Use _dl_find_object over dladdr when possible in object resolution, it's so much faster
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@ -17,6 +17,9 @@
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#else
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#include "elf.hpp"
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#endif
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#if CPPTRACE_HAS_DL_FIND_OBJECT
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#include <link.h>
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#endif
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#elif IS_WINDOWS
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#include <windows.h>
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#include "pe.hpp"
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@ -61,6 +64,39 @@ namespace detail {
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}
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}
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#endif
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#if CPPTRACE_HAS_DL_FIND_OBJECT
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inline std::vector<object_frame> get_frames_object_info(const std::vector<frame_ptr>& addrs) {
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// Use _dl_find_object when we can, it's orders of magnitude faster
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std::vector<object_frame> frames;
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frames.reserve(addrs.size());
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for(const frame_ptr addr : addrs) {
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object_frame frame;
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frame.raw_address = addr;
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frame.object_address = 0;
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dl_find_object result;
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if(_dl_find_object(reinterpret_cast<void*>(addr), &result) == 0) { // thread safe
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if(result.dlfo_link_map->l_name != nullptr && result.dlfo_link_map->l_name[0] != 0) {
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frame.object_path = result.dlfo_link_map->l_name;
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} else {
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// empty l_name, this means it's the currently running executable
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// TODO: Caching and proper handling
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char buffer[CPPTRACE_PATH_MAX + 1]{};
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auto res = readlink("/proc/self/exe", buffer, CPPTRACE_PATH_MAX);
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if(res == -1) {
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// error handling?
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} else {
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frame.object_path = buffer;
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}
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}
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frame.object_address = addr
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- reinterpret_cast<std::uintptr_t>(result.dlfo_map_start)
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+ get_module_image_base(frame.object_path);
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}
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frames.push_back(frame);
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}
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return frames;
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}
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#else
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// aladdr queries are needed to get pre-ASLR addresses and targets to run addr2line on
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inline std::vector<object_frame> get_frames_object_info(const std::vector<frame_ptr>& addrs) {
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// reference: https://github.com/bminor/glibc/blob/master/debug/backtracesyms.c
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@ -72,17 +108,16 @@ namespace detail {
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frame.raw_address = addr;
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frame.object_address = 0;
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if(dladdr(reinterpret_cast<void*>(addr), &info)) { // thread safe
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// dli_sname and dli_saddr are only present with -rdynamic, sname will be included
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// but we don't really need dli_saddr
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frame.object_path = info.dli_fname;
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frame.object_address = addr
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- reinterpret_cast<std::uintptr_t>(info.dli_fbase)
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+ get_module_image_base(info.dli_fname);
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- reinterpret_cast<std::uintptr_t>(info.dli_fbase)
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+ get_module_image_base(info.dli_fname);
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}
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frames.push_back(frame);
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}
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return frames;
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}
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#endif
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#else
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inline std::string get_module_name(HMODULE handle) {
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static std::mutex mutex;
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