Moving to new style test macros will make debugging easier in case
of test failure and improve redability. This commit will replace all
ASSERT macros matching the statement:
`ASSERT(identifier (== or !=) value);`
to:
`ASSERT_(NOT_)NULL(identifier);`
Refs: https://github.com/libuv/libuv/issues/2974
PR-URL: https://github.com/libuv/libuv/pull/3081
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
This commit changes the libuv API to return error codes directly rather
than storing them in a loop-global field.
A code snippet like this one:
if (uv_foo(loop) < 0) {
uv_err_t err = uv_last_error(loop);
fprintf(stderr, "%s\n", uv_strerror(err));
}
Should be rewritten like this:
int err = uv_foo(loop);
if (err < 0)
fprintf(stderr, "%s\n", uv_strerror(err));
The rationale for this change is that it should make creating bindings
for other languages a lot easier: dealing with struct return values is
painful with most FFIs and often downright buggy.
This changes the prototype of uv_run() from:
int uv_run(uv_loop_t* loop);
To:
int uv_run(uv_loop_t* loop, uv_run_mode mode);
Where `mode` is UV_RUN_DEFAULT, UV_RUN_ONCE or UV_RUN_NOWAIT.
Fixes#683.
Remove the next_watcher and replace it with a linked list. Said list is named
endgame_handles (because the uv-win calls it that) and contains all the handles
that are in the UV_CLOSING state.
The goal of this commit is two-fold:
a) remove a dependency on libev, and
b) share more code with uv-win in the future
A nice side effect is that it shaves a few bytes off a uv_handle_t.