Commit Graph

107 Commits

Author SHA1 Message Date
Bert Belder
fd8d212a80
win,code: remove GetQueuedCompletionStatus-based poller
All Windows versions that libuv supports have GetQueuedCompletionStatusEx,
so this fallback option is no longer needed.

PR-URL: https://github.com/libuv/libuv/pull/1858
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Bartosz Sosnowski <bartosz@janeasystems.com>
2018-06-05 00:45:41 -07:00
Jameson Nash
88c2af0e65
req: revisions to uv_req_t handling
- Remove the `active_reqs` queue, which is never used. There are more
   efficient per-stream queues that `libuv` uses whenever it needs this
   information, so duplicating it and managing it here seems
   like unnecessary extra space and work.
 - Unix `uv_loop_init` didn't explicitly initialize.
   `loop->active_handles` (although it did memset the whole struct
   to 0, so it wasn't wrong previously, just inconsistent).
 - Consolidate repeated code for `uv__has_active_reqs`.
 - Change `uv__loop_alive` to use the helper functions (mirroring the
   unix copy of the same function).
 - Initialize some more uv_stream_t fields in init, rather than waiting
   for the connection callback. This helps surface bugs in libuv or the
   caller better, since it ensures libuv doesn't see uninitialized
   memory if asked to look at these fields before it thinks the socket
   is connected.
 - Fixes what appears to be a double-counting of `handle->reqs_pending`,
   in the highly-unlikely event that the code wants to emulate IOCP,
   but `RegisterWaitForSingleObject` somehow managed to fail.

PR-URL: https://github.com/libuv/libuv/pull/1746
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
2018-02-25 18:49:37 +01:00
Jameson Nash
fd39cec4b8
build: add -Wstrict-prototypes
Fixes: https://github.com/libuv/libuv/pull/1320
PR-URL: https://github.com/libuv/libuv/pull/1326
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
2017-05-02 23:00:33 +02:00
cjihrig
e7a7ffb152 win: free uv__loops once empty
This commit moves the allocation of uv__loops into uv__loops_add()
and frees all of the memory associated with uv__loops in
uv__loops_remove() once the loop count reaches zero.

Fixes: https://github.com/libuv/libuv/issues/1125
Fixes: https://github.com/libuv/libuv/issues/1252
PR-URL: https://github.com/libuv/libuv/pull/1262
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
2017-03-21 10:31:06 -04:00
Jason Madden
fd7ce57f2b unix: make loops and watchers usable after fork()
Added the uv_loop_fork() API that must be called in a child process to
continue using an existing loop. Internally this calls a uv__io_fork
function for each supported platform, similar to the way
uv__platform_loop_init works.

After this call, existing and new IO, async and signal watchers will
contiue working as before on all platforms, as will the
threadpool (although any threads it was using are of course gone).

On Linux and BSDs that use kqueue, existing and new fsevent watchers
will also continue to work as expected. On OS X, though, directory
fsevents will not be able to use the optimized CoreFoundation path if
they had already been used in the parent process, instead falling back
to the kqueue path used on other BSDs.

Existing fsevent watchers will not function on AIX or SunOS. This
could be relatively easily fixed by someone with AIX knowledge in the
future, but SunOS will require some additional work to keep track if
the watchers.

A new test file, test/test-fork.c, was added to contain fork-related
tests to verify functionality in the child process.

PR-URL: https://github.com/libuv/libuv/pull/846
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
2017-03-21 12:23:44 +01:00
Saúl Ibarra Corretgé
b2e13b9f00 Revert "unix,win: simplify calculating polling timeout"
This reverts commit a35308306f.
The original commit introduced unforeseen regressions. See
https://github.com/libuv/libuv/pull/1096.

Fixes: https://github.com/libuv/libuv/pull/1096
PR-URL: https://github.com/libuv/libuv/pull/1102
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2016-10-21 11:51:54 -04:00
Saúl Ibarra Corretgé
a35308306f unix,win: simplify calculating polling timeout
PR-URL: https://github.com/libuv/libuv/pull/1096
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
2016-10-17 12:20:33 +01:00
Ben Noordhuis
d00de9321b win: remove unused static variables
default_loop_struct and default_loop_ptr seem to have been overlooked
in commit 32747c7 ("win,unix: move loop functions which have identical
implementations".)

