Fix memory leak in uv_exepath() on OSX.
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@ -73,7 +73,6 @@ uint64_t uv_hrtime() {
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int uv_exepath(char* buffer, size_t* size) {
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uint32_t usize;
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int result;
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char* path;
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char* fullpath;
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if (!buffer || !size) {
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@ -84,11 +83,9 @@ int uv_exepath(char* buffer, size_t* size) {
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result = _NSGetExecutablePath(buffer, &usize);
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if (result) return result;
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path = (char*)malloc(2 * PATH_MAX);
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fullpath = realpath(buffer, path);
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fullpath = realpath(buffer, NULL);
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if (fullpath == NULL) {
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free(path);
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return -1;
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}
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