diff --git a/uv-win.c b/uv-win.c index 80b5e4ee..bd1637bf 100644 --- a/uv-win.c +++ b/uv-win.c @@ -648,7 +648,7 @@ static void uv_want_endgame(uv_handle_t* handle) { static int uv_close_error(uv_handle_t* handle, uv_err_t e) { - uv_tcp_t* tcp; + uv_tcp_t* tcp; if (handle->flags & UV_HANDLE_CLOSING) { return 0; @@ -660,7 +660,7 @@ static int uv_close_error(uv_handle_t* handle, uv_err_t e) { /* Handle-specific close actions */ switch (handle->type) { case UV_TCP: - tcp = (uv_tcp_t*)handle; + tcp = (uv_tcp_t*)handle; closesocket(tcp->socket); if (tcp->reqs_pending == 0) { uv_want_endgame(handle); @@ -720,7 +720,7 @@ struct sockaddr_in uv_ip4_addr(char* ip, int port) { int uv_bind(uv_tcp_t* handle, struct sockaddr_in addr) { DWORD err; - int r; + int r; int addrsize = sizeof(struct sockaddr_in); if (addr.sin_family != AF_INET) { @@ -728,7 +728,7 @@ int uv_bind(uv_tcp_t* handle, struct sockaddr_in addr) { return -1; } - r = bind(handle->socket, (struct sockaddr*) &addr, addrsize); + r = bind(handle->socket, (struct sockaddr*) &addr, addrsize); if (r == SOCKET_ERROR) { err = WSAGetLastError(); @@ -944,9 +944,9 @@ int uv_connect(uv_req_t* req, struct sockaddr_in addr) { return -1; } - if (!(handle->flags & UV_HANDLE_BOUND) && - uv_bind(handle, uv_addr_ip4_any_) < 0) - return -1; + if (!(handle->flags & UV_HANDLE_BOUND) && + uv_bind(handle, uv_addr_ip4_any_) < 0) + return -1; memset(&req->overlapped, 0, sizeof(req->overlapped)); req->type = UV_CONNECT;