PR-URL: https://github.com/libuv/libuv/pull/1097
Reviewed-By: Andrius Bentkus <andrius.bentkus@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
2016-10-17 11:16:24 +02:00
Bartosz Sosnowski
6fa3524ea7 win: evaluate timers when system wakes up
When Windows resumes after sleep GetQueuedCompletionStatus timeout is
not updated. This commit adds a method for signaling all loops to
wake up and update their timers.

Fixes: https://github.com/nodejs/node/issues/6763
PR-URL: https://github.com/libuv/libuv/pull/962
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
2016-08-12 11:27:37 +01:00
João Reis
427e4c9d48 win: wait for full timeout duration
uv_poll should wait for at least the full timeout duration when there
is nothing else to do. This was not happening because
GetQueuedCompletionStatus can occasionally return up to 15ms early.

The added test reproduces d13d7f74d7/test/simple/test-timers-first-fire.js
on libuv, being flaky before this fix.

Fixes: https://github.com/joyent/node/issues/8960
PR-URL: https://github.com/libuv/libuv/pull/385
Reviewed-By: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Bert Belder <bertbelder@gmail.com>
2015-12-16 12:08:46 +01:00
Willem Thiart
2a51b61e46 unix, win: make uv_loop_init return on error
Makes uv_loop_init return an error code instead of aborting.

Currently uv_loop_init aborts if there are insufficient resources
available. As a user I want to be able to check the return code from
uv_loop_init and decide how I respond rather than having my process die.

PR-URL: https://github.com/libuv/libuv/pull/405
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
2015-08-20 17:39:21 +02:00
Brett Vickers
43ac8e17fe win: remove unnecessary malloc.h #includes
Several windows .c files are including malloc.h unnecessarily.
This commit removes #includes that should have been removed
when we switched over to uv__malloc and uv__free (in commit
c272f1f1bc).

PR-URL: https://github.com/libuv/libuv/pull/270
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2015-03-14 12:45:15 +01:00
Andrius Bentkus
32747c75ce win,unix: move loop functions which have identical implementations
uv_default_loop, uv_loop_new, uv_loop_close, uv_loop_delete

PR-URL: https://github.com/libuv/libuv/pull/144
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-by: Saúl Ibarra Corretgé <saghul@gmail.com>
2015-01-20 12:22:28 +01:00
Saúl Ibarra Corretgé
e58dc26968 unix, windows: fix UV_RUN_ONCE mode if progress was made
If pending I/O callbacks were ran before polling, do a zero timeout
poll.

PR-URL: https://github.com/libuv/libuv/pull/58
Reviewed-By: Bert Belder <bertbelder@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2014-12-23 09:49:12 +01:00
Saúl Ibarra Corretgé
e37a2a0d53 unix, windows: don't treat uv_run_mode as a bitmask
The modes are not meant to be combined, and doing so may hide problems
in the future.

PR-URL: https://github.com/libuv/libuv/pull/58
Reviewed-By: Bert Belder <bertbelder@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2014-12-23 09:48:49 +01:00
Ben Noordhuis
a6f2a4f834 Merge branch 'v0.10' into v1.x
Conflicts:
	AUTHORS
	ChangeLog
	README.md
	config-unix.mk
	include/uv.h
	src/unix/internal.h
	src/unix/kqueue.c
	src/unix/linux-core.c
	src/unix/stream.c
	src/uv-common.c
	src/uv-common.h
	src/version.c
	test/test-osx-select.c
2014-12-05 19:18:36 +01:00
Ben Noordhuis
9da5fd443e unix, windows: add uv_loop_configure() function
The only supported option right now is UV_LOOP_BLOCK_SIGNAL, which only
supports the SIGPROF signal and only on UNIX platforms.  So yes, it is
kind of limited right now.  But everything has to start somewhere.

Refs strongloop/strong-agent#3 and strongloop-internal/scrum-cs#37.

PR-URL: https://github.com/libuv/libuv/pull/15
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
2014-12-05 17:39:43 +01:00
Joey Geralnik
3aeca36a1b unix, windows: fix typos in comments
Fix various typos and spelling mistakes in comments.
Does not affect any code, just changes comments.

PR-URL: https://github.com/libuv/libuv/pull/17
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2014-11-29 04:23:19 +01:00
Alexis Campailla
6ced8c2cc7 windows: improve timer precision
Improve timing precision by using QueryPerformanceCounter.

