Refactor object.hpp, separate out module base logic which greatly cleans things up
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103
src/binary/module_base.hpp
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103
src/binary/module_base.hpp
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@ -0,0 +1,103 @@
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#ifndef IMAGE_MODULE_BASE_HPP
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#define IMAGE_MODULE_BASE_HPP
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#include "../utils/common.hpp"
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#include "../utils/utils.hpp"
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#include <string>
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#include <vector>
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#include <mutex>
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#include <unordered_map>
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#if IS_LINUX || IS_APPLE
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#include <unistd.h>
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#include <dlfcn.h>
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#if IS_APPLE
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#include "mach-o.hpp"
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#else
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#include "elf.hpp"
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#endif
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#elif IS_WINDOWS
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#include <windows.h>
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#include "pe.hpp"
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#endif
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namespace cpptrace {
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namespace detail {
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#if IS_LINUX
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inline std::uintptr_t get_module_image_base(const std::string& object_path) {
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static std::mutex mutex;
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std::lock_guard<std::mutex> lock(mutex);
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static std::unordered_map<std::string, std::uintptr_t> cache;
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auto it = cache.find(object_path);
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if(it == cache.end()) {
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// arguably it'd be better to release the lock while computing this, but also arguably it's good to not
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// have two threads try to do the same computation
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auto base = elf_get_module_image_base(object_path);
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cache.insert(it, {object_path, base});
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return base;
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} else {
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return it->second;
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}
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}
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#elif IS_APPLE
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inline std::uintptr_t get_module_image_base(const std::string& object_path) {
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// We have to parse the Mach-O to find the offset of the text section.....
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// I don't know how addresses are handled if there is more than one __TEXT load command. I'm assuming for
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// now that there is only one, and I'm using only the first section entry within that load command.
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static std::mutex mutex;
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std::lock_guard<std::mutex> lock(mutex);
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static std::unordered_map<std::string, std::uintptr_t> cache;
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auto it = cache.find(object_path);
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if(it == cache.end()) {
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// arguably it'd be better to release the lock while computing this, but also arguably it's good to not
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// have two threads try to do the same computation
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auto base = mach_o(object_path).get_text_vmaddr();
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cache.insert(it, {object_path, base});
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return base;
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} else {
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return it->second;
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}
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}
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#else // Windows
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inline std::string get_module_name(HMODULE handle) {
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static std::mutex mutex;
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std::lock_guard<std::mutex> lock(mutex);
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static std::unordered_map<HMODULE, std::string> cache;
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auto it = cache.find(handle);
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if(it == cache.end()) {
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char path[MAX_PATH];
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if(GetModuleFileNameA(handle, path, sizeof(path))) {
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///std::fprintf(stderr, "path: %s base: %p\n", path, handle);
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cache.insert(it, {handle, path});
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return path;
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} else {
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std::fprintf(stderr, "%s\n", std::system_error(GetLastError(), std::system_category()).what());
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cache.insert(it, {handle, ""});
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return "";
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}
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} else {
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return it->second;
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}
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}
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inline std::uintptr_t get_module_image_base(const std::string& object_path) {
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static std::mutex mutex;
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std::lock_guard<std::mutex> lock(mutex);
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static std::unordered_map<std::string, std::uintptr_t> cache;
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auto it = cache.find(object_path);
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if(it == cache.end()) {
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// arguably it'd be better to release the lock while computing this, but also arguably it's good to not
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// have two threads try to do the same computation
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auto base = pe_get_module_image_base(object_path);
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cache.insert(it, {object_path, base});
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return base;
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} else {
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return it->second;
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}
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}
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#endif
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}
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}
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#endif
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@ -3,6 +3,7 @@
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#include "../utils/common.hpp"
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#include "../utils/utils.hpp"
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#include "module_base.hpp"
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#include <string>
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#include <vector>
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@ -12,58 +13,16 @@
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#if IS_LINUX || IS_APPLE
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#include <unistd.h>
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#include <dlfcn.h>
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#if IS_APPLE
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#include "mach-o.hpp"
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#else
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#include "elf.hpp"
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#endif
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#ifdef CPPTRACE_HAS_DL_FIND_OBJECT
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#include <link.h>
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#endif
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#elif IS_WINDOWS
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#include <windows.h>
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#include "pe.hpp"
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#endif
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namespace cpptrace {
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namespace detail {
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#if IS_LINUX || IS_APPLE
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#if !IS_APPLE
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inline std::uintptr_t get_module_image_base(const std::string& object_path) {
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static std::mutex mutex;
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std::lock_guard<std::mutex> lock(mutex);
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static std::unordered_map<std::string, std::uintptr_t> cache;
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auto it = cache.find(object_path);
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if(it == cache.end()) {
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// arguably it'd be better to release the lock while computing this, but also arguably it's good to not
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// have two threads try to do the same computation
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auto base = elf_get_module_image_base(object_path);
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cache.insert(it, {object_path, base});
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return base;
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} else {
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return it->second;
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}
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}
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#else
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inline std::uintptr_t get_module_image_base(const std::string& object_path) {
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// We have to parse the Mach-O to find the offset of the text section.....
