doc: explain how the threadpool is allocated

Add an explanation about how libuv implements the threadpool and why.
This is so users know what behavior they should expect when they make
use of threads.

Related issue: https://github.com/libuv/libuv/issues/145

PR-URL: https://github.com/libuv/libuv/pull/146
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
This commit is contained in:
Alex Mo 2015-01-19 17:58:29 -06:00 committed by Ben Noordhuis
parent 32747c75ce
commit ea5f1f98e0

View File

@ -12,7 +12,11 @@ Its default size is 4, but it can be changed at startup time by setting the
``UV_THREADPOOL_SIZE`` environment variable to any value (the absolute maximum
is 128).
The threadpool is global and shared across all event loops.
The threadpool is global and shared across all event loops. When a particular
function makes use of the threadpool (i.e. when using :c:func:`uv_queue_work`)
libuv preallocates and initializes the maximum number of threads allowed by
``UV_THREADPOOL_SIZE``. This causes a relatively minor memory overhead
(~1MB for 128 threads) but increases the performance of threading at runtime.
Data types