Add static library project and its unittest.
git-svn-id: https://google-glog.googlecode.com/svn/trunk@33 eb4d4688-79bd-11dd-afb4-1d65580434c0
This commit is contained in:
parent
0c6fdbd87f
commit
a82b66f208
@ -8,6 +8,13 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "logging_unittest", "vsproje
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{34BD04BD-BC1D-4BFC-AAFC-ED02D9E960F1} = {34BD04BD-BC1D-4BFC-AAFC-ED02D9E960F1}
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{34BD04BD-BC1D-4BFC-AAFC-ED02D9E960F1} = {34BD04BD-BC1D-4BFC-AAFC-ED02D9E960F1}
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EndProjectSection
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EndProjectSection
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libglog_static", "vsprojects\libglog_static\libglog_static.vcproj", "{772C2111-BBBF-49E6-B912-198A7F7A88E5}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "logging_unittest_static", "vsprojects\logging_unittest_static\logging_unittest_static.vcproj", "{9B239B45-84A9-4E06-AC46-8E220CD43974}"
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ProjectSection(ProjectDependencies) = postProject
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{772C2111-BBBF-49E6-B912-198A7F7A88E5} = {772C2111-BBBF-49E6-B912-198A7F7A88E5}
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EndProjectSection
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|Win32 = Debug|Win32
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@ -22,6 +29,14 @@ Global
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{DD0690AA-5E09-46B5-83FD-4B28604CABA8}.Debug|Win32.Build.0 = Debug|Win32
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{DD0690AA-5E09-46B5-83FD-4B28604CABA8}.Debug|Win32.Build.0 = Debug|Win32
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{DD0690AA-5E09-46B5-83FD-4B28604CABA8}.Release|Win32.ActiveCfg = Release|Win32
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{DD0690AA-5E09-46B5-83FD-4B28604CABA8}.Release|Win32.ActiveCfg = Release|Win32
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{DD0690AA-5E09-46B5-83FD-4B28604CABA8}.Release|Win32.Build.0 = Release|Win32
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{DD0690AA-5E09-46B5-83FD-4B28604CABA8}.Release|Win32.Build.0 = Release|Win32
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{772C2111-BBBF-49E6-B912-198A7F7A88E5}.Debug|Win32.ActiveCfg = Debug|Win32
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{772C2111-BBBF-49E6-B912-198A7F7A88E5}.Debug|Win32.Build.0 = Debug|Win32
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{772C2111-BBBF-49E6-B912-198A7F7A88E5}.Release|Win32.ActiveCfg = Release|Win32
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{772C2111-BBBF-49E6-B912-198A7F7A88E5}.Release|Win32.Build.0 = Release|Win32
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{9B239B45-84A9-4E06-AC46-8E220CD43974}.Debug|Win32.ActiveCfg = Debug|Win32
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{9B239B45-84A9-4E06-AC46-8E220CD43974}.Debug|Win32.Build.0 = Debug|Win32
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{9B239B45-84A9-4E06-AC46-8E220CD43974}.Release|Win32.ActiveCfg = Release|Win32
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{9B239B45-84A9-4E06-AC46-8E220CD43974}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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220
vsprojects/libglog_static/libglog_static.vcproj
Normal file
220
vsprojects/libglog_static/libglog_static.vcproj
Normal file
@ -0,0 +1,220 @@
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</ToolFiles>
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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RuntimeLibrary="3"
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||||||
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<Filter
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Name="Source Files"
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>
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<File
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RelativePath="..\..\src\logging.cc"
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>
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<File
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RelativePath="..\..\src\windows\port.cc"
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>
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</File>
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<File
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RelativePath="..\..\src\raw_logging.cc"
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>
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</File>
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<File
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RelativePath="..\..\src\utilities.cc"
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>
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<File
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RelativePath="..\..\src\vlog_is_on.cc"
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>
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Name="Header Files"
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>
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<File
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RelativePath="..\..\src\base\commandlineflags.h"
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>
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</File>
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<File
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RelativePath="..\..\src\windows\config.h"
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>
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</File>
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<File
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RelativePath="..\..\src\base\googleinit.h"
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>
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</File>
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<File
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RelativePath="..\..\src\windows\glog\log_severity.h"
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>
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</File>
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<File
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RelativePath="..\..\src\windows\glog\logging.h"
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>
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</File>
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<File
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RelativePath="..\..\src\base\mutex.h"
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</File>
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<File
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RelativePath="..\..\src\windows\port.h"
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</File>
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<File
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RelativePath="..\..\src\windows\glog\raw_logging.h"
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>
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</File>
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<File
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RelativePath="..\..\src\windows\glog\stl_logging.h"
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>
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</File>
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<File
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RelativePath="..\..\src\utilities.h"
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</File>
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<File
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RelativePath="..\..\src\windows\glog\vlog_is_on.h"
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<Globals>
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</VisualStudioProject>
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@ -0,0 +1,182 @@
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<?xml version="1.0" encoding="shift_jis"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="logging_unittest_static"
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ProjectGUID="{9B239B45-84A9-4E06-AC46-8E220CD43974}"
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RootNamespace="logging_unittest_static"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="2"
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||||||
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||||||
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||||||
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||||||
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||||||
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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||||||
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AdditionalIncludeDirectories="..\..\src\windows"
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PreprocessorDefinitions="GOOGLE_GLOG_DLL_DECL="
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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WarningLevel="3"
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DebugInformationFormat="4"
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
|
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||||||
|
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||||||
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||||||
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PreprocessorDefinitions="GOOGLE_GLOG_DLL_DECL="
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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WarningLevel="3"
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DebugInformationFormat="3"
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<Tool
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||||||
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||||||
|
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|
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|
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|
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||||||
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|
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OptimizeReferences="2"
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||||||
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TargetMachine="1"
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<Tool
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Name="VCALinkTool"
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<Tool
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Name="VCManifestTool"
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
</Configurations>
|
||||||
|
<References>
|
||||||
|
</References>
|
||||||
|
<Files>
|
||||||
|
<Filter
|
||||||
|
Name="Header Files"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\src\googletest.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Source Files"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\src\logging_unittest.cc"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Files>
|
||||||
|
<Globals>
|
||||||
|
</Globals>
|
||||||
|
</VisualStudioProject>
|
||||||
Loading…
Reference in New Issue
Block a user