unix: support signal handlers outside the main loop

This commit is contained in:
Bert Belder 2012-10-16 17:42:30 +02:00
parent 39d574dcff
commit 1e32cb01b5
8 changed files with 680 additions and 207 deletions

View File

@ -156,7 +156,8 @@ typedef struct {
struct uv_timer_s* rbh_root; \
} timer_handles; \
uint64_t time; \
void* signal_ctx; \
int signal_pipefd[2]; \
uv__io_t signal_io_watcher; \
uv_signal_t child_watcher; \
int emfile_fd; \
UV_PLATFORM_LOOP_FIELDS \
@ -242,7 +243,7 @@ typedef struct {
ngx_queue_t queue;
#define UV_TIMER_PRIVATE_FIELDS \
/* RB_ENTRY(uv_timer_s) node; */ \
/* RB_ENTRY(uv_timer_s) tree_entry; */ \
struct { \
struct uv_timer_s* rbe_left; \
struct uv_timer_s* rbe_right; \
@ -289,7 +290,16 @@ typedef struct {
int mode;
#define UV_SIGNAL_PRIVATE_FIELDS \
ngx_queue_t queue;
/* RB_ENTRY(uv_signal_s) tree_entry; */ \
struct { \
struct uv_signal_s* rbe_left; \
struct uv_signal_s* rbe_right; \
struct uv_signal_s* rbe_parent; \
int rbe_color; \
} tree_entry; \
/* Use two counters here so we don have to fiddle with atomics. */ \
unsigned int caught_signals; \
unsigned int dispatched_signals;
#define UV_FS_EVENT_PRIVATE_FIELDS \
uv_fs_event_cb cb; \

View File

@ -124,8 +124,10 @@ void uv_close(uv_handle_t* handle, uv_close_cb close_cb) {
break;
case UV_SIGNAL:
uv__signal_close((uv_signal_t*)handle);
break;
uv__signal_close((uv_signal_t*) handle);
/* Signal handles may not be closed immediately. The signal code will */
/* itself close uv__make_close_pending whenever appropriate. */
return;
default:
assert(0);

View File

@ -157,7 +157,8 @@ unsigned int uv__next_timeout(uv_loop_t* loop);
/* signal */
void uv__signal_close(uv_signal_t* handle);
void uv__signal_unregister(uv_loop_t* loop);
void uv__signal_global_once_init(void);
void uv__signal_loop_cleanup();
/* thread pool */
void uv__work_submit(uv_loop_t* loop,

View File

@ -31,6 +31,8 @@ int uv__loop_init(uv_loop_t* loop, int default_loop) {
unsigned int i;
int flags;
uv__signal_global_once_init();
#if HAVE_KQUEUE
flags = EVBACKEND_KQUEUE;
#else
@ -47,10 +49,11 @@ int uv__loop_init(uv_loop_t* loop, int default_loop) {
ngx_queue_init(&loop->prepare_handles);
ngx_queue_init(&loop->handle_queue);
loop->closing_handles = NULL;
loop->signal_ctx = NULL;
loop->time = uv_hrtime() / 1000000;
loop->async_pipefd[0] = -1;
loop->async_pipefd[1] = -1;
loop->signal_pipefd[0] = -1;
loop->signal_pipefd[1] = -1;
loop->emfile_fd = -1;
loop->ev = (default_loop ? ev_default_loop : ev_loop_new)(flags);
ev_set_userdata(loop->ev, loop);
@ -79,8 +82,8 @@ int uv__loop_init(uv_loop_t* loop, int default_loop) {
void uv__loop_delete(uv_loop_t* loop) {
uv__signal_loop_cleanup(loop);
uv__platform_loop_delete(loop);
uv__signal_unregister(loop);
ev_loop_destroy(loop->ev);
if (loop->async_pipefd[0] != -1) {

