Fallback to the process handle in case DuplicateHandle fails
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@ -103,15 +103,28 @@ namespace detail {
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// https://learn.microsoft.com/en-us/windows/win32/debug/initializing-the-symbol-handler
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// Apparently duplicating the process handle is the idiomatic thing to do and this avoids issues of
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// SymInitialize being called twice.
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// TODO: Fallback on failure
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// DuplicateHandle requires the PROCESS_DUP_HANDLE access right. If for some reason DuplicateHandle we fall back
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// to calling SymInitialize on the process handle.
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optional<DWORD> duplicate_handle_errored;
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if(!DuplicateHandle(proc, proc, proc, &duplicated_handle.get(), 0, FALSE, DUPLICATE_SAME_ACCESS)) {
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throw internal_error("DuplicateHandle failed{}", GetLastError());
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duplicate_handle_errored = GetLastError();
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}
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if(!SymInitialize(duplicated_handle.get(), NULL, TRUE)) {
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throw internal_error("SymInitialize failed{}", GetLastError());
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if(!SymInitialize(duplicate_handle_errored ? proc : duplicated_handle.get(), NULL, TRUE)) {
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if(duplicate_handle_errored) {
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throw internal_error(
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"SymInitialize failed with error code {} after DuplicateHandle failed with error code {}",
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GetLastError(),
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duplicate_handle_errored.unwrap()
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);
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} else {
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throw internal_error("SymInitialize failed with error code {}", GetLastError());
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}
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}
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auto info = dbghelp_syminit_info::make_owned(exchange(duplicated_handle.get(), nullptr), true);
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auto info = dbghelp_syminit_info::make_owned(
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duplicate_handle_errored ? proc : exchange(duplicated_handle.get(), nullptr),
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duplicate_handle_errored ? false : true // looks funny but I think it's a little more expressive
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);
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// either cache and return a view or return the owning wrapper
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if(get_cache_mode() == cache_mode::prioritize_speed) {
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auto& syminit_cache = get_syminit_cache();
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