Switch from old-style ASSERT macro to new-style ASSERT_EQ,... macros.
Using new-style macros makes it easier to debug test failures
Fixes: https://github.com/libuv/libuv/issues/2974
Pass the loop to MAKE_VALGRIND_HAPPY() so it's explicit on which loop
needs to be cleaned up. Since it asserts on uv_loop_close(), need to
remove a couple of those that were being done before the call.
Cleanup where loop was assigned, so the entire test either uses loop or
uv_default_loop(). Not both.
Also take care of any reqs that may have been left uncleaned.
On Windows when connecting to an unavailable port, the connect() will
retry for 2s, even on loopback devices. This uses a call to WSAIoctl to
make the connect() call fail instantly on local connections.
PR-URL: https://github.com/libuv/libuv/pull/2896
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
Reviewed-By: Jameson Nash <vtjnash@gmail.com>
Do not hard-fail network tests when libuv is built on
an isolated host/container.
Signed-off-by: Luca Bruno <lucab@debian.org>
PR-URL: https://github.com/libuv/libuv/pull/437
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
This commit changes the libuv API to return error codes directly rather
than storing them in a loop-global field.
A code snippet like this one:
if (uv_foo(loop) < 0) {
uv_err_t err = uv_last_error(loop);
fprintf(stderr, "%s\n", uv_strerror(err));
}
Should be rewritten like this:
int err = uv_foo(loop);
if (err < 0)
fprintf(stderr, "%s\n", uv_strerror(err));
The rationale for this change is that it should make creating bindings
for other languages a lot easier: dealing with struct return values is
painful with most FFIs and often downright buggy.
This changes the prototype of uv_run() from:
int uv_run(uv_loop_t* loop);
To:
int uv_run(uv_loop_t* loop, uv_run_mode mode);
Where `mode` is UV_RUN_DEFAULT, UV_RUN_ONCE or UV_RUN_NOWAIT.
Fixes#683.