View File

@ -22,248 +22,432 @@
#include "internal.h"
#include <assert.h>
#include <errno.h>
#include <signal.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <unistd.h>
#include <errno.h>
struct signal_ctx {
int pipefd[2];
uv__io_t io_watcher;
unsigned int nqueues;
ngx_queue_t queues[1]; /* variable length */
};
static void uv__signal_handler(int signum);
static void uv__signal_event(uv_loop_t* loop, uv__io_t* w, int events);
static struct signal_ctx* uv__signal_ctx_new(uv_loop_t* loop);
static void uv__signal_ctx_delete(struct signal_ctx* ctx);
static void uv__signal_write(int fd, unsigned int val);
static unsigned int uv__signal_read(int fd);
static unsigned int uv__signal_max(void);
int uv_signal_init(uv_loop_t* loop, uv_signal_t* handle) {
uv__handle_init(loop, (uv_handle_t*)handle, UV_SIGNAL);
handle->signum = 0;
return 0;
typedef struct {
uv_signal_t* handle;
int signum;
} uv__signal_msg_t;
RB_HEAD(uv__signal_tree_s, uv_signal_s);
static int uv__signal_unlock();
static void uv__signal_event(uv_loop_t* loop, uv__io_t* watcher, int events);
static int uv__signal_compare(uv_signal_t* w1, uv_signal_t* w2);
static void uv__signal_stop(uv_signal_t* handle);
static pthread_once_t uv__signal_global_init_guard = PTHREAD_ONCE_INIT;
static struct uv__signal_tree_s uv__signal_tree =
RB_INITIALIZER(uv__signal_tree);
static int uv__signal_lock_pipefd[2];
RB_GENERATE_STATIC(uv__signal_tree_s,
uv_signal_s, tree_entry,
uv__signal_compare)
static void uv__signal_global_init() {
if (uv__make_pipe(uv__signal_lock_pipefd, 0))
abort();
if (uv__signal_unlock())
abort();
}
int uv_signal_start(uv_signal_t* handle, uv_signal_cb signal_cb, int signum_) {
struct signal_ctx* ctx;
struct sigaction sa;
unsigned int signum;
uv_loop_t* loop;
ngx_queue_t* q;
void uv__signal_global_once_init(void) {
pthread_once(&uv__signal_global_init_guard, uv__signal_global_init);
}
/* XXX doing this check in uv_signal_init() - the logical place for it -
* leads to an infinite loop when uv__loop_init() inits a signal watcher
*/
/* FIXME */
assert(handle->loop == uv_default_loop() &&
"uv_signal_t is currently only supported by the default loop");
loop = handle->loop;
signum = signum_;
if (uv__is_active(handle))
return uv__set_artificial_error(loop, UV_EBUSY);
static int uv__signal_lock() {
int r;
char data;
if (signal_cb == NULL)
return uv__set_artificial_error(loop, UV_EINVAL);
do {
r = read(uv__signal_lock_pipefd[0], &data, sizeof data);
} while (r < 0 && errno == EINTR);
if (signum <= 0)
return uv__set_artificial_error(loop, UV_EINVAL);
return (r < 0) ? -1 : 0;
}
ctx = loop->signal_ctx;
if (ctx == NULL) {
ctx = uv__signal_ctx_new(loop);
static int uv__signal_unlock() {
int r;
char data = 42;
if (ctx == NULL)
return uv__set_artificial_error(loop, UV_ENOMEM);
do {
r = write(uv__signal_lock_pipefd[1], &data, sizeof data);
} while (r < 0 && errno == EINTR);
loop->signal_ctx = ctx;
return (r < 0) ? -1 : 0;
}
static void uv__signal_block_and_lock(sigset_t* saved_sigmask) {
sigset_t new_mask;
if (sigfillset(&new_mask))
abort();
if (pthread_sigmask(SIG_SETMASK, &new_mask, saved_sigmask))
abort();
if (uv__signal_lock())
abort();
}
static void uv__signal_unlock_and_unblock(sigset_t* saved_sigmask) {
if (uv__signal_unlock())
abort();
if (pthread_sigmask(SIG_SETMASK, saved_sigmask, NULL))
abort();
}
inline static uv_signal_t* uv__signal_first_handle(int signum) {
/* This function must be called with the signal lock held. */
uv_signal_t lookup;
uv_signal_t* handle;
lookup.signum = signum;
lookup.loop = NULL;
handle = RB_NFIND(uv__signal_tree_s, &uv__signal_tree, &lookup);
if (handle != NULL && handle->signum == signum)
return handle;
