win,tty: fix deadlock caused by inconsistent state

The variable uv__read_console_status is left as IN_PROGRESS when the
operation is canceled ahead of time by the main thread requesting a
trap (race condition?).

This confuses the next call to uv__cancel_read_console(...) causing
a deadlock due to a semaphore acquisition that is never released by
the reading thread.

Setting the status variable back to COMPLETE or NOT_STARTED fixes
the issue.

Ref: https://github.com/nodejs/node/issues/32999

PR-URL: https://github.com/libuv/libuv/pull/2882
Reviewed-By: Bartosz Sosnowski <bartosz@janeasystems.com>
This commit is contained in:
lander0s 2020-06-10 19:27:44 -07:00 committed by Bartosz Sosnowski
parent ff3ab317a2
commit aeab873bbe

View File

@ -517,6 +517,7 @@ static DWORD CALLBACK uv_tty_line_read_thread(void* data) {
status = InterlockedExchange(&uv__read_console_status, IN_PROGRESS);
if (status == TRAP_REQUESTED) {
SET_REQ_SUCCESS(req);
InterlockedExchange(&uv__read_console_status, COMPLETED);
req->u.io.overlapped.InternalHigh = 0;
POST_COMPLETION_FOR_REQ(loop, req);
return 0;