uv_is_active api and windows implementation
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2aefc18d3a
13
uv-win.c
13
uv-win.c
@ -1347,6 +1347,19 @@ int uv_idle_stop(uv_handle_t* handle) {
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}
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}
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int uv_is_active(uv_handle_t* handle) {
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switch (handle->type) {
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case UV_IDLE:
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case UV_PREPARE:
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case UV_CHECK:
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return (handle->flags & UV_HANDLE_ACTIVE) ? 1 : 0;
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default:
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return 1;
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}
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}
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int uv_async_init(uv_handle_t* handle, uv_async_cb async_cb,
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int uv_async_init(uv_handle_t* handle, uv_async_cb async_cb,
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uv_close_cb close_cb, void* data) {
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uv_close_cb close_cb, void* data) {
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uv_req_t* req;
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uv_req_t* req;
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5
uv.h
5
uv.h
@ -248,6 +248,11 @@ int uv_idle_init(uv_handle_t* handle, uv_close_cb close_cb, void* data);
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int uv_idle_start(uv_handle_t* handle, uv_loop_cb cb);
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int uv_idle_start(uv_handle_t* handle, uv_loop_cb cb);
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int uv_idle_stop(uv_handle_t* handle);
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int uv_idle_stop(uv_handle_t* handle);
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/* Returns 1 if the prepare/check/idle handle has been started, 0 otherwise.
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* For other handle types this always returns 1.
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*/
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int uv_is_active(uv_handle_t* handle);
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/* libev wrapper. uv_async_send wakes up the event loop and calls the async
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/* libev wrapper. uv_async_send wakes up the event loop and calls the async
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* handle's callback There is no guarantee that every uv_async_send call
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* handle's callback There is no guarantee that every uv_async_send call
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* leads to exactly one invocation of the callback; The only guarantee is
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* leads to exactly one invocation of the callback; The only guarantee is
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