- take a size parameter
- always null terminate the buffer
- nullify the output parameter in case of error
PR-URL: https://github.com/libuv/libuv/pull/859
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
When duplicating the socket handle being sent the target process
id is defaulted to the current process id. This enables uv_write2
to be used for thread-clustering in addition to process-clustering on
multi-threaded programming languages.
The ipc tests are updated to run in two modes. In the _inproc mode
the echo work is done on a second thread instead of in a second
process.
An internal function int uv_current_pid() is added to the windows
specific code which caches the value of GetCurrentProcessId(). This
means uv_write2 does not call GetCurrentProcessId() every inprocess
send.
Refs: https://github.com/joyent/libuv/issues/926
PR-URL: https://github.com/libuv/libuv/pull/540
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
UV_HANDLE_CONNECTED was defined, but never used anywhere - outside this if
condition inside uv__stdio_create. So this test can't be true.
UV_HANDLE_CONNECTION was meant.
A test was also added verifying the behaviour.
PR-URL: https://github.com/libuv/libuv/pull/404
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
All windows console writes are synchronous anyway, so there's no reason
for uv_try_write() to do nothing.
PR: https://github.com/libuv/libuv/pull/127
Reviewed-by: Saúl Ibarra Corretgé <saghul@gmail.com>
When the user closes an uv_poll_t handle, there may still be an
outstanding AFD_POLL request. Libuv can't cancel this AFD_POLL request
directly, so it has to submit another which makes the the previous
poll request return.
Libuv completely forgets about the "canceling" AFD_POLL request, but
at some point in time it may complete and store its result somewhere in
memory.
Without this patch the result of the canceling poll request is written
somewhere on the stack, which sometimes causes stack corruption. This
patch ensures that the result is written to some static scratch space
where it can do no harm.
PR-URL: https://github.com/libuv/libuv/pull/49
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Marc Schlaich <marc.schlaich@gmail.com>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
- Remove the UV_HANDLE_ACTIVE flag. It's a duplicate from
UV__HANDLE_ACTIVE, which was used solely on timers and loop watchers.
- Avoid duplicated code when running timers by stopping the handle and
rearming it with the repeat time, thus having a single place where the
timers are added and removed to and from the RB tree, respectively.
This implements locking around the blocking call to ReadFile to get
around a Windows kernel bug where a blocking ReadFile operation on a
stream can deadlock the thread. This allows uv_read_stop to immediately
cancel a pending IO operation, and allows uv_pipe_getsockname to
"pause" any pending read (from libuv) while it retrieves the
sockname information.
If unsupported by the OS (pre-Vista), this reverts to the old
(e.g. deadlock-prone) behavior
Closes#1313
This is the libuv side of the fix for Node's cluster module on Windows.
https://github.com/joyent/node/issues/7691
Windows and Unix return certain socket errors (i.e. EADDRINUSE) at
different times: bind on Windows, and listen on Unix.
In an effort to hide this difference, libuv on Windows stores such
errors in the bind_error field of uv_tcp_t, to defer raising it at
listen time.
This worked fine except for the case in which a socket is shared in
a Node cluster and a bind error occurs.
A previous attempt to fix this (
d1e6be14603da36fe00e
) was flawed becaused in an attempt to relay the error at the JS level
it caused the master to start accepting connections.
With this new approach, libuv itself is relaying the bind errors,
providing for a uniform behavior of uv_tcp_listen.
Debug build failed on mingw32 because CRT assertion disable code was stubbed out.
Replace __declspec(thread) with UV_THREAD_LOCAL which is defined as __thread on GCC.
Introduce `int uv_pipe_pending_count(uv_pipe_t*)` and
`uv_handle_type uv_pipe_pending_type(uv_pipe_t*)`. They should be
used in IPC pipe's read cb to accept incoming handles:
int count = uv_pipe_pending_count(pipe);
int i;
for (i = 0; i < count; i++) {
uv_handle_type type = uv_pipe_pending_type(pipe);
/* ... */
uv_accept(...);
}
If passed and invalid FD, _get_osfhandle() sets an error code
through errno, not _doserrno. Hence we need to use
SET_REQ_WIN32_ERROR insted of SET_REQ_RESULT.
In debug builds, _get_osfhandle() also raises a superfluous
assert. I implemented a wrapper that disables all asserts
around the call to _get_osfhandle().
This fixes node.js unit tests test-fs-read-stream.js and
test-listen-fd-ebadf.js.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
This commit changes the libuv API to return error codes directly rather
than storing them in a loop-global field.
A code snippet like this one:
if (uv_foo(loop) < 0) {
uv_err_t err = uv_last_error(loop);
fprintf(stderr, "%s\n", uv_strerror(err));
}
Should be rewritten like this:
int err = uv_foo(loop);
if (err < 0)
fprintf(stderr, "%s\n", uv_strerror(err));
The rationale for this change is that it should make creating bindings
for other languages a lot easier: dealing with struct return values is
painful with most FFIs and often downright buggy.
This patch adds the `uv_stream_set_blocking` API which makes all
uv_write calls to that stream blocking. It currently only works for
pipes, on windows.
We use GetQueuedCompletionStatus(Ex) to sleep the thread until the next
timer expires (provided that no other events happen before that).
However after waking up from a sleep the GetTickCount() return value may
not immediately reflect that some time has passed. This happens because
gqcs can sometimes sleep for periods shorter than the GetTickCount clock
resulution. This patch changes time tracking so the amount of time
waited by gqcs is taken into account.
This has the following advantages:
* Excessive loop iterations are avoided.
* Small timeouts are fired more precisely.
* The `loop-stop` test that used to be flaky on Windows now passes
consistently.
No longer explictly check wheter an IPv6 stack is present when the user
tries to use IPV6 sockets. Instead realy on the operating system
to report the lack of protocol support via appropriate error messages.
Formerly spawn errors would be reported as a message printed to the
process' stderr, to match unix behaviour. Unix has now been fixed to
be more sensible, so this hack can now be removed.
This also fixes a race condition that could occur when the user closes
a process handle before the exit callback has been made.