; \ WCHAR* dirw; \ char* buffer; #define UV_SIGNAL_PRIVATE_FIELDS \ RB_ENTRY(uv_signal_s) tree_entry; \ struct uv_req_s signal_req; \ unsigned long pending_signum; #ifndef F_OK #define F_OK 0 #endif #ifndef R_OK #define R_OK 4 #endif #ifndef W_OK #define W_OK 2 #endif #ifndef X_OK #define X_OK 1 #endif