Add docs for the asynchronous API
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README.md
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README.md
@ -172,6 +172,92 @@ This API can also be used to implement a blocking subscriber:
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freeReplyObject(reply);
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}
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## Asynchronous API
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Hiredis comes with an asynchronous API that works easily with any event library.
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Examples are bundled that show using Hiredis with [libev](http://software.schmorp.de/pkg/libev.html)
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and [libevent](http://monkey.org/~provos/libevent/).
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### Connecting
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The function `redisAsyncConnect` can be used to establish a non-blocking connection to
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Redis. It returns a pointer to the newly created `redisAsyncContext` struct. The `error` field
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should be checked after creation to see if there were errors creating the connection.
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Because the connection that will be created is non-blocking, the kernel is not able to
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instantly return if the specified host and port is able to accept a connection.
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redisAsyncContext *c = redisAsyncConnect("127.0.0.1", 6379);
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if (c->error != NULL) {
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printf("Error: %s\n", c->error);
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// handle error
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}
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The asynchronous context can hold a disconnect callback function that is called when the
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connection is disconnected (either because of an error or per user request). This function should
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have the following prototype:
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void(const redisAsyncContext *c, int status);
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On a disconnect, the `status` argument is set to `REDIS_OK` when disconnection was initiated by the
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user, or `REDIS_ERR` when the disconnection was caused by an error. When it is `REDIS_ERR`, the `error`
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field in the context can be accessed to find out the cause of the error.
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The context object is always free'd after the disconnect callback fired. When a reconnect is needed,
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the disconnect callback is a good point to do so.
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Setting the disconnect callback can only be done once per context. For subsequent calls it will
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return `REDIS_ERR`. The function to set the disconnect callback has the following prototype:
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int redisAsyncSetDisconnectCallback(redisAsyncContext *ac, redisDisconnectCallback *fn);
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### Sending commands and their callbacks
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In an asynchronous context, commands are automatically pipelined due to the nature of an event loop.
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Therefore, unlike the synchronous API, there is only a single way to send commands.
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Because commands are sent to Redis asynchronously, issuing a command requires a callback function
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that is called when the reply is received. Reply callbacks should have the following prototype:
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void(redisAsyncContext *c, void *reply, void *privdata);
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The `privdata` argument can be used to curry arbitrary data to the callback from the point where
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the command is initially queued for execution.
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The functions that can be used to issue commands in an asynchronous context are:
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int redisAsyncCommand(
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redisAsyncContext *ac, redisCallbackFn *fn, void *privdata,
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const char *format, ...);
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int redisAsyncCommandArgv(
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redisAsyncContext *ac, redisCallbackFn *fn, void *privdata,
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int argc, const char **argv, const size_t *argvlen);
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Both functions work like their blocking counterparts. The return value is `REDIS_OK` when the command
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was successfully added to the output buffer and `REDIS_ERR` otherwise. Example: when the connection
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is being disconnected per user-request, no new commands may be added to the output buffer and `REDIS_ERR` is
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returned on calls to the `redisAsyncCommand` family.
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If the reply for a command with a `NULL` callback is read, it is immediately free'd. When the callback
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for a command is non-`NULL`, it is responsible for cleaning up the reply.
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All pending callbacks are called with a `NULL` reply when the context encountered an error.
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### Disconnecting
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An asynchronous connection can be terminated using:
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void redisAsyncDisconnect(redisAsyncContext *ac);
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When this function is called, the connection is **not** immediately terminated. Instead, new
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commands are no longer accepted and the connection is only terminated when all pending commands
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have been written to the socket, their respective replies have been read and their respective
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callbacks have been executed. After this, the disconnection callback is executed with the
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`REDIS_OK` status and the context object is free'd.
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### Hooking it up to event library *X*
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There are a few hooks that need to be set on the context object after it is created.
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See the `adapters/` directory for bindings to *libev* and *libevent*.
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## AUTHORS
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Hiredis was written by Salvatore Sanfilippo (antirez at gmail) and
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