Use __attribute__ when building with clang on windows
Since clang supports __attribute__ we can avoid disabling it and use packed sdshdr structs. This also make sure we dont affect subsequent header files that require __attribute__. Note: Clang attempts to be compatible with MSVC and defines _MSC_VER
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sds.h
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sds.h
@ -35,9 +35,11 @@
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#define SDS_MAX_PREALLOC (1024*1024)
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#define SDS_MAX_PREALLOC (1024*1024)
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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#define __attribute__(x)
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typedef long long ssize_t;
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typedef long long ssize_t;
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#define SSIZE_MAX (LLONG_MAX >> 1)
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#define SSIZE_MAX (LLONG_MAX >> 1)
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#ifndef __clang__
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#define __attribute__(x)
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#endif
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#endif
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#endif
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#include <sys/types.h>
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#include <sys/types.h>
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