return NULL;
}
void uv__signal_handler(int signum) {
uv__signal_msg_t msg;
uv_signal_t* handle;
memset(&msg, 0, sizeof msg);
uv__signal_lock();
for (handle = uv__signal_first_handle(signum);
handle != NULL && handle->signum == signum;
handle = RB_NEXT(uv__signal_tree_s, &uv__signal_tree, handle)) {
int r;
msg.signum = signum;
msg.handle = handle;
/* write() should be atomic for small data chunks, so the entire message
* should be written at once. In theory the pipe could become full, in
* which case the user is out of luck.
*/
do {
r = write(handle->loop->signal_pipefd[1], &msg, sizeof msg);
} while (r == -1 && errno == EINTR);
assert(r == sizeof msg ||
(r == -1 && errno != EAGAIN && errno != EWOULDBLOCK));
if (r != -1)
handle->caught_signals++;
}
if (signum > ctx->nqueues)
return uv__set_artificial_error(loop, UV_EINVAL);
uv__signal_unlock();
}
q = ctx->queues + signum;
if (!ngx_queue_empty(q))
goto skip;
static uv_err_t uv__signal_register_handler(int signum) {
/* When this function is called, the signal lock must be held. */
struct sigaction sa;
/* XXX use a separate signal stack? */
memset(&sa, 0, sizeof(sa));
if (sigfillset(&sa.sa_mask))
abort();
sa.sa_handler = uv__signal_handler;
/* XXX save old action so we can restore it later on? */
if (sigaction(signum, &sa, NULL))
return uv__set_artificial_error(loop, UV_EINVAL);
return uv__new_sys_error(errno);
return uv_ok_;
}
static void uv__signal_unregister_handler(int signum) {
/* When this function is called, the signal lock must be held. */
struct sigaction sa;
int r;
memset(&sa, 0, sizeof(sa));
sa.sa_handler = SIG_DFL;
r = sigaction(signum, &sa, NULL);
/* sigaction can only fail with EINVAL or EFAULT; an attempt to deregister a
* signal implies that it was successfully registered earlier, so EINVAL
* should never happen.
*/
assert(r == 0);
}
static int uv__signal_loop_once_init(uv_loop_t* loop) {
/* Return if already initialized. */
if (loop->signal_pipefd[0] != -1)
return 0;
if (uv__make_pipe(loop->signal_pipefd, UV__F_NONBLOCK))
return -1;
uv__io_init(&loop->signal_io_watcher,
uv__signal_event,
loop->signal_pipefd[0],
UV__IO_READ);
uv__io_start(loop, &loop->signal_io_watcher);
return 0;
}
void uv__signal_loop_cleanup(uv_loop_t* loop) {
ngx_queue_t* q;
/* Stop all the signal watchers that are still attached to this loop. This
* ensures that the (shared) signal tree doesn't contain any invalid entries
* entries, and that signal handlers are removed when appropriate.
*/
ngx_queue_foreach(q, &loop->handle_queue) {
uv_handle_t* handle = ngx_queue_data(q, uv_handle_t, handle_queue);
if (handle->type == UV_SIGNAL)
uv__signal_stop((uv_signal_t*) handle);
}
if (loop->signal_pipefd[0] != -1) {
close(loop->signal_pipefd[0]);
loop->signal_pipefd[0] = -1;
}
if (loop->signal_pipefd[1] != -1) {
close(loop->signal_pipefd[1]);
loop->signal_pipefd[1] = -1;
}
}
int uv_signal_init(uv_loop_t* loop, uv_signal_t* handle) {
if (uv__signal_loop_once_init(loop))
return uv__set_sys_error(loop, errno);
uv__handle_init(loop, (uv_handle_t*) handle, UV_SIGNAL);
handle->signum = 0;
handle->caught_signals = 0;
handle->dispatched_signals = 0;
return 0;
}
void uv__signal_close(uv_signal_t* handle) {
uv__signal_stop(handle);
/* If there are any caught signals "trapped" in the signal pipe, we can't
* call the close callback yet. Otherwise, add the handle to the finish_close
* queue.
*/
if (handle->caught_signals == handle->dispatched_signals) {
uv__make_close_pending((uv_handle_t*) handle);
}
}
int uv_signal_start(uv_signal_t* handle, uv_signal_cb signal_cb, int signum) {
sigset_t saved_sigmask;
assert(!(handle->flags & (UV_CLOSING | UV_CLOSED)));
