diff --git a/src/win/internal.h b/src/win/internal.h index cd50d008..6830e9fd 100644 --- a/src/win/internal.h +++ b/src/win/internal.h @@ -108,7 +108,7 @@ extern uv_loop_t uv_main_loop_; #define UV_HANDLE_GIVEN_OS_HANDLE 0x10000 #define UV_HANDLE_UV_ALLOCED 0x20000 #define UV_HANDLE_SYNC_BYPASS_IOCP 0x40000 -#define UV_HANDLE_TCP_ZERO_READ 0x80000 +#define UV_HANDLE_ZERO_READ 0x80000 void uv_want_endgame(uv_handle_t* handle); void uv_process_endgames(); diff --git a/src/win/tcp.c b/src/win/tcp.c index e5de42ec..2d4aa7b8 100644 --- a/src/win/tcp.c +++ b/src/win/tcp.c @@ -287,12 +287,12 @@ static void uv_tcp_queue_read(uv_tcp_t* handle) { * the threshold. */ if (active_tcp_streams < uv_active_tcp_streams_threshold) { - handle->flags &= ~UV_HANDLE_TCP_ZERO_READ; + handle->flags &= ~UV_HANDLE_ZERO_READ; handle->read_buffer = handle->alloc_cb((uv_stream_t*)handle, 65536); assert(handle->read_buffer.len > 0); buf = handle->read_buffer; } else { - handle->flags |= UV_HANDLE_TCP_ZERO_READ; + handle->flags |= UV_HANDLE_ZERO_READ; buf.base = (char*) &uv_zero_; buf.len = 0; } @@ -632,7 +632,7 @@ void uv_process_tcp_read_req(uv_tcp_t* handle, uv_req_t* req) { handle->read_cb((uv_stream_t*)handle, -1, buf); } } else { - if (!(handle->flags & UV_HANDLE_TCP_ZERO_READ)) { + if (!(handle->flags & UV_HANDLE_ZERO_READ)) { /* The read was done with a non-zero buffer length. */ if (req->overlapped.InternalHigh > 0) { /* Successful read */