unix: handle EINPROGRESS for unix sockets

Before this commit, it was assumed that connect() on UNIX sockets never
returns EINPROGRESS. It turned out to be a bad assumption: Dave Pacheco
reports sporadic hangups on SmartOS because of that.

It's not clear to me _why_ the Illumos kernel returns that error but
that's inconsequential: whatever the cause, libuv needs to handle it
and now it does.

This is a back-port of commit 3348cd7 from the master branch.

Fixes joyent/node#4785.

Conflicts:
	src/unix/pipe.c
This commit is contained in:
Ben Noordhuis 2013-02-21 23:11:40 +01:00
parent 1ba01fddda
commit 86ae8b3c63

View File

@ -186,16 +186,14 @@ void uv_pipe_connect(uv_connect_t* req,
uv_strlcpy(saddr.sun_path, name, sizeof(saddr.sun_path));
saddr.sun_family = AF_UNIX;
/* We don't check for EINPROGRESS. Think about it: the socket
* is either there or not.
*/
do {
r = connect(handle->fd, (struct sockaddr*)&saddr, sizeof saddr);
}
while (r == -1 && errno == EINTR);
if (r == -1)
goto out;
if (errno != EINPROGRESS)
goto out;
if (new_sock)
if (uv__stream_open((uv_stream_t*)handle,
@ -216,8 +214,9 @@ out:
req->cb = cb;
ngx_queue_init(&req->queue);
/* Run callback on next tick. */
uv__io_feed(handle->loop, &handle->write_watcher, UV__IO_WRITE);
/* Force callback to run on next tick in case of error. */
if (err != 0)
uv__io_feed(handle->loop, &handle->write_watcher, UV__IO_WRITE);
/* Mimic the Windows pipe implementation, always
* return 0 and let the callback handle errors.