/* If the user supplies signum == 0, then return an error already. If the
* signum is otherwise invalid then uv__signal_register will find out
* eventually.
*/
if (signum == 0) {
uv__set_artificial_error(handle->loop, UV_EINVAL);
return -1;
}
/* Short circuit: if the signal watcher is already watching {signum} don't
* go through the process of deregistering and registering the handler.
* Additionally, this avoids pending signals getting lost in the small time
* time frame that handle->signum == 0.
*/
if (signum == handle->signum) {
handle->signal_cb = signal_cb;
return 0;
}
/* If the signal handler was already active, stop it first. */
if (handle->signum != 0) {
uv__signal_stop(handle);
}
uv__signal_block_and_lock(&saved_sigmask);
/* If at this point there are no active signal watchers for this signum (in
* any of the loops), it's time to try and register a handler for it here.
*/
if (uv__signal_first_handle(signum) == NULL) {
uv_err_t err = uv__signal_register_handler(signum);
if (err.code != UV_OK) {
/* Registering the signal handler failed. Must be an invalid signal. */
handle->loop->last_err = err;
uv__signal_unlock_and_unblock(&saved_sigmask);
return -1;
}
}
skip:
ngx_queue_insert_tail(q, &handle->queue);
uv__handle_start(handle);
handle->signum = signum;
RB_INSERT(uv__signal_tree_s, &uv__signal_tree, handle);
uv__signal_unlock_and_unblock(&saved_sigmask);
handle->signal_cb = signal_cb;
uv__handle_start(handle);
return 0;
}
static void uv__signal_event(uv_loop_t* loop, uv__io_t* watcher, int events) {
uv__signal_msg_t* msg;
uv_signal_t* handle;
char buf[sizeof(uv__signal_msg_t) * 32];
size_t bytes, end, i;
int r;
bytes = 0;
do {
r = read(loop->signal_pipefd[0], buf + bytes, sizeof(buf) - bytes);
if (r == -1 && errno == EINTR)
continue;
if (r == -1 && (errno == EAGAIN || errno == EWOULDBLOCK)) {
/* If there are bytes in the buffer already (which really is extremely
* unlikely if possible at all) we can't exit the function here. We'll
* spin until more bytes are read instead.
*/
if (bytes > 0)
continue;
/* Otherwise, there was nothing there. */
return;
}
/* Other errors really should never happen. */
if (r == -1)
abort();
bytes += r;
/* `end` is rounded down to a multiple of sizeof(uv__signal_msg_t). */
end = (bytes / sizeof(uv__signal_msg_t)) * sizeof(uv__signal_msg_t);
for (i = 0; i < end; i += sizeof(uv__signal_msg_t)) {
msg = (uv__signal_msg_t*) (buf + i);
handle = msg->handle;
if (msg->signum == handle->signum) {
assert(!(handle->flags & UV_CLOSING));
handle->signal_cb(handle, handle->signum);
}
handle->dispatched_signals++;
/* If uv_close was called while there were caught signals that were not
* yet dispatched, the uv__finish_close was deferred. Make close pending
* now if this has happened.
*/
if ((handle->flags & UV_CLOSING) &&
(handle->caught_signals == handle->dispatched_signals)) {
uv__make_close_pending((uv_handle_t*) handle);
}
}
bytes -= end;
/* If there are any "partial" messages left, move them to the start of the
* the buffer, and spin. This should not happen.
*/
if (bytes) {
memmove(buf, buf + end, bytes);
continue;
}
} while (end == sizeof buf);
}
static int uv__signal_compare(uv_signal_t* w1, uv_signal_t* w2) {
/* Compare signums first so all watchers with the same signnum end up
* adjacent.
*/
if (w1->signum < w2->signum) return -1;
if (w1->signum > w2->signum) return 1;
/* Sort by loop pointer, so we can easily look up the first item after
* { .signum = x, .loop = NULL }.
*/
if (w1->loop < w2->loop) return -1;
if (w1->loop > w2->loop) return 1;
if (w1 < w2) return -1;
if (w1 > w2) return 1;
return 0;
}
int uv_signal_stop(uv_signal_t* handle) {
struct signal_ctx* ctx;
struct sigaction sa;