This is part of the fix for Node.js' test-timers-first-fire.js.
2014-09-17 23:17:41 +02:00
Saúl Ibarra Corretgé
0e5004ba77 windows: properly close the default loop
Also close the IOCP handle for any loop.

Closes #393
2014-09-15 21:34:09 +02:00
Saúl Ibarra Corretgé
4ca9a36389 unix, windows: add uv_fileno
Returns the platform specific file descriptor for handles that are
backed by one. The datatype is abstracted as uv_os_fd_t, which maps to
int on Unices and HANDLE on Windows.

Users can use this function to set specific socket options, for example,
in a non portable way.

This function is essentially a shotgun, you better be careful with
whatever you do with it, don't blame me if you used it to get the fd of
a stream, close it yourself and expect things to Just Work.
2014-08-27 10:53:40 +02:00
Andrius Bentkus
0ecee213ea unix, windows: add uv_recv_buffer_size and uv_send_buffer_size 2014-08-09 11:36:35 +02:00
Jameson Nash
2e9d86e105 windows: add uv_backend_timeout 2014-08-04 23:18:38 +02:00
John Firebaugh
2cd91f9768 unix, windows: move uv_loop_close out of assert
Closes #1387
2014-08-02 09:41:09 +02:00
Saúl Ibarra Corretgé
beb54fe72d windows: destroy work queue elements when colsing a loop
Destroy the async handle used to notify about work being done, and the
mutex used to protect each loop's work queue.

Closes #1375
2014-07-28 09:40:23 +02:00
Saúl Ibarra Corretgé
636b108d37 windows: disable CRT debug handler on MinGW32
We cannot actually use it because the header is not present, so disable
it. On MinGW-w64 it does work though.
2014-07-06 20:40:59 +02:00
Saúl Ibarra Corretgé
8d11aacb79 unix, windows: use the same threadpool implementation 2014-06-27 14:27:04 +02:00
Caleb James DeLisle
fe8322d27c windows: fix mingw32/debug build
Debug build failed on mingw32 because CRT assertion disable code was stubbed out.
Replace __declspec(thread) with UV_THREAD_LOCAL which is defined as __thread on GCC.
2014-06-27 08:21:27 +02:00
Andrius Bentkus
36b38cbdba style: remove trailing whitespace
Signed-off-by: Fedor Indutny <fedor@indutny.com>
2014-06-24 20:18:10 +04:00
StarWing
1ec4c23438 windows: fix warnings of MinGW -Wall -O3 2014-03-07 17:21:00 +08:00
Saúl Ibarra Corretgé
2611ef43b1 unix, windows: add assertion in uv_loop_delete 2014-02-27 01:05:54 +01:00
Saúl Ibarra Corretgé
787f5fff92 unix, windows: add uv_loop_init and uv_loop_close
These functions supersede uv_loop_new and uv_loop_delete.
uv_loop_init initialized a user allocated loop and uv_loop_close
removes all associated resources a loop uses after it has finished
execution.

uv_loop_new and uv_loop_delete are now deprecated.
2014-02-21 09:56:13 +01:00
Alex Crichton
8692bbc254 windows: fix building on MinGW
The crtdbg.h header was added in c0716b3d, but MinGW does not have this
header present on the system. This commit takes the same approach of
2684f876a and just ignores this header and functionality on MinGW
2014-02-16 13:02:02 +01:00
Alexis Campailla
c0716b3d9f windows: improved handling of invalid FDs
If passed and invalid FD, _get_osfhandle() sets an error code
through errno, not _doserrno. Hence we need to use
SET_REQ_WIN32_ERROR insted of SET_REQ_RESULT.

In debug builds, _get_osfhandle() also raises a superfluous
assert. I implemented a wrapper that disables all asserts
around the call to _get_osfhandle().

