/* Copyright libuv project contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "uv.h" #include "task.h" #include #include static uv_pipe_t pipe_dummy; static uv_connect_t connect_req; static uv_prepare_t prepare; static int async_cb_called; static int close_cb_called; void close_cb(uv_handle_t* handle) { close_cb_called++; } void connect_cb(uv_connect_t* req, int status) { ASSERT(status == UV_ENOENT); uv_close((uv_handle_t*) req->handle, close_cb); } void async_cb(uv_async_t* handle) { async_cb_called++; uv_close((uv_handle_t*) handle, close_cb); } void prepare_cb(uv_prepare_t* handle) { uv_pipe_connect(&connect_req, &pipe_dummy, "nonexistent_file_path", connect_cb); uv_close((uv_handle_t*) handle, close_cb); } TEST_IMPL(async_multi) { uv_loop_t* loop; uv_async_t async1; uv_async_t async2; loop = uv_default_loop(); ASSERT(0 == uv_async_init(loop, &async1, async_cb)); ASSERT(0 == uv_async_init(loop, &async2, async_cb)); /* Create a pending notification */ ASSERT(0 == uv_pipe_init(loop, &pipe_dummy, 0)); ASSERT(0 == uv_prepare_init(loop, &prepare)); ASSERT(0 == uv_prepare_start(&prepare, prepare_cb)); ASSERT(0 == uv_async_send(&async1)); ASSERT(0 == uv_async_send(&async2)); uv_run(loop, UV_RUN_DEFAULT); ASSERT(async_cb_called == 2); ASSERT(close_cb_called == 4); MAKE_VALGRIND_HAPPY(loop); return 0; }