Switch from old-style ASSERT macro to new-style ASSERT_EQ,... macros.
Using new-style macros makes it easier to debug test failures
Fixes: https://github.com/libuv/libuv/issues/2974
Pass the loop to MAKE_VALGRIND_HAPPY() so it's explicit on which loop
needs to be cleaned up. Since it asserts on uv_loop_close(), need to
remove a couple of those that were being done before the call.
Cleanup where loop was assigned, so the entire test either uses loop or
uv_default_loop(). Not both.
Also take care of any reqs that may have been left uncleaned.
Moving to new style test macros will make debugging easier in case
of test failure and improve redability. This commit will replace all
ASSERT macros matching the statement:
`ASSERT(identifier (== or !=) value);`
to:
`ASSERT_(NOT_)NULL(identifier);`
Refs: https://github.com/libuv/libuv/issues/2974
PR-URL: https://github.com/libuv/libuv/pull/3081
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
Back in the day I wrote comments in a really unusual way. Nowadays it
makes my eyes bleed, and clang-format doesn't know how to deal with it.
PR-URL: https://github.com/libuv/libuv/pull/1853
Reviewed-By: Bartosz Sosnowski <bartosz@janeasystems.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Fixes deadstore in uv_pipe_bind as 'sockfd' is no longer used.
Fixes deadstore in test related to unused variables or missing
assert.
PR-URL: https://github.com/libuv/libuv/pull/1288
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
After 41891222bc landed it's possible that uv__udp_sendmsg is called
even if there are no pending write nor write completed requests:
1. User calls uv_udp_send and the request is sent immediately. The
request is the added to the completed queue and we 'feed' the uv__io
handle so that we process the completed request in the next
iteration.
2. User calls uv_udp_send again but the request is not completed
immediately, so it's queued in the write_queue.
3. The uv__io handle gets a UV__POLLOUT event and uv__udp_sendmsg is
run, which completes the send request and puts it in the
write_completed_queue. Afterwards, uv__udp_run_completed is executed
and the write_completed queue is drained.
4. At this point, the uv__io handle was made pending in step 3, in
uv__udp_sendmsg, but we no longer have requests to write or to complete,
so we skip processing.