windows: set the child_pid property for all IPC pipes in uv_spawn
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@ -747,7 +747,7 @@ void uv_process_endgame(uv_loop_t* loop, uv_process_t* handle) {
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int uv_spawn(uv_loop_t* loop, uv_process_t* process,
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uv_process_options_t options) {
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int size, err = 0, keep_child_stdio_open = 0;
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int i, size, err = 0, keep_child_stdio_open = 0;
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wchar_t* path = NULL;
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BOOL result;
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wchar_t* application_path = NULL, *application = NULL, *arguments = NULL,
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@ -850,11 +850,14 @@ int uv_spawn(uv_loop_t* loop, uv_process_t* process,
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process->process_handle = info.hProcess;
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process->pid = info.dwProcessId;
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if (options.stdio_count > 0 &&
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options.stdio[0].flags & UV_CREATE_PIPE &&
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options.stdio[0].data.stream->type == UV_NAMED_PIPE &&
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((uv_pipe_t*)options.stdio[0].data.stream)->ipc) {
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((uv_pipe_t*)options.stdio[0].data.stream)->ipc_pid = info.dwProcessId;
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/* Set IPC pid to all IPC pipes. */
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for (i = 0; i < options.stdio_count; i++) {
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const uv_stdio_container_t* fdopt = &options.stdio[i];
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if (fdopt->flags & UV_CREATE_PIPE &&
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fdopt->data.stream->type == UV_NAMED_PIPE &&
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((uv_pipe_t*) fdopt->data.stream)->ipc) {
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((uv_pipe_t*) fdopt->data.stream)->ipc_pid = info.dwProcessId;
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}
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}
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/* Setup notifications for when the child process exits. */
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