unsigned int signum;
uv_loop_t* loop;
if (!uv__is_active(handle))
return 0;
signum = handle->signum;
loop = handle->loop;
ctx = loop->signal_ctx;
assert(signum > 0);
assert(signum <= ctx->nqueues);
ngx_queue_remove(&handle->queue);
uv__handle_stop(handle);
handle->signum = 0;
if (!ngx_queue_empty(ctx->queues + signum))
goto skip;
memset(&sa, 0, sizeof(sa));
sa.sa_handler = SIG_DFL; /* XXX restore previous action? */
if (sigaction(signum, &sa, NULL))
return uv__set_artificial_error(loop, UV_EINVAL);
skip:
assert(!(handle->flags & (UV_CLOSING | UV_CLOSED)));
uv__signal_stop(handle);
return 0;
}
void uv__signal_close(uv_signal_t* handle) {
uv_signal_stop(handle);
}
static void uv__signal_stop(uv_signal_t* handle) {
uv_signal_t* removed_handle;
sigset_t saved_sigmask;
void uv__signal_unregister(uv_loop_t* loop) {
uv__signal_ctx_delete(loop->signal_ctx);
loop->signal_ctx = NULL;
}
static void uv__signal_handler(int signum) {
struct signal_ctx* ctx = uv_default_loop()->signal_ctx;
uv__signal_write(ctx->pipefd[1], (unsigned int) signum);
}
static void uv__signal_event(uv_loop_t* loop, uv__io_t* w, int events) {
struct signal_ctx* ctx;
unsigned int signum;
uv_signal_t* h;
ngx_queue_t* q;
ctx = container_of(w, struct signal_ctx, io_watcher);
signum = uv__signal_read(ctx->pipefd[0]);
assert(signum > 0);
assert(signum <= ctx->nqueues);
ngx_queue_foreach(q, ctx->queues + signum) {
h = ngx_queue_data(q, uv_signal_t, queue);
h->signal_cb(h, signum);
}
}
static struct signal_ctx* uv__signal_ctx_new(uv_loop_t* loop) {
struct signal_ctx* ctx;
unsigned int nqueues;
unsigned int i;
nqueues = uv__signal_max();
assert(nqueues > 0);
/* The first ctx->queues entry is never used. It wastes a few bytes of memory
* but it saves us from having to substract 1 from the signum all the time -
* which inevitably someone will forget to do.
*/
ctx = calloc(1, sizeof(*ctx) + sizeof(ctx->queues[0]) * (nqueues + 1));
if (ctx == NULL)
return NULL;
if (uv__make_pipe(ctx->pipefd, UV__F_NONBLOCK)) {
free(ctx);
return NULL;
}
uv__io_init(&ctx->io_watcher, uv__signal_event, ctx->pipefd[0], UV__IO_READ);
uv__io_start(loop, &ctx->io_watcher);
ctx->nqueues = nqueues;
for (i = 1; i <= nqueues; i++)
ngx_queue_init(ctx->queues + i);
return ctx;
}
static void uv__signal_ctx_delete(struct signal_ctx* ctx) {
if (ctx == NULL) return;
close(ctx->pipefd[0]);
close(ctx->pipefd[1]);
free(ctx);
}
static void uv__signal_write(int fd, unsigned int val) {
ssize_t n;
do
n = write(fd, &val, sizeof(val));
while (n == -1 && errno == EINTR);
if (n == sizeof(val))
/* If the watcher wasn't started, this is a no-op. */
if (handle->signum == 0)
return;
if (n == -1 && (errno == EAGAIN || errno == EWOULDBLOCK))
return; /* pipe full - nothing we can do about that */
uv__signal_block_and_lock(&saved_sigmask);
abort();
}
static unsigned int uv__signal_read(int fd) {
unsigned int val;
ssize_t n;
do
n = read(fd, &val, sizeof(val));
while (n == -1 && errno == EINTR);
if (n == sizeof(val))
return val;
abort();
}
static unsigned int uv__signal_max(void) {
#if defined(_SC_RTSIG_MAX)
int max = sysconf(_SC_RTSIG_MAX);
if (max != -1) return max;
#endif
#if defined(SIGRTMAX)
return SIGRTMAX;
#elif defined(NSIG)
return NSIG;
#else
return 32;
#endif
removed_handle = RB_REMOVE(uv__signal_tree_s, &uv__signal_tree, handle);
assert(removed_handle == handle);
/* Check if there are other active signal watchers observing this signal. If
* not, unregister the signal handler.
*/
if (uv__signal_first_handle(handle->signum) == NULL)
uv__signal_unregister_handler(handle->signum);
uv__signal_unlock_and_unblock(&saved_sigmask);
handle->signum = 0;
uv__handle_stop(handle);
}