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// I don't know how addresses are handled if there is more than one __TEXT load command. I'm assuming for
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// now that there is only one, and I'm using only the first section entry within that load command.
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static std::mutex mutex;
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std::lock_guard<std::mutex> lock(mutex);
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static std::unordered_map<std::string, std::uintptr_t> cache;
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auto it = cache.find(object_path);
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if(it == cache.end()) {
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// arguably it'd be better to release the lock while computing this, but also arguably it's good to not
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// have two threads try to do the same computation
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auto base = mach_o(object_path).get_text_vmaddr();
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cache.insert(it, {object_path, base});
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return base;
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} else {
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return it->second;
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}
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}
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#endif
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#ifdef CPPTRACE_HAS_DL_FIND_OBJECT
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inline object_frame get_frame_object_info(frame_ptr address) {
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// Use _dl_find_object when we can, it's orders of magnitude faster
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@ -109,43 +68,6 @@ namespace detail {
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}
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#endif
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#else
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inline std::string get_module_name(HMODULE handle) {
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static std::mutex mutex;
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std::lock_guard<std::mutex> lock(mutex);
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static std::unordered_map<HMODULE, std::string> cache;
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auto it = cache.find(handle);
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if(it == cache.end()) {
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char path[MAX_PATH];
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if(GetModuleFileNameA(handle, path, sizeof(path))) {
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///std::fprintf(stderr, "path: %s base: %p\n", path, handle);
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cache.insert(it, {handle, path});
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return path;
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} else {
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std::fprintf(stderr, "%s\n", std::system_error(GetLastError(), std::system_category()).what());
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cache.insert(it, {handle, ""});
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return "";
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}
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} else {
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return it->second;
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}
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}
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inline std::uintptr_t get_module_image_base(const std::string& object_path) {
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static std::mutex mutex;
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std::lock_guard<std::mutex> lock(mutex);
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static std::unordered_map<std::string, std::uintptr_t> cache;
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auto it = cache.find(object_path);
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if(it == cache.end()) {
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// arguably it'd be better to release the lock while computing this, but also arguably it's good to not
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// have two threads try to do the same computation
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auto base = pe_get_module_image_base(object_path);
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cache.insert(it, {object_path, base});
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return base;
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} else {
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return it->second;
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}
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}
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inline object_frame get_frame_object_info(frame_ptr address) {
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object_frame frame;
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frame.raw_address = address;
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@ -159,8 +81,8 @@ namespace detail {
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)) {
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frame.object_path = get_module_name(handle);
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frame.object_address = address
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- reinterpret_cast<std::uintptr_t>(handle)
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+ get_module_image_base(frame.object_path);
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- reinterpret_cast<std::uintptr_t>(handle)
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+ get_module_image_base(frame.object_path);
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} else {
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std::fprintf(stderr, "%s\n", std::system_error(GetLastError(), std::system_category()).what());
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}
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