Signals don't exist on Windows, but libuv emulates the behaviour of
several Unix signals. This wasn't documented, and the existing
documentation for signal reception emulation on Windows was worded as if
it applied to signal sending, which it does not.
Every file descriptor opened using libuv should be automatically marked
as CLOEXEC to prevent it from leaking to a child process. Note that
since we are opening fds in a thread pool, there is a possible race
condition between `uv_spawn()` and the `open()` + `uv__cloexec()`. The
rwlock was added to avoid it.
see https://github.com/joyent/node/issues/6905
If multiple handles arrive to the IPC pipe at the same time (happens on
some platforms), libuv will queue them internally, and call `read2_cb`
multiple times with a null-buffer and proper `handle_type`.
Useful to know when the the event loop is empty, this can't be done with
uv_run() without possibly blocking, or running some events (which might
empty the event loop as a side-effect).
`uv_try_write(stream, buf, size)` acts like `uv_write()`,
but without queueing actual write until UV_POLLOUT (or IOCP completion).
This is useful for doing writes using on-stack `uv_write_t` requests.
fix#1025
If spawning a process fails due to an exec() failure (but it succeeded
in forking), then this should be considered a spawn failure instead of
an asynchronous termination of the process. This allows to check for
common exec() failure conditions such as a bad path quickly instead of
having to rely on keeping track of the async callback.
Additionally, the meaning of the two fields returned in the callback are
now exactly what they advertise to be. The process exit argument is not
one of two values depending on what happened to the child.
Fixes#978.
Document the fact that the maximum path length for UNIX domain socket
paths is much less than _POSIX_PATH_MAX.
For most file systems, _POSIX_PATH_MAX is 1024 or 4096 bytes while
`sizeof(sockaddr_un.sun_path)` is typically between 92 and 108 bytes.
Make it possible to call uv_tty_reset_mode() from inside a signal
handler. The primary motivation is to make it possible to restore
the TTY from inside a SIGINT or SIGTERM signal handler.
Fixes#954.
Before this commit, multiple event loops raced with each other when a
SIGCHLD signal was received. More concretely, it was possible for
event loop A to consume waitpid() events that should have been
delivered to event loop B.
This commit addresses that by doing a linear scan over the list of
child processes. An O(n) scan is not terribly efficient but the
actual performance impact is not measurable in a benchmark that spawns
rounds of several thousands instances of /bin/false. For the time
being, this patch will suffice; we can always revisit it later.
Fixes#887.
Seems to have been overlooked in the reference counting refactor back
in May 2012 in commit 9efa8b3. Clarify what "active" means for
different kinds of handles.
On BSD-like platforms, EADDRINUSE is returned by the bind() system call.
On other platforms, it's returned by the listen() system call.
In other words, some platforms are 'first to bind wins', others are
'first to listen wins' - but only with TCP sockets: UNIX domain sockets
always return EADDRINUSE from the bind() system call, UDP sockets don't
call listen() in the first place.
Fixes#769.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Uses the pthread_key_{create,delete} and pthread_{get,set}specific
functions on UNIX platforms, Tls{Alloc,Free} and Tls{Get,Set}Value
on Windows.
Fixes#904.
Mention that:
* these functions set the SO_REUSEADDR and SO_REUSEPORT socket flags,
* what the effect of those flags is, and
* that we may remove it someday
This means we no longer have to strip the high bit from the process exit
code on Windows, which is problematic because an unhandled SEH exception
can make a process exit with a status code that has the high bit set.
It seems that number of simultaneously opened FSEventStreams is
limited on OSX (i.e. you can have only fixed number of them on
one running system), getting past through this limit will cause
`FSEventStreamCreate` to return false and write following message
to stderr:
(CarbonCore.framework) FSEventStreamStart: register_with_server:
ERROR: f2d_register_rpc() => (null) (-21)
To prevent this, we must use only one shared FSEventStream with a
paths for all uv_fsevent_t handles, and then filter out events for
each handle using this paths again.
See https://github.com/joyent/node/issues/5463
Change the uv_fs_write() prototype so the 'buf' argument is now
`const void*` rather than `void*`.
The argument is stored in a non-const field in the uv_fs_t but that's
inconsequential because the memory it points to is not touched.
Make it possible for the libuv user to handle out of memory conditions
gracefully. When alloc_cb() returns a buffer with len==0, call the read
or recv callback with nread=UV_ENOBUFS. It's up to the user to stop or
close the handle.
Fixes#752.
Before this commit, uv_fs_chown() and uv_fs_fchown() took the uid and
gid as signed integers which is wrong because uid_t and gid_t are
unsigned on most all platforms and IDs that don't fit in a signed
integer do exist.
This is not an ABI change because the size of the uid and gid arguments
do not change, only their sign.
On Windows, uv_uid_t and uv_gid_t are typedef'd as unsigned char for
reasons that are unclear. It doesn't matter: they get cast to ints when
used as function arguments. The arguments themselves are unused.
Partial fix for joyent/node#5890.
This commit changes the libuv API to return error codes directly rather
than storing them in a loop-global field.
A code snippet like this one:
if (uv_foo(loop) < 0) {
uv_err_t err = uv_last_error(loop);
fprintf(stderr, "%s\n", uv_strerror(err));
}
Should be rewritten like this:
int err = uv_foo(loop);
if (err < 0)
fprintf(stderr, "%s\n", uv_strerror(err));
The rationale for this change is that it should make creating bindings
for other languages a lot easier: dealing with struct return values is
painful with most FFIs and often downright buggy.