The new idle watcher was temporarily disabled in 073a48d due to some semantic
incompatibilities with the previous implementation. This commit resolves those
issues and reactivates the new implementation.
One outstanding bug is that idle watchers can run in a different order
(relative to other handle types) than the old implementation, e.g. (timer, idle)
instead of the expected (idle, timer). This will be fixed in an upcoming commit.
This commit changes how the event loop determines if it needs to stay alive.
Previously, an internal counter was increased whenever a handle got created
and decreased again when the handle was closed.
While conceptually simple, it turned out hard to work with: you often want
to keep the event loop alive only if the handle is actually doing something.
Stopped or inactive handles were a frequent source of hanging event loops.
That's why this commit changes the reference counting scheme to a model where
a handle only references the event loop when it's active. 'Active' means
different things for different handle types, e.g.:
* timers: ticking
* sockets: reading, writing or listening
* processes: always active (for now, subject to change)
* idle, check, prepare: only active when started
This commit also changes how the uv_ref() and uv_unref() functions work: they
now operate on the level of individual handles, not the whole event loop.
The Windows implementation was done by Bert Belder.
Instead of using one port per watch, use one port for all the watches.
This is a cherry-pick of commit 7326962 from v0.6 into master.
Conflicts:
include/uv-private/uv-unix.h
src/unix/core.c
src/unix/sunos.c