View File

@ -203,6 +203,7 @@ TEST_DECLARE (fs_stat_root)
TEST_DECLARE (spawn_setuid_setgid)
TEST_DECLARE (we_get_signal)
TEST_DECLARE (we_get_signals)
TEST_DECLARE (signal_multiple_loops)
#endif
HELPER_DECLARE (tcp4_echo_server)
HELPER_DECLARE (tcp6_echo_server)
@ -409,6 +410,7 @@ TASK_LIST_START
TEST_ENTRY (spawn_setuid_setgid)
TEST_ENTRY (we_get_signal)
TEST_ENTRY (we_get_signals)
TEST_ENTRY (signal_multiple_loops)
#endif
TEST_ENTRY (fs_file_noent)

View File

@ -0,0 +1,270 @@
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/* This test does not pretend to be cross-platform. */
#ifndef _WIN32
#include "uv.h"
#include "task.h"
#include <errno.h>
#include <signal.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#define NUM_SIGNAL_HANDLING_THREADS 25
#define NUM_LOOP_CREATING_THREADS 10
static uv_sem_t sem;
static uv_mutex_t counter_lock;
static volatile int stop = 0;
static volatile int signal1_cb_counter = 0;
static volatile int signal2_cb_counter = 0;
static volatile int loop_creation_counter = 0;
static void increment_counter(volatile int* counter) {
uv_mutex_lock(&counter_lock);
++(*counter);
uv_mutex_unlock(&counter_lock);
}
static void signal1_cb(uv_signal_t* handle, int signum) {
ASSERT(signum == SIGUSR1);
increment_counter(&signal1_cb_counter);
uv_signal_stop(handle);
}
static void signal2_cb(uv_signal_t* handle, int signum) {
ASSERT(signum == SIGUSR2);
increment_counter(&signal2_cb_counter);
uv_signal_stop(handle);
}
static void signal_handling_worker(void* context) {
uintptr_t mask = (uintptr_t) context;
uv_loop_t* loop;
uv_signal_t signal1a;
uv_signal_t signal1b;
uv_signal_t signal2;
int r;
loop = uv_loop_new();
ASSERT(loop != NULL);
/* Setup the signal watchers and start them. */
if (mask & SIGUSR1) {
r = uv_signal_init(loop, &signal1a);
ASSERT(r == 0);
r = uv_signal_start(&signal1a, signal1_cb, SIGUSR1);
ASSERT(r == 0);
r = uv_signal_init(loop, &signal1b);
ASSERT(r == 0);
r = uv_signal_start(&signal1b, signal1_cb, SIGUSR1);
ASSERT(r == 0);
}
if (mask & SIGUSR2) {
r = uv_signal_init(loop, &signal2);
ASSERT(r == 0);
r = uv_signal_start(&signal2, signal2_cb, SIGUSR2);
ASSERT(r == 0);
}
/* Signal watchers are now set up. */
uv_sem_post(&sem);
/* Wait for all signals. The signal callbacks stop the watcher, so uv_run
* will return when all signal watchers caught a signal.
*/
r = uv_run(loop);
ASSERT(r == 0);
/* Restart the signal watchers. */
if (mask & SIGUSR1) {
r = uv_signal_start(&signal1a, signal1_cb, SIGUSR1);
ASSERT(r == 0);
r = uv_signal_start(&signal1b, signal1_cb, SIGUSR1);
ASSERT(r == 0);
}
if (mask & SIGUSR2) {
r = uv_signal_start(&signal2, signal2_cb, SIGUSR2);
ASSERT(r == 0);
}
/* Wait for signals once more. */
uv_sem_post(&sem);
r = uv_run(loop);
ASSERT(r == 0);
/* Close the watchers. */
if (mask & SIGUSR1) {
uv_close((uv_handle_t*) &signal1a, NULL);
uv_close((uv_handle_t*) &signal1b, NULL);
}
if (mask & SIGUSR2) {
uv_close((uv_handle_t*) &signal2, NULL);
}
/* Wait for the signal watchers to close. */
r = uv_run(loop);
ASSERT(r == 0);
uv_loop_delete(loop);
}
static void signal_unexpected_cb(uv_signal_t* handle, int signum) {
ASSERT(0 && "signal_unexpected_cb should never be called");
}
static void loop_creating_worker(void* context) {
