Switch from old-style ASSERT macro to new-style ASSERT_EQ,... macros.
Using new-style macros makes it easier to debug test failures
Fixes: https://github.com/libuv/libuv/issues/2974
Pass the loop to MAKE_VALGRIND_HAPPY() so it's explicit on which loop
needs to be cleaned up. Since it asserts on uv_loop_close(), need to
remove a couple of those that were being done before the call.
Cleanup where loop was assigned, so the entire test either uses loop or
uv_default_loop(). Not both.
Also take care of any reqs that may have been left uncleaned.
This commit runs the test suite via QEMU on GitHub Actions on
a variety of platforms.
Fixes: https://github.com/libuv/libuv/issues/2842
PR-URL: https://github.com/libuv/libuv/pull/2846
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Back in the day I wrote comments in a really unusual way. Nowadays it
makes my eyes bleed, and clang-format doesn't know how to deal with it.
PR-URL: https://github.com/libuv/libuv/pull/1853
Reviewed-By: Bartosz Sosnowski <bartosz@janeasystems.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
Passing or returning structs as values makes life hard for people that
work with libuv through a foreign function interface. Switch to a
pointer-based approach.
Fixes#684.
This commit changes the libuv API to return error codes directly rather
than storing them in a loop-global field.
A code snippet like this one:
if (uv_foo(loop) < 0) {
uv_err_t err = uv_last_error(loop);
fprintf(stderr, "%s\n", uv_strerror(err));
}
Should be rewritten like this:
int err = uv_foo(loop);
if (err < 0)
fprintf(stderr, "%s\n", uv_strerror(err));
The rationale for this change is that it should make creating bindings
for other languages a lot easier: dealing with struct return values is
painful with most FFIs and often downright buggy.
This changes the prototype of uv_run() from:
int uv_run(uv_loop_t* loop);
To:
int uv_run(uv_loop_t* loop, uv_run_mode mode);
Where `mode` is UV_RUN_DEFAULT, UV_RUN_ONCE or UV_RUN_NOWAIT.
Fixes#683.
This changes uv-win to use the new uv_req subclasses.
It gets rid of the uv_req.flags field. There used to be only request flag
(UV_REQ_PENDING), and it was mostly obsolete; it only had a real purpose for
internal uv_read requests. Now we'll use the UV_HANDLE_READ_PENDING flag on
the handle instead.
This patch also simplifies the accept logic for named pipes on windows. We
no longer have a separate struct to store information about established
connections. Instead we just carry over the windows HANDLE from the accept
request to the client handle in uv_pipe_accept().
Instead of uv_shutdown, uv_write, uv_connect taking raw uv_req_t we subclass
uv_req_t into uv_shutdown_t, uv_write_t, and uv_connect_t.
uv_req_init is removed.
* Renamed test_connection_fail to connection_fail following the conventions.
* Mapped Windows error ERROR_CONNECTION_REFUSED to OIO_ECONNREFUSED.
* Asserting that the oio_err in connection_fail is OIO_ECONNREFUSED.