Needed for compile with `-msse2` (such as implied by `-march=pentium4`)
for the i686-w64-mingw64 target triple. This seems like a header mistake, but
we can work-around it here by including the header explicitly.
Refs: https://sourceforge.net/p/mingw-w64/bugs/712
PR-URL: https://github.com/libuv/libuv/pull/2083
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Bartosz Sosnowski <bartosz@janeasystems.com>
`UV__UNUSED()` does not evaluate to nothing with MinGW, use something
else instead to squelch the unused argument warning.
PR-URL: https://github.com/libuv/libuv/pull/1882
Reviewed-By: Bartosz Sosnowski <bartosz@janeasystems.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
The fallback implementation existed to support Windows XP and Server 2003,
but these old versions of windows are no longer supporter by libuv.
PR-URL: https://github.com/libuv/libuv/pull/1852
Reviewed-By: Bartosz Sosnowski <bartosz@janeasystems.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Back in the day I wrote comments in a really unusual way. Nowadays it
makes my eyes bleed, and clang-format doesn't know how to deal with it.
PR-URL: https://github.com/libuv/libuv/pull/1853
Reviewed-By: Bartosz Sosnowski <bartosz@janeasystems.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
I'm 99% sure `WaitForSingleObject()` already issues a memory barrier for
thread objects but since I could find no mention of that on MSDN, let's
play it safe and do it ourselves, too.
PR-URL: https://github.com/libuv/libuv/pull/1634
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
They're no longer needed, since the Windows-native SRWLock functions are
no longer used.
PR-URL: https://github.com/libuv/libuv/pull/525
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
Previously, on Windows Vista and later, we'd use the Windows native
SRWLock APIs. However they turned out to be semantically incompatible
with pthread read-write locks and/or plain buggy. This patch makes sure
that the custom implementation that was previously only used on old
Windows versions is now used everywhere.
This patch fixes a number of issues with the old fallback
implementation. Specifically:
* The reader count would not be incremented when a thread successfully
acquired a read lock while another thread *also* held a read lock.
* `uv_rwlock_tryrdlock()` and `uv_rwlock_trywrlock()` now
consistently return UV_EBUSY when a lock couldn't be acquired.
* Any unexpected errors now cause libuv to abort, with the exception of
`uv_rwlock_init()`.
See also https://github.com/libuv/libuv/issues/515.
PR-URL: https://github.com/libuv/libuv/pull/525
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
Fold EAGAIN into EBUSY, and make it the only acceptable error.
PR-URL: https://github.com/libuv/libuv/pull/535
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Before this patch an uv_mutex_t (backed by a critical section) could be
released by a tread different from the thread that acquired it, which is
not allowed. This is fixed by using a semaphore instead.
Note that the affected code paths were used on Windows XP and Windows
Server 2003 only.
Fixes: https://github.com/libuv/libuv/issues/515
PR-URL: https://github.com/libuv/libuv/pull/516
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
With uv_replace_allocator, it's possible to override the default
memory allocator's malloc and free calls with functions of the user's
choosing. This allows libuv to interoperate with projects requiring a
custom memory allocator.
Internally, all calls to malloc and free have been replaced with
uv__malloc and uv__free, respectively. The uv__malloc and uv__free
functions call malloc and free unless they have been overridden by a
previous call to uv_replace_allocator.
As part of this change, the special aligned memory allocations
performed in src/win/fs-event.c have been replaced with standard
allocations. The 4-byte alignment being requested in this file was
unnecessary, since standard allocators already guarantee at least an
8-byte alignment.
PR-URL: https://github.com/libuv/libuv/pull/231
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
Before this commit, UNIX returned -1 on failure. Windows sometimes
returned a UV_E* error code and sometimes a bogus status code, courtesy
of errno values not mapping to UV_E* error codes on that platform.
PR-URL: https://github.com/libuv/libuv/pull/204
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
The reported bug is arguably a compiler bug - a non-static inline
function should be inlined inside the compilation unit but still
have external linkage - but the abundant use of 'inline' isn't
really necessary in the first place. Remove it.
Fixes: https://github.com/libuv/libuv/issues/191
PR-URL: https://github.com/libuv/libuv/pull/194
Reviewed-By: Bert Belder <bertbelder@gmail.com>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
Using a static thread local variable to store the thread handle causes
crashes on Windows XP/2003 when libuv is loaded as a dynamic library.
With this patch, a TLS slot is allocated dynamically.
PR-URL: https://github.com/libuv/libuv/pull/82
Reviewed-By: Bert Belder <bertbelder@gmail.com>
Fix various typos and spelling mistakes in comments.
Does not affect any code, just changes comments.
PR-URL: https://github.com/libuv/libuv/pull/17
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
59658a8de7 changed uv_thread_self()
to return uv_thread_t, but uv_thread_t is a thread's HANDLE while
uv_thread_self() returns the current thread's id.
This means that uv_thread_equal() is also broken, as we are
potentially comparing HANDLES to ids.
Changed uv_thread_self() to return the current thread's creation handle.
Fixed small doc issue.
Make uv_barrier_wait() return a boolean value indicating whether this
thread was the "serializer".
From `man pthread_barrier_wait`:
Upon successful completion, the pthread_barrier_wait() function
shall return PTHREAD_BARRIER_SERIAL_THREAD for a single (arbitrary)
thread synchronized at the barrier and zero for each of the other
threads.
Exposing that information from libuv is useful because it can make
cleanup significantly easier:
if (uv_barrier_wait(&barrier) > 0)
uv_barrier_destroy(&barrier);
Signed-off-by: Fedor Indutny <fedor@indutny.com>
Uses the pthread_key_{create,delete} and pthread_{get,set}specific
functions on UNIX platforms, Tls{Alloc,Free} and Tls{Get,Set}Value
on Windows.
Fixes#904.
This commit changes the libuv API to return error codes directly rather
than storing them in a loop-global field.
A code snippet like this one:
if (uv_foo(loop) < 0) {
uv_err_t err = uv_last_error(loop);
fprintf(stderr, "%s\n", uv_strerror(err));
}
Should be rewritten like this:
int err = uv_foo(loop);
if (err < 0)
fprintf(stderr, "%s\n", uv_strerror(err));
The rationale for this change is that it should make creating bindings
for other languages a lot easier: dealing with struct return values is
painful with most FFIs and often downright buggy.
Without this patch, the fallback implementation would be used if
uv_rwlock_init were to be called before a loop was created or
uv_default_loop() was called.
This commit changes how the event loop determines if it needs to stay alive.
Previously, an internal counter was increased whenever a handle got created
and decreased again when the handle was closed.
While conceptually simple, it turned out hard to work with: you often want
to keep the event loop alive only if the handle is actually doing something.
Stopped or inactive handles were a frequent source of hanging event loops.
That's why this commit changes the reference counting scheme to a model where
a handle only references the event loop when it's active. 'Active' means
different things for different handle types, e.g.:
* timers: ticking
* sockets: reading, writing or listening
* processes: always active (for now, subject to change)
* idle, check, prepare: only active when started
This commit also changes how the uv_ref() and uv_unref() functions work: they
now operate on the level of individual handles, not the whole event loop.
The Windows implementation was done by Bert Belder.
Read/write locks are emulated with critical sections on Windows XP and Vista
because those platforms don't have a (complete) native read/write lock API.