(void) context;
do {
uv_loop_t* loop;
uv_signal_t signal;
int r;
loop = uv_loop_new();
ASSERT(loop != NULL);
r = uv_signal_init(loop, &signal);
ASSERT(r == 0);
r = uv_signal_start(&signal, signal_unexpected_cb, SIGTERM);
ASSERT(r == 0);
uv_close((uv_handle_t*) &signal, NULL);
r = uv_run(loop);
ASSERT(r == 0);
uv_loop_delete(loop);
increment_counter(&loop_creation_counter);
} while (!stop);
}
TEST_IMPL(signal_multiple_loops) {
int i, r;
uv_thread_t loop_creating_threads[NUM_LOOP_CREATING_THREADS];
uv_thread_t signal_handling_threads[NUM_SIGNAL_HANDLING_THREADS];
sigset_t sigset;
r = uv_sem_init(&sem, 0);
ASSERT(r == 0);
r = uv_mutex_init(&counter_lock);
ASSERT(r == 0);
/* Create a couple of threads that create a destroy loops continuously. */
for (i = 0; i < NUM_LOOP_CREATING_THREADS; i++) {
r = uv_thread_create(&loop_creating_threads[i],
loop_creating_worker,
NULL);
ASSERT(r == 0);
}
/* Create a couple of threads that actually handle signals. */
for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++) {
uintptr_t mask;
switch (i % 3) {
case 0: mask = SIGUSR1; break;
case 1: mask = SIGUSR2; break;
case 2: mask = SIGUSR1 | SIGUSR2; break;
}
r = uv_thread_create(&signal_handling_threads[i],
signal_handling_worker,
(void*) mask);
ASSERT(r == 0);
}
/* Wait until all threads have started and set up their signal watchers. */
for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++)
uv_sem_wait(&sem);
r = kill(getpid(), SIGUSR1);
ASSERT(r == 0);
r = kill(getpid(), SIGUSR2);
ASSERT(r == 0);
/* Wait for all threads to handle these signals. */
for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++)
uv_sem_wait(&sem);
/* Block all signals to this thread, so we are sure that from here the signal
* handler runs in another thread. This is is more likely to catch thread and
* signal safety issues if there are any.
*/
sigfillset(&sigset);
pthread_sigmask(SIG_SETMASK, &sigset, NULL);
r = kill(getpid(), SIGUSR1);
ASSERT(r == 0);
r = kill(getpid(), SIGUSR2);
ASSERT(r == 0);
/* Wait for all signal handling threads to exit. */
for (i = 0; i < NUM_SIGNAL_HANDLING_THREADS; i++) {
r = uv_thread_join(&signal_handling_threads[i]);
ASSERT(r == 0);
}
/* Tell all loop creating threads to stop. */
stop = 1;
/* Wait for all loop creating threads to exit. */
for (i = 0; i < NUM_LOOP_CREATING_THREADS; i++) {
r = uv_thread_join(&loop_creating_threads[i]);
ASSERT(r == 0);
}
printf("signal1_cb calls: %d\n", signal1_cb_counter);
printf("signal2_cb calls: %d\n", signal2_cb_counter);
printf("loops created and destroyed: %d\n", loop_creation_counter);
ASSERT(signal1_cb_counter == 4 * NUM_SIGNAL_HANDLING_THREADS);
ASSERT(signal2_cb_counter == 2 * NUM_SIGNAL_HANDLING_THREADS);
/* We don't know exactly how much loops will be created and destroyed, but at
* least there should be 1 for every loop creating thread.
*/
ASSERT(loop_creation_counter >= NUM_LOOP_CREATING_THREADS);
MAKE_VALGRIND_HAPPY();
return 0;
}
#endif /* !_WIN32 */

1
uv.gyp
View File

@ -283,6 +283,7 @@
'test/test-shutdown-close.c',
'test/test-shutdown-eof.c',
'test/test-signal.c',
'test/test-signal-multiple-loops.c',
'test/test-spawn.c',
'test/test-fs-poll.c',
'test/test-stdio-over-pipes.c',