This fixes node.js unit tests test-fs-read-stream.js and
test-listen-fd-ebadf.js.
2014-01-09 18:29:18 +01:00
Sam Roberts
ed36b85d3b unix, windows: add uv_loop_alive() function
Useful to know when the the event loop is empty, this can't be done with
uv_run() without possibly blocking, or running some events (which might
empty the event loop as a side-effect).
2013-12-19 15:35:03 -08:00
Saúl Ibarra Corretgé
15af49a7a0 unix, windows: always update loop time
Fixes #846
2013-12-10 09:13:34 +01:00
Saúl Ibarra Corretgé
20edfc76ad windows: remove unneeded check
Cheking if the loop is alive is covered in the while loop afterwards.
Also, the stop flag will be cleared if necessary, which didn't happen
before this patch.
2013-10-22 11:38:25 +02:00
Saúl Ibarra Corretgé
2b9c374c1c windows: run close callbacks after polling for i/o
Makes the uv-win behavior compatible with uv-unix.

Fixes #796.
2013-09-06 06:28:42 +02:00
Ben Noordhuis
3ee4d3f183 unix, windows: return error codes directly
This commit changes the libuv API to return error codes directly rather
than storing them in a loop-global field.

A code snippet like this one:

    if (uv_foo(loop) < 0) {
      uv_err_t err = uv_last_error(loop);
      fprintf(stderr, "%s\n", uv_strerror(err));
    }

Should be rewritten like this:

    int err = uv_foo(loop);
    if (err < 0)
      fprintf(stderr, "%s\n", uv_strerror(err));

The rationale for this change is that it should make creating bindings
for other languages a lot easier: dealing with struct return values is
painful with most FFIs and often downright buggy.
2013-07-07 09:51:00 +02:00
Ben Noordhuis
f6d8ba3c9a unix, windows: run expired timers in run-once mode
Before this commit, creating an event loop, starting a timer and
calling uv_run(UV_RUN_ONCE) blocked in uv_run() until the timer
expired - but didn't actually run the timer.
2013-05-30 00:33:23 +02:00
Bert Belder
bc56a4e05c windows: call idle handles on every loop iteration
This mimicks what the unix implementation does: call idle handles on
every loop iteration. The guarantee that it runs on every loop iteration
makes it easier to predict and opens up more use cases.

Note that the name uv_idle is now a bit of a misnomer. There is
actually no guarantee that libuv completely processed all i/o
when an iteration ends. The windows implementation at least limits
the amount of callbacks processed in a single iteration to avoid some
handles getting a disproportionate amount of cpu attention.
2013-05-29 22:50:59 +02:00
Bert Belder
ffe2ef06eb windows: deal with the fact that GetTickCount might lag
We use GetQueuedCompletionStatus(Ex) to sleep the thread until the next
timer expires (provided that no other events happen before that).
However after waking up from a sleep the GetTickCount() return value may
not immediately reflect that some time has passed. This happens because
gqcs can sometimes sleep for periods shorter than the GetTickCount clock
resulution. This patch changes time tracking so the amount of time
waited by gqcs is taken into account.

This has the following advantages:

* Excessive loop iterations are avoided.
* Small timeouts are fired more precisely.
* The `loop-stop` test that used to be flaky on Windows now passes
  consistently.
2013-04-18 23:39:16 +02:00
Bert Belder
79f96298c1 Merge branch 'v0.10' 2013-04-18 02:58:44 +02:00
Bert Belder
a3963883b8 windows: remove superfluous assert statement 2013-04-18 02:56:07 +02:00
Bert Belder
db1a8b85d2 Merge branch 'v0.10' 2013-04-10 17:53:10 +02:00
Brian White
4d4f1496d9 windows, unix: remove dead code 2013-04-10 15:50:39 +02:00
Ben Noordhuis
f78bcfbd6a Merge remote-tracking branch 'origin/v0.10' 2013-04-10 14:24:18 +02:00
Nils Maier
5676924c5b mingw-w64: don't call _set_invalid_parameter_handler
Check the __MSVCRT_VERSION__, as mingw-w64 always defines
_WRITE_ABORT_MSG.

Closes #774
2013-04-10 14:03:23 +02:00
Ben Noordhuis
0635e29714 unix, windows: remove ngx-queue.h
Avoids an extra #include in public headers and stops the ngx_queue_*
types and macros from leaking into user code.
2013-03-27 00:09:36 +01:00
Saúl Ibarra Corretgé
ae2b30a48f windows: initialize stop_flag explicitly
The default loop lives in the bss section so it's zeroed on startup
but loops created with uv_loop_new() live on the heap and contain
random garbage. Initialize the stop_flag explicitly to avoid spurious
bugs.
2013-02-26 15:26:27 +01:00